Player Matchup

Cthulhu
Cthulhu
ShadowxZest
Cthulhu
Level 17
God Stats
30W - 31L
1,409 SR
Queue Stats
51W - 63L
1,320 Elo+
Party 1
Hercules
Hercules
WolfxSoldier
Hercules
Level 68
God Stats
6W - 9L
1,531 SR
Queue Stats
98W - 92L
1,512 Elo+
Party 1
Merlin
Merlin
cmlyons1
Merlin
Level 23
God Stats
3W - 11L
1,337 SR
Queue Stats
48W - 61L
1,324 Elo+
Solo
Team Averages
Level 36
1,426 SR
1,385 Elo+

VS

Team Averages
Level 77
1,536 SR
1,517 Elo+
Chaac
Chaac
PervySagee
Chaac
Level 158
God Stats
3W - 3L
1,648 SR
Queue Stats
319W - 296L
1,644 Elo+
Solo
Kukulkan
Kukulkan
Vaajcc
Kukulkan
Level 4
God Stats
1W - 0L
1,585 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Neith
Neith
X_Heretic_57
Neith
Level 69
God Stats
3W - 10L
1,374 SR
Queue Stats
16W - 31L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ShadowxZest
Cthulhu
10
2 / 3 / 2
7,287
662
5,782
12,006
8,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
WolfxSoldier
Hercules
9
1 / 2 / 4
7,096
645
5,716
10,958
8,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
cmlyons1
Merlin
9
1 / 5 / 2
6,842
622
4,152
8,441
2,767
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
3 / 2 / 5
7,933
721
10,375
12,108
7,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Vaajcc
Kukulkan
12
5 / 2 / 2
8,513
774
10,753
5,838
2,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 1 / 6
7,776
707
6,707
5,423
1,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
4
Kills
10
10
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
2
5
2.75
L
Cthulhu
ShadowxZest
Cthulhu
2
3
2
1
W
Kukulkan
Vaajcc
Kukulkan
5
2
2
3
L
Hercules
WolfxSoldier
Hercules
1
2
4
1.5
W
2
1
6
5
L
Merlin
cmlyons1
Merlin
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,650
Damage
27,835
31,405
Taken
23,369
19,468
Mitigated
11,862
4,094
Healing
9,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
10,375
2,242
0
4,697
12,108
7,835
506
5,357
6,415
0
27,279
L
Cthulhu
ShadowxZest
Cthulhu
5,782
436
822
1,282
12,006
8,613
0
5,748
6,258
16,116
0
W
Kukulkan
Vaajcc
Kukulkan
10,753
1,521
801
1,425
5,838
2,196
631
2,302
3,411
39,877
0
L
Hercules
WolfxSoldier
Hercules
5,716
2,475
0
1,532
10,958
8,088
0
3,375
7,583
0
8,788
W
6,707
4,167
0
2,461
5,423
1,831
1,721
1,914
3,484
0
30,138
L
Merlin
cmlyons1
Merlin
4,152
419
0
458
8,441
2,767
0
1,648
6,793
20,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,225
Gold Earned
24,222
59
Minions Killed
132
0
Camps Cleared
0
601,678
Distance Traveled
548,590
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,933
721
31
3
0
194,416
0
L
Cthulhu
7,287
662
20
2
0
207,817
3
W
Kukulkan
8,513
774
63
6
0
176,805
0
L
Hercules
7,096
645
4
0
0
212,384
0
W
Neith
7,776
707
38
3
0
177,369
0
L
Merlin
6,842
622
35
3
0
181,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role