Player Matchup

Chaac
Chaac
CaptainCuck27
Chaac
Level 109
God Stats
2W - 3L
1,304 SR
Queue Stats
175W - 157L
1,634 Elo+
Party 1
Eset
Eset
Hana Sung
Eset
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 56L
1,478 Elo+
Solo
Cerberus
Cerberus
Pinto_bean1
Cerberus
Level 116
God Stats
1W - 4L
1,429 SR
Queue Stats
242W - 236L
1,576 Elo+
Party 1
Sylvanus
Sylvanus
ShadowsCompany
Sylvanus
Level 88
God Stats
5W - 7L
1,745 SR
Queue Stats
603W - 572L
1,600 Elo+
Solo
Sun Wukong
Sun Wukong
Tongue Tangler
Sun Wukong
Level 103
God Stats
4W - 2L
1,500 SR
Queue Stats
182W - 155L
1,616 Elo+
Solo
Team Averages
Level 105
1,496 SR
1,581 Elo+

VS

Team Averages
Level 124
1,604 SR
1,521 Elo+
Vulcan
Vulcan
ArcticWolfFTW
Vulcan
Level 133
God Stats
0W - 1L
1,703 SR
Queue Stats
99W - 95L
1,535 Elo+
Party 2
Cthulhu
Cthulhu
Athelana
Cthulhu
Level 149
God Stats
4W - 2L
1,715 SR
Queue Stats
346W - 340L
1,496 Elo+
Solo
Horus
Horus
Count_Crowvin
Horus
Level 138
God Stats
0W - 2L
1,281 SR
Queue Stats
178W - 157L
1,525 Elo+
Party 2
Hun Batz
Hun Batz
DerpyNinja31
Hun Batz
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,497 Elo+
Solo
Raijin
Raijin
ghost191919
Raijin
Level 122
God Stats
4W - 3L
1,823 SR
Queue Stats
130W - 109L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 18
12,771
672
26,456
33,349
35,836
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
20
9 / 3 / 10
13,175
693
22,448
18,064
7,085
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Pinto_bean1
Cerberus
20
6 / 3 / 16
13,206
695
25,598
44,928
31,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
19
0 / 5 / 18
11,466
603
15,533
30,795
15,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Tongue Tangler
Sun Wukong
20
6 / 6 / 10
12,965
682
21,725
30,097
33,503
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 7
13,225
696
40,450
18,919
10,410
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Athelana
Cthulhu
20
2 / 4 / 18
13,156
692
29,490
28,748
38,628
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
2 / 4 / 15
11,774
620
10,891
43,391
30,034
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
DerpyNinja31
Hun Batz
17
3 / 5 / 9
11,080
583
23,876
18,611
11,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
18
5 / 6 / 14
12,419
654
27,772
18,858
9,971
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
85
25
Kills
22
22
Deaths
25
72
Assists
63
Player
Kills
Deaths
Assists
KDA
L
10
6
7
2.25
L
Cthulhu
Athelana
Cthulhu
2
4
18
2.75
W
4
5
18
2.6
L
2
4
15
2.38
L
Hun Batz
DerpyNinja31
Hun Batz
3
5
9
1.5
W
Eset
9
3
10
4.67
W
Cerberus
Pinto_bean1
Cerberus
6
3
16
4.67
W
Sylvanus
0
5
18
1.8
W
Sun Wukong
Tongue Tangler
Sun Wukong
6
6
10
1.83
L
Raijin
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,760
Damage
132,479
157,233
Taken
128,527
122,987
Mitigated
100,425
95,800
Healing
58,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
40,450
10,661
3,117
2,276
18,919
10,410
1,232
8,422
10,497
70,012
0
L
Cthulhu
Athelana
Cthulhu
29,490
931
5,580
3,866
28,748
38,628
674
15,503
13,245
45,205
0
W
26,456
2,181
1,668
13,803
33,349
35,836
728
17,614
15,596
0
48,633
L
10,891
5,932
12,313
20,647
43,391
30,034
836
22,702
20,689
0
18,633
L
Hun Batz
DerpyNinja31
Hun Batz
23,876
3,782
1,594
1,751
18,611
11,382
0
9,305
9,306
0
35,807
W
Eset
22,448
539
5,036
4,853
18,064
7,085
1,289
14,134
3,905
60,748
0
W
Cerberus
Pinto_bean1
Cerberus
25,598
908
467
19,273
44,928
31,308
646
27,165
17,541
52,532
0
W
Sylvanus
15,533
4,091
23,788
15,934
30,795
15,255
746
22,452
8,243
25,699
0
W
Sun Wukong
Tongue Tangler
Sun Wukong
21,725
6,173
5,771
5,207
30,097
33,503
1,285
16,347
13,548
0
33,364
L
Raijin
27,772
2,374
4,466
3,131
18,858
9,971
1,707
7,647
11,211
44,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,583
Gold Earned
61,654
235
Minions Killed
200
0
Camps Cleared
0
1,713,344
Distance Traveled
1,708,607
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
13,225
696
58
3
0
357,424
2
L
Cthulhu
13,156
692
50
3
0
330,047
0
W
Chaac
12,771
672
31
2
0
339,925
0
L
Horus
11,774
620
17
1
0
352,424
1
L
Hun Batz
11,080
583
26
1
0
370,916
1
W
Eset
13,175
693
78
4
0
360,700
1
W
Cerberus
13,206
695
70
4
0
370,385
0
W
Sylvanus
11,466
603
18
1
0
303,679
0
W
Sun Wukong
12,965
682
38
2
0
338,655
1
L
Raijin
12,419
654
49
3
0
297,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role