Player Matchup

Sobek
Sobek
AlbinoSpooby
Sobek
Level 78
God Stats
17W - 18L
1,477 SR
Queue Stats
500W - 494L
1,406 Elo+
Party 2
Thanatos
Thanatos
Deadeye15015
Thanatos
Level 105
God Stats
15W - 21L
1,500 SR
Queue Stats
88W - 108L
1,369 Elo+
Party 2
Zhong Kui
Zhong Kui
McClappinCheeks
Zhong Kui
Level 89
God Stats
132W - 131L
1,538 SR
Queue Stats
233W - 250L
1,205 Elo+
Party 2
Izanami
Izanami
Peendemic
Izanami
Level 120
God Stats
37W - 16L
1,726 SR
Queue Stats
506W - 528L
1,286 Elo+
Party 2
Chaac
Chaac
lVlrDirtyDan
Chaac
Level 93
God Stats
8W - 4L
1,500 SR
Queue Stats
386W - 389L
1,402 Elo+
Party 2
Team Averages
Level 97
1,548 SR
1,334 Elo+

VS

Team Averages
Level 80
1,542 SR
1,495 Elo+
Ah Muzen Cab
Ah Muzen Cab
Jcova
Ah Muzen Cab
Level 93
God Stats
3W - 5L
1,237 SR
Queue Stats
557W - 553L
1,520 Elo+
Party 1
Arachne
Arachne
ORME11b
Arachne
Level 107
God Stats
15W - 9L
1,908 SR
Queue Stats
281W - 282L
1,492 Elo+
Party 3
Ullr
Ullr
Shadowlancer58
Ullr
Level 52
God Stats
33W - 16L
1,569 SR
Queue Stats
256W - 216L
1,495 Elo+
Party 3
Agni
Agni
WORRIEDBURRITOS
Agni
Level 81
God Stats
8W - 7L
1,469 SR
Queue Stats
373W - 348L
1,483 Elo+
Party 1
Ganesha
Ganesha
vaughna
Ganesha
Level 67
God Stats
22W - 23L
1,527 SR
Queue Stats
544W - 585L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 8
7,316
406
5,458
15,404
11,154
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Deadeye15015
Thanatos
12
4 / 8 / 2
8,105
450
7,442
16,598
5,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
McClappinCheeks
Zhong Kui
13
3 / 6 / 1
8,263
459
9,260
14,906
8,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Peendemic
Izanami
15
9 / 6 / 2
9,783
544
18,050
15,502
4,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 6 / 2
8,795
489
10,434
16,185
14,187
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jcova
Ah Muzen Cab
17
11 / 2 / 4
10,703
595
15,222
12,607
6,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
ORME11b
Arachne
18
14 / 4 / 6
11,669
648
14,956
18,176
10,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 6 / 10
8,997
500
9,051
12,393
4,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 4 / 12
9,834
546
8,995
11,961
4,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
vaughna
Ganesha
13
0 / 4 / 13
8,469
471
7,967
16,328
10,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
75
20
Kills
30
30
Deaths
20
15
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
4
8
1
L
Thanatos
Deadeye15015
Thanatos
4
8
2
0.63
W
Ah Muzen Cab
Jcova
Ah Muzen Cab
11
2
4
6.5
L
Zhong Kui
McClappinCheeks
Zhong Kui
3
6
1
0.58
W
Arachne
ORME11b
Arachne
14
4
6
4.25
L
Izanami
Peendemic
Izanami
9
6
2
1.67
W
4
6
10
1.5
W
1
4
12
1.75
L
4
6
2
0.83
W
Ganesha
vaughna
Ganesha
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,644
Damage
56,191
78,595
Taken
71,465
44,258
Mitigated
35,723
28,397
Healing
19,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,458
133
363
3,260
15,404
11,154
156
3,670
11,640
22,981
0
L
Thanatos
Deadeye15015
Thanatos
7,442
1,674
0
8,570
16,598
5,716
0
2,719
13,673
0
36,141
W
Ah Muzen Cab
Jcova
Ah Muzen Cab
15,222
8,310
0
4,929
12,607
6,706
1,398
1,576
10,731
0
69,576
L
Zhong Kui
McClappinCheeks
Zhong Kui
9,260
1,235
0
4,488
14,906
8,276
1,169
5,716
8,802
49,239
0
W
Arachne
ORME11b
Arachne
14,956
9,847
0
7,260
18,176
10,176
2,646
3,554
14,490
0
64,007
L
Izanami
Peendemic
Izanami
18,050
14,317
819
5,385
15,502
4,925
1,666
1,552
13,914
0
67,508
W
9,051
3,821
0
1,952
12,393
4,406
432
2,103
10,265
0
53,070
W
8,995
1,061
0
3,365
11,961
4,314
448
5,031
6,905
56,265
0
L
10,434
2,499
0
5,512
16,185
14,187
0
2,574
13,604
0
38,904
W
Ganesha
vaughna
Ganesha
7,967
1,017
0
1,585
16,328
10,121
0
3,241
13,037
31,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,262
Gold Earned
49,672
403
Minions Killed
409
0
Camps Cleared
0
1,362,626
Distance Traveled
1,681,991
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,316
406
36
2
0
290,751
3
L
Thanatos
8,105
450
69
4
0
277,737
0
W
Ah Muzen Cab
10,703
595
106
6
0
325,194
1
L
Zhong Kui
8,263
459
109
6
0
271,446
1
W
Arachne
11,669
648
102
6
0
359,321
0
L
Izanami
9,783
544
122
7
0
264,929
0
W
Ullr
8,997
500
80
4
0
328,589
2
W
Agni
9,834
546
116
6
0
329,564
4
L
Chaac
8,795
489
67
4
0
257,763
1
W
Ganesha
8,469
471
5
0
0
339,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role