Player Matchup

Hachiman
Hachiman
Bronze III
AftChalice53133
Hachiman
Bronze III
Level 58
God Stats
1W - 3L
1,310 SR
Queue Stats
41W - 44L
1,412 MMR
Solo
Vulcan
Vulcan
Gold II
KILLAxKEV500
Vulcan
Gold II
Level 142
God Stats
20W - 17L
1,597 SR
Queue Stats
85W - 80L
1,560 MMR
Party 1
Susano
Susano
Gold V
im different101
Susano
Gold V
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
505W - 522L
1,257 MMR
Party 1
Tyr
Tyr
Silver I
quickstang99
Tyr
Silver I
Level 47
God Stats
143W - 125L
1,585 SR
Queue Stats
282W - 264L
1,402 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
xAkattsuk
Sun Wukong
Silver IV
Level 102
God Stats
5W - 7L
1,599 SR
Queue Stats
51W - 61L
1,409 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,518 SR
1,408 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,532 SR
1,408 MMR
Set
Set
Gold IV
Dankiewicz
Set
Gold IV
Level 139
God Stats
15W - 14L
1,638 SR
Queue Stats
468W - 475L
1,400 MMR
Solo
Ra
Ra
Bronze III
Magenta Pickle
Ra
Bronze III
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
149W - 146L
1,410 MMR
Solo
Chang'e
Chang'e
Silver III
Mambeborroi
Chang'e
Silver III
Level 88
God Stats
2W - 2L
1,687 SR
Queue Stats
19W - 19L
1,409 MMR
Solo
Skadi
Skadi
Silver III
TaetheGreat1
Skadi
Silver III
Level 55
God Stats
174W - 155L
1,487 SR
Queue Stats
300W - 313L
1,412 MMR
Solo
Hercules
Hercules
Gold V
xTrepaViejas
Hercules
Gold V
Level 156
God Stats
0W - 1L
1,350 SR
Queue Stats
97W - 91L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
0 / 2 / 1
6,956
497
3,992
10,097
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
12
4 / 2 / 2
7,288
521
6,674
5,482
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
4 / 2 / 0
8,048
575
5,594
9,249
3,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 0 / 2
7,849
561
3,813
11,266
7,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
xAkattsuk
Sun Wukong
10
0 / 2 / 4
6,457
461
4,404
8,919
5,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
CthulhuBakasuraCu ChulainnArachneDanzaburou

VS

Bans
TsukuyomiGuan YuKumbhakarnaOdinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
7,258
518
5,527
9,762
4,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 5 / 2
6,844
489
3,708
8,654
3,628
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Mambeborroi
Chang'e
13
0 / 2 / 0
7,251
518
9,283
9,323
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 1 / 0
8,136
581
5,994
8,003
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
xTrepaViejas
Hercules
7
0 / 1 / 3
5,708
408
1,355
5,679
2,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
8
Kills
8
8
Deaths
11
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
0
2
1
0.25
L
2
2
3
1.75
W
Vulcan
4
2
2
2.5
L
2
5
2
0.6
L
Chang'e
Mambeborroi
Chang'e
0
2
0
0
L
4
1
0
4
W
4
2
0
2
W
0
0
2
1
W
Sun Wukong
xAkattsuk
Sun Wukong
0
2
4
1
L
Hercules
xTrepaViejas
Hercules
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,477
Damage
25,867
45,013
Taken
41,421
20,528
Mitigated
16,066
16,383
Healing
19,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
3,992
1,366
0
6,661
10,097
2,728
0
583
9,514
0
39,818
L
5,527
2,605
0
4,321
9,762
4,340
0
807
8,913
0
42,863
W
Vulcan
6,674
2,502
0
1,820
5,482
1,818
1,314
1,850
3,632
46,046
0
L
3,708
384
374
2,144
8,654
3,628
261
4,741
3,632
35,034
0
L
Chang'e
Mambeborroi
Chang'e
9,283
553
186
4,544
9,323
3,295
0
262
9,061
54,912
0
L
5,994
1,791
0
5,314
8,003
2,550
0
246
7,755
0
54,778
W
5,594
1,086
0
250
9,249
3,137
774
981
8,268
0
49,534
W
3,813
318
0
5,059
11,266
7,254
655
8,367
2,899
0
51,819
W
Sun Wukong
xAkattsuk
Sun Wukong
4,404
719
0
2,593
8,919
5,591
52
1,210
7,709
0
26,075
L
Hercules
xTrepaViejas
Hercules
1,355
473
0
2,138
5,679
2,253
0
253
5,386
0
13,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,598
Gold Earned
35,197
403
Minions Killed
382
0
Camps Cleared
0
1,384,376
Distance Traveled
1,178,734
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,956
497
80
6
0
234,695
5
L
Set
7,258
518
90
6
0
297,778
4
W
Vulcan
7,288
521
83
6
0
267,005
7
L
Ra
6,844
489
68
5
0
245,815
0
L
Chang'e
7,251
518
106
8
0
244,081
3
L
Skadi
8,136
581
100
7
0
235,493
3
W
Susano
8,048
575
85
6
0
299,133
1
W
Tyr
7,849
561
113
8
0
307,236
3
W
Sun Wukong
6,457
461
42
3
0
276,307
6
L
Hercules
5,708
408
18
1
0
155,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role