Player Matchup

Susano
Susano
BeybladeGodJuan
Susano
Level 21
God Stats
7W - 10L
1,316 SR
Queue Stats
70W - 78L
1,327 Elo+
Party 1
Sun Wukong
Sun Wukong
Cehpo
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 73L
1,457 Elo+
Party 1
Scylla
Scylla
H8mySkills
Scylla
Level 8
God Stats
6W - 5L
1,698 SR
Queue Stats
18W - 20L
1,462 Elo+
Solo
Cerberus
Cerberus
Swayzerz
Cerberus
Level 8
God Stats
9W - 6L
1,616 SR
Queue Stats
23W - 19L
1,432 Elo+
Party 1
He Bo
He Bo
mcandrew2119
He Bo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 71L
1,429 Elo+
Party 1
Team Averages
Level 14
1,526 SR
1,422 Elo+

VS

Team Averages
Level 53
1,521 SR
1,553 Elo+
Awilix
Awilix
 
Awilix
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
FatSage
Merlin
Level 25
God Stats
21W - 14L
1,604 SR
Queue Stats
45W - 39L
1,470 Elo+
Solo
Sol
Sol
HazyelYoung
Sol
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 34L
1,648 Elo+
Party 2
Anubis
Anubis
InexactKenny848
Anubis
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,500 Elo+
Party 2
Neith
Neith
Jordytrouble126
Neith
Level 2
God Stats
32W - 36L
1,500 SR
Queue Stats
51W - 65L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 2
10,273
934
7,947
3,985
1,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Cehpo
Sun Wukong
15
0 / 4 / 5
9,186
835
5,516
11,951
4,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
H8mySkills
Scylla
16
0 / 1 / 3
9,815
892
6,602
4,236
1,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Swayzerz
Cerberus
15
1 / 3 / 4
9,541
867
5,211
12,062
8,412
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
1 / 5 / 4
9,377
852
4,706
11,767
10,727
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

217

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
0 / 1 / 11
9,872
897
8,052
8,419
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
FatSage
Merlin
17
3 / 0 / 9
10,835
985
10,308
5,550
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 5
9,263
842
1,676
8,478
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
8 / 1 / 5
11,341
1,031
11,145
5,658
2,560
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 2 / 8
9,563
869
5,263
4,187
1,665
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
6
Kills
13
13
Deaths
6
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
0
1
11
5.5
L
4
0
2
5
L
Sun Wukong
Cehpo
Sun Wukong
0
4
5
0.63
W
Merlin
FatSage
Merlin
3
0
9
7.5
L
Scylla
H8mySkills
Scylla
0
1
3
1.5
W
1
2
5
1.75
W
8
1
5
10.5
W
1
2
8
2.5
L
Cerberus
Swayzerz
Cerberus
1
3
4
1
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,982
Damage
36,444
44,001
Taken
32,292
26,210
Mitigated
11,079
1,194
Healing
6,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,052
3,027
0
573
8,419
2,822
0
3,851
4,568
0
26,891
L
7,947
476
0
98
3,985
1,356
0
1,841
2,144
0
15,080
L
Sun Wukong
Cehpo
Sun Wukong
5,516
892
0
307
11,951
4,412
0
5,947
6,004
0
14,463
W
Merlin
FatSage
Merlin
10,308
339
0
1,911
5,550
1,661
0
2,706
2,844
37,418
0
L
Scylla
H8mySkills
Scylla
6,602
521
0
131
4,236
1,303
0
2,829
1,407
53,748
0
W
1,676
386
0
1,319
8,478
2,371
0
5,541
2,937
9,404
0
W
11,145
459
0
2,074
5,658
2,560
0
2,944
2,714
29,478
0
W
5,263
1,546
0
734
4,187
1,665
0
1,477
2,710
0
10,239
L
Cerberus
Swayzerz
Cerberus
5,211
555
0
658
12,062
8,412
0
6,935
5,127
19,139
0
L
4,706
350
0
0
11,767
10,727
0
5,577
6,190
12,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,192
Gold Earned
50,874
192
Minions Killed
195
3
Camps Cleared
7
944,707
Distance Traveled
883,994
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,872
897
40
4
5
206,054
0
L
Susano
10,273
934
9
1
0
232,478
0
L
Sun Wukong
9,186
835
16
1
1
186,926
1
W
Merlin
10,835
985
51
5
1
179,079
1
L
Scylla
9,815
892
122
11
1
186,604
0
W
Sol
9,263
842
26
2
0
159,386
0
W
Anubis
11,341
1,031
62
6
1
182,843
0
W
Neith
9,563
869
16
1
0
156,632
2
L
Cerberus
9,541
867
30
3
1
169,883
1
L
He Bo
9,377
852
15
1
0
168,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role