Player Matchup

Chaac
Chaac
Goodgirl_quiet24
Chaac
Level 65
God Stats
11W - 9L
1,653 SR
Queue Stats
189W - 247L
1,373 Elo+
Party 3
Cupid
Cupid
Masutado-kun
Cupid
Level 40
God Stats
23W - 10L
1,809 SR
Queue Stats
195W - 229L
1,477 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Mayonezu-kun
Tsukuyomi
Level 61
God Stats
12W - 6L
1,717 SR
Queue Stats
229W - 273L
1,469 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Rayourn
Cu Chulainn
Level 12
God Stats
6W - 10L
1,358 SR
Queue Stats
9W - 14L
1,294 Elo+
Party 3
Nu Wa
Nu Wa
Ye-Bearded-Lad
Nu Wa
Level 68
God Stats
10W - 15L
1,635 SR
Queue Stats
290W - 309L
1,450 Elo+
Party 3
Team Averages
Level 49
1,635 SR
1,413 Elo+

VS

Team Averages
Level 37
1,504 SR
1,520 Elo+
Fenrir
Fenrir
 
Fenrir
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
InspectreSnipz
Ymir
Level 28
God Stats
13W - 12L
1,600 SR
Queue Stats
127W - 103L
1,644 Elo+
Party 2
Sol
Sol
LrdCheesterBear
Sol
Level 62
God Stats
3W - 1L
1,394 SR
Queue Stats
171W - 172L
1,417 Elo+
Party 1
Medusa
Medusa
apintofshamrocks
Medusa
Level 29
God Stats
69W - 57L
1,467 SR
Queue Stats
145W - 157L
1,405 Elo+
Party 1
Achilles
Achilles
everydown52
Achilles
Level 29
God Stats
23W - 24L
1,560 SR
Queue Stats
146W - 138L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 7
8,752
461
14,243
14,671
10,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 5 / 2
6,988
368
4,478
7,055
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Mayonezu-kun
Tsukuyomi
15
6 / 5 / 8
9,387
494
15,609
15,132
5,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
Rayourn
Cu Chulainn
14
1 / 3 / 0
8,500
447
7,909
18,799
11,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 2 / 6
10,374
546
15,975
10,101
3,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
11 / 3 / 5
11,301
595
15,580
18,451
8,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
5 / 5 / 8
10,022
527
6,036
21,041
20,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
0 / 4 / 0
9,686
510
8,054
14,655
6,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 6 / 7
8,628
454
7,717
13,260
4,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
everydown52
Achilles
15
2 / 0 / 7
9,160
482
11,034
12,405
12,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
45
18
Kills
18
19
Deaths
18
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
3
5
4.5
L
4
4
7
1.88
W
5
5
8
1.8
W
0
4
0
0
L
2
5
2
0.6
L
Tsukuyomi
Mayonezu-kun
Tsukuyomi
6
5
8
2
L
Cu Chulainn
Rayourn
Cu Chulainn
1
3
0
0.33
L
5
2
6
4
W
0
6
7
0.58
W
Achilles
everydown52
Achilles
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,214
Damage
48,421
65,758
Taken
79,812
33,453
Mitigated
51,461
19,475
Healing
24,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,580
6,859
0
5,907
18,451
8,134
2,422
4,863
13,342
0
65,191
L
14,243
2,388
0
4,676
14,671
10,802
60
3,899
10,722
0
39,112
W
6,036
1,521
1,356
2,335
21,041
20,062
997
4,561
16,130
29,022
0
W
8,054
2,138
0
7,462
14,655
6,141
2,774
2,818
11,812
72,686
0
L
4,478
2,214
171
1,852
7,055
1,863
386
1,429
5,626
0
21,037
L
Tsukuyomi
Mayonezu-kun
Tsukuyomi
15,609
3,932
0
4,907
15,132
5,550
0
3,484
11,623
0
53,578
L
Cu Chulainn
Rayourn
Cu Chulainn
7,909
1,331
0
7,199
18,799
11,275
330
1,202
16,872
2,021
37,842
L
15,975
4,304
0
670
10,101
3,963
0
4,076
6,000
68,340
0
W
7,717
2,982
0
2,860
13,260
4,909
1,237
1,635
11,300
0
42,538
W
Achilles
everydown52
Achilles
11,034
3,433
0
4,205
12,405
12,215
490
3,037
8,697
0
42,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,001
Gold Earned
48,797
356
Minions Killed
413
0
Camps Cleared
0
1,541,386
Distance Traveled
1,748,602
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,301
595
87
5
0
391,878
1
L
Chaac
8,752
461
44
2
0
361,972
1
W
Ymir
10,022
527
39
2
0
341,357
3
W
Sol
9,686
510
122
6
0
308,340
1
L
Cupid
6,988
368
48
3
0
169,431
0
L
Tsukuyomi
9,387
494
69
4
0
352,220
0
L
Cu Chulainn
8,500
447
79
4
0
321,446
0
L
Nu Wa
10,374
546
116
6
0
336,317
0
W
Medusa
8,628
454
94
5
0
325,143
3
W
Achilles
9,160
482
71
4
0
381,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role