Player Matchup

Ne Zha
Ne Zha
Fide_La_Anemica
Ne Zha
Level 17
God Stats
6W - 2L
1,582 SR
Queue Stats
24W - 10L
1,674 Elo+
Party 1
Chronos
Chronos
PoWer2ThaPLaya
Chronos
Level 109
God Stats
2W - 3L
1,531 SR
Queue Stats
33W - 31L
1,491 Elo+
Party 4
Tiamat
Tiamat
ProCapybara
Tiamat
Level 128
God Stats
55W - 31L
1,683 SR
Queue Stats
651W - 615L
1,564 Elo+
Party 4
Ganesha
Ganesha
XBeartooth00
Ganesha
Level 44
God Stats
14W - 9L
1,681 SR
Queue Stats
60W - 69L
1,479 Elo+
Party 4
Osiris
Osiris
elcerealoco
Osiris
Level 160
God Stats
5W - 2L
1,692 SR
Queue Stats
333W - 271L
1,606 Elo+
Party 1
Team Averages
Level 92
1,634 SR
1,563 Elo+

VS

Team Averages
Level 85
1,498 SR
1,527 Elo+
Fenrir
Fenrir
DarkYoda1393
Fenrir
Level 48
God Stats
6W - 11L
1,676 SR
Queue Stats
99W - 147L
1,508 Elo+
Party 3
Cernunnos
Cernunnos
DarlingGolem5
Cernunnos
Level 146
God Stats
1W - 6L
1,468 SR
Queue Stats
86W - 102L
1,538 Elo+
Party 3
Osiris
Osiris
Delinquintt
Osiris
Level 113
God Stats
1W - 3L
1,362 SR
Queue Stats
68W - 56L
1,547 Elo+
Party 3
Aphrodite
Aphrodite
HomelessViper
Aphrodite
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
55W - 59L
1,524 Elo+
Party 2
Agni
Agni
HomelessZorro
Agni
Level 21
God Stats
12W - 16L
1,486 SR
Queue Stats
22W - 34L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 2
9,275
618
6,862
10,782
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 0 / 7
6,999
467
5,244
6,163
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
17
10 / 0 / 1
10,187
679
13,765
6,102
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
XBeartooth00
Ganesha
11
0 / 2 / 4
7,100
473
3,450
9,550
5,635
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
15
3 / 0 / 5
9,026
602
10,323
11,663
8,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 4 / 0
6,630
442
3,401
10,655
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
DarlingGolem5
Cernunnos
11
1 / 3 / 1
6,462
431
5,560
11,402
3,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
11
0 / 6 / 0
6,781
452
5,968
14,672
9,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
HomelessViper
Aphrodite
10
1 / 2 / 0
6,151
410
4,759
7,694
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
0 / 4 / 0
7,110
474
1,245
9,152
3,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
19
Kills
4
4
Deaths
19
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
4
0
0.5
L
Cernunnos
DarlingGolem5
Cernunnos
1
3
1
0.5
L
Osiris
0
6
0
0
W
6
2
2
3.5
L
Aphrodite
HomelessViper
Aphrodite
1
2
0
0.5
L
0
4
0
0
W
0
0
7
3.5
W
Tiamat
10
0
1
10.5
W
Ganesha
XBeartooth00
Ganesha
0
2
4
1
W
Osiris
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,644
Damage
20,933
44,260
Taken
53,575
25,600
Mitigated
23,339
21,247
Healing
21,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,401
974
0
3,736
10,655
3,594
0
2,507
8,148
0
32,068
L
Cernunnos
DarlingGolem5
Cernunnos
5,560
2,611
0
2,633
11,402
3,548
510
7,914
3,488
0
36,476
L
Osiris
5,968
1,764
0
4,826
14,672
9,548
0
0
14,672
0
37,728
W
6,862
863
0
6,758
10,782
4,037
0
656
10,079
0
64,522
L
Aphrodite
HomelessViper
Aphrodite
4,759
507
3,118
4,181
7,694
3,182
411
5,750
1,944
27,620
0
L
1,245
0
0
2,574
9,152
3,467
228
6,288
2,864
38,474
0
W
5,244
1,208
0
2,772
6,163
2,010
361
889
5,180
34,588
0
W
Tiamat
13,765
1,009
0
4,041
6,102
5,235
1,178
1,351
4,720
77,822
0
W
Ganesha
XBeartooth00
Ganesha
3,450
218
0
1,420
9,550
5,635
0
2,669
6,614
16,222
0
W
Osiris
10,323
4,970
0
6,256
11,663
8,683
1,260
0
11,663
0
57,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,587
Gold Earned
33,134
461
Minions Killed
391
0
Camps Cleared
0
1,464,100
Distance Traveled
1,386,052
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,630
442
58
4
0
303,352
2
L
Cernunnos
6,462
431
79
5
0
261,131
3
L
Osiris
6,781
452
84
6
0
265,876
2
W
Ne Zha
9,275
618
127
8
0
299,415
1
L
Aphrodite
6,151
410
48
3
0
286,384
2
L
Agni
7,110
474
122
8
0
269,309
2
W
Chronos
6,999
467
69
5
0
284,567
2
W
Tiamat
10,187
679
141
9
0
303,600
4
W
Ganesha
7,100
473
15
1
0
273,544
7
W
Osiris
9,026
602
109
7
0
302,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role