Player Matchup

King Arthur
King Arthur
BYNICOM
King Arthur
Level 153
God Stats
12W - 13L
1,198 SR
Queue Stats
397W - 242L
1,631 Elo+
Party 2
Olorun
Olorun
ElCristoYisus
Olorun
Level 147
God Stats
2W - 3L
1,558 SR
Queue Stats
316W - 186L
1,682 Elo+
Party 2
Hercules
Hercules
Silebeat
Hercules
Level 158
God Stats
20W - 10L
1,675 SR
Queue Stats
865W - 454L
1,722 Elo+
Party 2
Team Averages
Level 153
1,477 SR
1,678 Elo+

VS

Team Averages
Level 89
1,545 SR
1,488 Elo+
Arachne
Arachne
EliberX94
Arachne
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
227W - 213L
1,559 Elo+
Party 1
Olorun
Olorun
Facu713
Olorun
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
412W - 379L
1,609 Elo+
Party 1
Neith
Neith
nadiajmc
Neith
Level 5
God Stats
1W - 2L
1,636 SR
Queue Stats
3W - 9L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BYNICOM
King Arthur
15
10 / 3 / 7
11,661
777
15,266
13,680
6,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
5 / 1 / 14
11,020
735
15,633
14,636
6,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Silebeat
Hercules
14
6 / 2 / 11
10,680
712
12,492
16,279
15,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EliberX94
Arachne
12
1 / 5 / 3
8,326
555
8,164
23,081
9,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
Facu713
Olorun
14
5 / 5 / 1
10,099
673
13,691
15,622
5,609
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
nadiajmc
Neith
10
0 / 12 / 6
8,621
575
2,751
13,155
4,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
21
Kills
6
6
Deaths
22
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BYNICOM
King Arthur
10
3
7
4.5
W
5
1
14
12
L
Arachne
EliberX94
Arachne
1
5
3
0.5
L
Olorun
Facu713
Olorun
5
5
1
1.1
W
Hercules
Silebeat
Hercules
6
2
11
5.75
L
Neith
nadiajmc
Neith
0
12
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,391
Damage
24,606
44,595
Taken
51,858
28,124
Mitigated
19,600
20,107
Healing
11,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BYNICOM
King Arthur
15,266
899
0
381
13,680
6,109
516
4,610
9,070
0
47,335
W
15,633
6,647
2,741
10,402
14,636
6,211
2,837
4,126
10,510
64,022
0
L
Arachne
EliberX94
Arachne
8,164
5,194
0
4,694
23,081
9,864
0
8,056
14,800
0
18,893
L
Olorun
Facu713
Olorun
13,691
8,163
534
5,769
15,622
5,609
0
4,206
11,241
52,613
0
W
Hercules
Silebeat
Hercules
12,492
3,614
0
6,583
16,279
15,804
0
5,107
11,172
0
29,746
L
Neith
nadiajmc
Neith
2,751
1,546
0
414
13,155
4,127
0
3,391
9,489
0
13,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,361
Gold Earned
27,046
205
Minions Killed
124
0
Camps Cleared
0
772,987
Distance Traveled
726,679
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,661
777
59
4
0
262,190
1
W
Olorun
11,020
735
108
7
0
250,997
1
L
Arachne
8,326
555
25
2
0
310,856
0
L
Olorun
10,099
673
84
6
0
231,354
3
W
Hercules
10,680
712
38
3
0
259,800
5
L
Neith
8,621
575
15
1
0
184,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role