Player Matchup

Chaac
Chaac
MalachiDraven
Chaac
Level 29
God Stats
4W - 2L
1,846 SR
Queue Stats
22W - 27L
1,562 Elo+
Party 2
Sol
Sol
Metasis
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,555 Elo+
Party 2
Da Ji
Da Ji
NumberOneGoblin
Da Ji
Level 29
God Stats
2W - 3L
1,530 SR
Queue Stats
22W - 26L
1,571 Elo+
Party 2
Neith
Neith
TheStringfellow
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 157L
1,318 Elo+
Solo
Cthulhu
Cthulhu
Vantrooperz
Cthulhu
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 19
1,575 SR
1,501 Elo+

VS

Team Averages
Level 49
1,645 SR
1,706 Elo+
Jing Wei
Jing Wei
AdmiralKane
Jing Wei
Level 26
God Stats
6W - 10L
1,368 SR
Queue Stats
14W - 16L
1,437 Elo+
Solo
Ymir
Ymir
MarioPoyohh
Ymir
Level 7
God Stats
3W - 0L
1,872 SR
Queue Stats
6W - 1L
1,751 Elo+
Party 1
Thanatos
Thanatos
SailorPoyohh
Thanatos
Level 84
God Stats
11W - 0L
1,985 SR
Queue Stats
34W - 7L
1,828 Elo+
Party 1
Ao Kuang
Ao Kuang
TsiTylerPoyohh
Ao Kuang
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,580 Elo+
Party 1
Ra
Ra
maxstlo09
Ra
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,937 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 2
8,208
432
9,105
18,252
12,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
15
6 / 8 / 1
9,550
503
14,864
13,534
4,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 10 / 6
7,946
418
8,520
16,198
5,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 7 / 2
7,047
371
5,832
10,957
3,310
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Vantrooperz
Cthulhu
11
1 / 7 / 4
8,307
437
9,471
13,915
11,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AdmiralKane
Jing Wei
17
4 / 3 / 5
11,010
579
7,478
14,131
5,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 1 / 21
10,351
545
9,385
17,751
9,973
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
SailorPoyohh
Thanatos
16
7 / 3 / 13
10,233
539
8,011
14,959
6,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
17
19 / 4 / 10
11,900
626
24,216
23,693
12,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 1 / 14
11,167
588
10,300
10,247
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
103
11
Kills
40
40
Deaths
12
15
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AdmiralKane
Jing Wei
4
3
5
2.17
L
3
8
2
0.5
W
5
1
21
15.5
L
Sol
6
8
1
0.81
L
1
10
6
0.4
W
Thanatos
SailorPoyohh
Thanatos
7
3
13
4.5
L
0
7
2
0.14
W
Ao Kuang
19
4
10
6
L
Cthulhu
Vantrooperz
Cthulhu
1
7
4
0.43
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,792
Damage
59,390
72,856
Taken
80,781
38,183
Mitigated
37,964
12,142
Healing
44,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AdmiralKane
Jing Wei
7,478
4,982
0
5,879
14,131
5,174
5,477
2,585
11,500
0
69,171
L
9,105
1,828
0
6,142
18,252
12,628
0
11,470
6,567
0
30,042
W
9,385
1,629
959
4,883
17,751
9,973
140
3,614
14,087
38,505
0
L
Sol
14,864
6,532
0
2,267
13,534
4,708
1,337
11,381
1,905
48,292
0
L
8,520
2,057
0
2,301
16,198
5,674
0
8,146
8,052
0
38,375
W
Thanatos
SailorPoyohh
Thanatos
8,011
3,560
0
10,001
14,959
6,186
1,121
5,164
9,770
0
42,050
L
5,832
2,811
0
801
10,957
3,310
0
4,280
6,677
0
33,497
W
Ao Kuang
24,216
7,435
0
12,885
23,693
12,098
3,492
9,389
13,954
63,818
0
L
Cthulhu
Vantrooperz
Cthulhu
9,471
1,346
0
631
13,915
11,863
0
8,161
5,754
24,342
0
W
10,300
205
5,371
4,118
10,247
4,533
1,139
3,583
6,639
85,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,058
Gold Earned
54,661
255
Minions Killed
495
0
Camps Cleared
0
1,571,635
Distance Traveled
1,796,327
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,010
579
123
6
0
346,188
1
L
Chaac
8,208
432
41
2
0
311,758
3
W
Ymir
10,351
545
57
3
0
375,571
2
L
Sol
9,550
503
66
3
0
302,348
4
L
Da Ji
7,946
418
58
3
0
312,925
3
W
Thanatos
10,233
539
71
4
0
381,032
0
L
Neith
7,047
371
52
3
0
289,061
2
W
Ao Kuang
11,900
626
92
5
0
320,031
0
L
Cthulhu
8,307
437
38
2
0
355,543
2
W
Ra
11,167
588
152
8
0
373,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role