Player Matchup

King Arthur
King Arthur
CrimsonPa1
King Arthur
Level 48
God Stats
3W - 6L
1,391 SR
Queue Stats
16W - 18L
1,391 Elo+
Party 2
Serqet
Serqet
DrakenfangRags
Serqet
Level 52
God Stats
1W - 1L
1,224 SR
Queue Stats
14W - 12L
1,460 Elo+
Party 2
Baron Samedi
Baron Samedi
john_of_the_nigh
Baron Samedi
Level 27
God Stats
3W - 2L
1,804 SR
Queue Stats
9W - 5L
1,656 Elo+
Party 2
Team Averages
Level 42
1,473 SR
1,502 Elo+

VS

Team Averages
Level 26
1,454 SR
1,360 Elo+
Merlin
Merlin
ICdeathskull
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 20L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
ZoulDarkOne
Danzaburou
Level 11
God Stats
0W - 5L
1,362 SR
Queue Stats
0W - 7L
1,045 Elo+
Solo
Mulan
Mulan
vMissVixenv
Mulan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 45L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrimsonPa1
King Arthur
17
6 / 2 / 13
13,549
616
10,927
23,958
34,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
6 / 2 / 9
14,393
654
10,843
16,930
6,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
john_of_the_nigh
Baron Samedi
20
15 / 4 / 11
16,838
765
32,275
21,509
20,231
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
6 / 7 / 2
14,800
673
27,703
19,596
6,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
ZoulDarkOne
Danzaburou
15
0 / 9 / 8
12,739
579
13,097
21,009
8,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 11 / 4
12,486
568
7,437
21,416
15,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
27
Kills
8
8
Deaths
27
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CrimsonPa1
King Arthur
6
2
13
6.25
W
6
2
9
5.25
L
Merlin
6
7
2
1
L
Danzaburou
ZoulDarkOne
Danzaburou
0
9
8
0.44
W
Baron Samedi
john_of_the_nigh
Baron Samedi
15
4
11
5.13
L
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,045
Damage
48,237
62,397
Taken
62,021
61,775
Mitigated
30,776
22,329
Healing
8,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CrimsonPa1
King Arthur
10,927
1,290
657
3,113
23,958
34,637
0
10,217
13,741
0
47,751
W
10,843
2,123
0
7,141
16,930
6,907
0
5,876
11,054
0
87,675
L
Merlin
27,703
1,372
0
4,746
19,596
6,436
0
11,590
7,525
94,305
0
L
Danzaburou
ZoulDarkOne
Danzaburou
13,097
8,412
0
3,306
21,009
8,797
384
10,544
10,147
0
42,488
W
Baron Samedi
john_of_the_nigh
Baron Samedi
32,275
1,734
3,978
7,440
21,509
20,231
1,054
11,869
9,640
75,444
0
L
7,437
1,082
0
518
21,416
15,543
110
10,195
9,215
0
22,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,780
Gold Earned
40,025
238
Minions Killed
204
0
Camps Cleared
0
1,169,388
Distance Traveled
932,618
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,549
616
69
3
0
374,797
0
W
Serqet
14,393
654
103
5
0
427,453
1
L
Merlin
14,800
673
128
6
0
348,628
4
L
Danzaburou
12,739
579
54
2
0
300,099
2
W
Baron Samedi
16,838
765
66
3
0
367,138
0
L
Mulan
12,486
568
22
1
0
283,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role