Player Matchup

Cerberus
Cerberus
Attomos2944
Cerberus
Level 18
God Stats
40W - 41L
1,421 SR
Queue Stats
81W - 87L
1,355 Elo+
Party 4
Nemesis
Nemesis
Bielin_007
Nemesis
Level 29
God Stats
31W - 20L
1,574 SR
Queue Stats
294W - 343L
1,415 Elo+
Solo
Thanatos
Thanatos
LoNe3lyWolf
Thanatos
Level 21
God Stats
28W - 22L
1,686 SR
Queue Stats
104W - 120L
1,464 Elo+
Party 4
Danzaburou
Danzaburou
MURILORZK
Danzaburou
Level 23
God Stats
54W - 37L
1,669 SR
Queue Stats
145W - 180L
1,350 Elo+
Party 2
Neith
Neith
Xxt0XiC_Bl4Ck__
Neith
Level 21
God Stats
9W - 16L
1,271 SR
Queue Stats
103W - 141L
1,365 Elo+
Party 2
Team Averages
Level 22
1,524 SR
1,390 Elo+

VS

Team Averages
Level 17
1,475 SR
1,467 Elo+
Olorun
Olorun
Antolf
Olorun
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CrisJunior2015
Fenrir
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
331W - 348L
1,500 Elo+
Party 1
King Arthur
King Arthur
DaryLove
King Arthur
Level 7
God Stats
1W - 1L
1,783 SR
Queue Stats
2W - 5L
1,402 Elo+
Party 3
Danzaburou
Danzaburou
Eduardocq0705
Danzaburou
Level 25
God Stats
12W - 21L
1,300 SR
Queue Stats
70W - 110L
1,530 Elo+
Party 1
Cthulhu
Cthulhu
xXHumbertoMGXx
Cthulhu
Level 8
God Stats
0W - 2L
1,293 SR
Queue Stats
9W - 14L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Attomos2944
Cerberus
18
5 / 4 / 17
13,293
511
15,433
17,106
21,006
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
Bielin_007
Nemesis
20
27 / 0 / 15
16,159
622
30,972
20,872
14,530
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
LoNe3lyWolf
Thanatos
20
8 / 6 / 15
13,915
535
15,573
24,772
14,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
MURILORZK
Danzaburou
19
11 / 5 / 13
14,299
550
19,024
14,077
6,054
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
15 / 5 / 20
14,092
542
29,708
15,036
5,979
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Antolf
Olorun
17
3 / 12 / 4
11,531
444
10,416
21,964
8,209
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
11 / 13 / 6
13,595
523
20,815
30,118
13,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
DaryLove
King Arthur
14
1 / 14 / 4
9,151
352
4,467
21,704
12,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Eduardocq0705
Danzaburou
17
5 / 14 / 6
11,939
459
10,923
27,955
10,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 13 / 5
9,286
357
9,588
30,181
23,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
45
66
Kills
20
20
Deaths
66
80
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Olorun
Antolf
Olorun
3
12
4
0.42
W
Cerberus
Attomos2944
Cerberus
5
4
17
3.38
W
Nemesis
Bielin_007
Nemesis
27
0
15
34.5
L
11
13
6
1.08
L
King Arthur
DaryLove
King Arthur
1
14
4
0.21
L
Danzaburou
Eduardocq0705
Danzaburou
5
14
6
0.57
W
Thanatos
LoNe3lyWolf
Thanatos
8
6
15
2.58
W
Danzaburou
MURILORZK
Danzaburou
11
5
13
3.5
W
15
5
20
5
L
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,710
Damage
56,209
91,863
Taken
131,922
62,563
Mitigated
68,083
39,392
Healing
18,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Antolf
Olorun
10,416
5,902
907
3,651
21,964
8,209
804
3,252
18,712
51,672
0
W
Cerberus
Attomos2944
Cerberus
15,433
1,031
0
5,899
17,106
21,006
968
3,081
13,894
59,837
0
W
Nemesis
Bielin_007
Nemesis
30,972
21,610
0
8,539
20,872
14,530
1,682
7,572
13,102
0
81,336
L
20,815
5,860
0
7,935
30,118
13,786
0
3,209
26,909
0
71,661
L
King Arthur
DaryLove
King Arthur
4,467
985
0
413
21,704
12,149
38
2,595
19,109
0
14,137
L
Danzaburou
Eduardocq0705
Danzaburou
10,923
5,048
0
4,828
27,955
10,077
0
4,082
23,873
0
48,756
W
Thanatos
LoNe3lyWolf
Thanatos
15,573
4,893
0
18,714
24,772
14,994
1,560
2,829
21,811
0
121,055
W
Danzaburou
MURILORZK
Danzaburou
19,024
9,421
0
4,200
14,077
6,054
4,744
4,056
9,946
0
90,286
W
29,708
17,262
0
2,040
15,036
5,979
1,403
2,466
12,477
0
62,631
L
9,588
658
0
601
30,181
23,862
23
2,295
27,886
30,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,758
Gold Earned
55,502
579
Minions Killed
288
0
Camps Cleared
0
2,273,759
Distance Traveled
1,897,346
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,531
444
101
4
0
339,242
1
W
Cerberus
13,293
511
108
4
0
398,509
1
W
Nemesis
16,159
622
101
4
0
573,262
1
L
Fenrir
13,595
523
80
3
0
368,711
1
L
King Arthur
9,151
352
15
1
0
405,472
3
L
Danzaburou
11,939
459
56
2
0
377,232
0
W
Thanatos
13,915
535
150
6
0
495,193
2
W
Danzaburou
14,299
550
150
6
0
418,083
0
W
Neith
14,092
542
70
3
0
388,712
1
L
Cthulhu
9,286
357
36
1
0
406,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role