Player Matchup

Hel
Hel
ASunburntPanda
Hel
Level 102
God Stats
22W - 20L
1,497 SR
Queue Stats
261W - 215L
1,613 Elo+
Party 3
Cthulhu
Cthulhu
Ethan522011
Cthulhu
Level 48
God Stats
18W - 17L
1,577 SR
Queue Stats
151W - 178L
1,460 Elo+
Solo
Cu Chulainn
Cu Chulainn
KrazyKuz1250
Cu Chulainn
Level 29
God Stats
10W - 8L
1,564 SR
Queue Stats
419W - 362L
1,562 Elo+
Party 3
Skadi
Skadi
RockieDog26
Skadi
Level 79
God Stats
25W - 14L
1,763 SR
Queue Stats
116W - 100L
1,618 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TrueWasian
Tsukuyomi
Level 65
God Stats
25W - 14L
1,307 SR
Queue Stats
168W - 154L
1,566 Elo+
Party 3
Team Averages
Level 65
1,542 SR
1,564 Elo+

VS

Team Averages
Level 59
1,571 SR
1,534 Elo+
Chaac
Chaac
Chris Bomdigidy
Chaac
Level 108
God Stats
3W - 4L
1,500 SR
Queue Stats
221W - 198L
1,515 Elo+
Party 1
Discordia
Discordia
CornyName
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,539 Elo+
Party 2
Fenrir
Fenrir
DIEHARDNYFAN1
Fenrir
Level 68
God Stats
35W - 31L
1,774 SR
Queue Stats
228W - 205L
1,627 Elo+
Party 2
Anhur
Anhur
MRTIMT
Anhur
Level 47
God Stats
22W - 26L
1,582 SR
Queue Stats
195W - 214L
1,495 Elo+
Party 2
Ares
Ares
musxel
Ares
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
457W - 405L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
8,313
594
7,430
9,844
3,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Ethan522011
Cthulhu
13
3 / 4 / 4
7,883
563
8,339
7,477
4,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
KrazyKuz1250
Cu Chulainn
13
0 / 2 / 1
7,472
534
8,753
9,706
6,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
6 / 5 / 3
7,481
534
8,940
9,872
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
TrueWasian
Tsukuyomi
14
4 / 3 / 1
8,144
582
5,167
10,312
4,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,045
503
5,302
12,411
11,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
CornyName
Discordia
13
1 / 6 / 2
7,220
516
2,827
9,239
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
15 / 2 / 4
9,848
703
16,913
11,859
4,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
MRTIMT
Anhur
10
2 / 2 / 3
6,469
462
2,254
9,670
3,164
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
musxel
Ares
10
1 / 6 / 4
6,297
450
2,974
11,506
6,958
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
17
Kills
19
19
Deaths
17
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
5
2
1
L
0
1
0
0
L
Discordia
CornyName
Discordia
1
6
2
0.33
L
15
2
4
8.5
W
Cthulhu
Ethan522011
Cthulhu
3
4
4
1.25
W
Cu Chulainn
KrazyKuz1250
Cu Chulainn
0
2
1
0.25
L
Anhur
MRTIMT
Anhur
2
2
3
1.75
W
6
5
3
1.5
W
Tsukuyomi
TrueWasian
Tsukuyomi
4
3
1
1.5
L
Ares
musxel
Ares
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,629
Damage
30,270
47,211
Taken
54,685
21,964
Mitigated
29,291
14,970
Healing
15,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,430
235
649
3,297
9,844
3,541
0
2,252
7,370
44,366
0
L
5,302
439
0
5,897
12,411
11,525
127
1,231
10,592
0
43,110
L
Discordia
CornyName
Discordia
2,827
67
0
1,987
9,239
2,823
0
4,592
4,219
45,677
0
L
16,913
3,556
0
3,058
11,859
4,821
0
2,864
8,790
0
56,798
W
Cthulhu
Ethan522011
Cthulhu
8,339
400
456
771
7,477
4,992
0
2,097
5,380
34,677
0
W
Cu Chulainn
KrazyKuz1250
Cu Chulainn
8,753
1,342
0
3,678
9,706
6,716
412
0
9,247
5,273
44,535
L
Anhur
MRTIMT
Anhur
2,254
1,581
0
3,660
9,670
3,164
590
4,062
5,608
0
28,391
W
8,940
4,816
0
1,882
9,872
2,488
378
877
8,995
0
29,267
W
Tsukuyomi
TrueWasian
Tsukuyomi
5,167
785
0
4,237
10,312
4,227
22
267
9,941
0
49,351
L
Ares
musxel
Ares
2,974
407
0
811
11,506
6,958
245
3,752
7,754
14,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,293
Gold Earned
36,879
382
Minions Killed
351
0
Camps Cleared
0
1,397,173
Distance Traveled
1,280,363
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,313
594
96
7
0
265,746
1
L
Chaac
7,045
503
104
7
0
270,943
4
L
Discordia
7,220
516
82
6
0
225,233
1
L
Fenrir
9,848
703
84
6
0
305,604
4
W
Cthulhu
7,883
563
62
4
0
307,414
2
W
Cu Chulainn
7,472
534
90
6
0
298,374
3
L
Anhur
6,469
462
60
4
0
236,136
0
W
Skadi
7,481
534
50
4
0
226,771
6
W
Tsukuyomi
8,144
582
84
6
0
298,868
1
L
Ares
6,297
450
21
2
0
242,447
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role