Player Matchup

Jing Wei
Jing Wei
MakariDesu
Jing Wei
Level 5
God Stats
15W - 38L
1,075 SR
Queue Stats
59W - 109L
967 Elo+
Party 2
Anubis
Anubis
Markuroneko
Anubis
Level 38
God Stats
16W - 15L
1,450 SR
Queue Stats
338W - 443L
1,379 Elo+
Party 2
Fenrir
Fenrir
Skrønix
Fenrir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Osiris
Osiris
YockYock
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,377 Elo+
Solo
Ymir
Ymir
loviloki
Ymir
Level 19
God Stats
6W - 6L
1,580 SR
Queue Stats
55W - 59L
1,455 Elo+
Party 2
Team Averages
Level 14
1,421 SR
1,336 Elo+

VS

Team Averages
Level 21
1,407 SR
1,254 Elo+
Jing Wei
Jing Wei
Candlecurious
Jing Wei
Level 18
God Stats
1W - 1L
1,691 SR
Queue Stats
29W - 42L
1,296 Elo+
Party 1
Jormungandr
Jormungandr
CapitalistWombat
Jormungandr
Level 17
God Stats
3W - 1L
1,513 SR
Queue Stats
75W - 84L
1,280 Elo+
Party 1
Da Ji
Da Ji
FROTBANE
Da Ji
Level 26
God Stats
7W - 11L
1,328 SR
Queue Stats
10W - 22L
1,200 Elo+
Solo
Baron Samedi
Baron Samedi
GangstaJobz
Baron Samedi
Level 18
God Stats
1W - 1L
1,183 SR
Queue Stats
156W - 153L
1,344 Elo+
Party 1
Ra
Ra
JambiJambiJambi
Ra
Level 28
God Stats
3W - 1L
1,318 SR
Queue Stats
59W - 62L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MakariDesu
Jing Wei
10
0 / 2 / 2
5,455
390
2,697
4,551
1,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
12
1 / 4 / 3
7,120
509
4,736
10,095
5,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Skrønix
Fenrir
14
10 / 5 / 2
8,674
620
11,698
14,831
6,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
YockYock
Osiris
11
2 / 6 / 0
6,625
473
4,729
10,480
8,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
11
1 / 3 / 2
6,715
480
4,387
12,849
7,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Candlecurious
Jing Wei
12
3 / 1 / 1
7,101
507
6,022
6,263
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
CapitalistWombat
Jormungandr
11
0 / 4 / 3
6,775
484
4,560
8,807
5,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Da Ji
FROTBANE
Da Ji
13
7 / 2 / 6
8,836
631
8,213
9,721
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
GangstaJobz
Baron Samedi
14
5 / 3 / 3
8,004
572
7,432
6,964
2,535
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 5 / 2
8,010
572
6,728
9,888
6,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
14
Kills
19
20
Deaths
15
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Candlecurious
Jing Wei
3
1
1
3.5
W
Jormungandr
CapitalistWombat
Jormungandr
0
4
3
0.38
W
Da Ji
FROTBANE
Da Ji
7
2
6
5
W
Baron Samedi
GangstaJobz
Baron Samedi
5
3
3
2.17
W
4
5
2
1
L
Jing Wei
MakariDesu
Jing Wei
0
2
2
0.5
L
Anubis
1
4
3
0.63
L
Fenrir
Skrønix
Fenrir
10
5
2
2.2
L
Osiris
YockYock
Osiris
2
6
0
0.33
L
Ymir
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,247
Damage
32,955
52,806
Taken
41,643
28,524
Mitigated
19,916
12,596
Healing
14,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Candlecurious
Jing Wei
6,022
4,533
0
3,452
6,263
2,499
493
1,697
4,566
0
34,795
W
Jormungandr
CapitalistWombat
Jormungandr
4,560
933
0
1,069
8,807
5,324
209
2,690
6,117
23,359
0
W
Da Ji
FROTBANE
Da Ji
8,213
3,181
0
2,798
9,721
3,183
34
977
8,744
0
32,964
W
Baron Samedi
GangstaJobz
Baron Samedi
7,432
983
22
2,343
6,964
2,535
348
2,775
4,139
30,337
0
W
6,728
2,000
250
4,365
9,888
6,375
1,253
984
8,453
40,640
0
L
Jing Wei
MakariDesu
Jing Wei
2,697
1,842
0
1,398
4,551
1,307
0
1,017
3,490
0
17,732
L
Anubis
4,736
0
0
3,524
10,095
5,239
184
5,115
4,538
33,059
0
L
Fenrir
Skrønix
Fenrir
11,698
3,821
0
4,496
14,831
6,312
0
2,582
12,186
0
52,774
L
Osiris
YockYock
Osiris
4,729
1,867
0
1,283
10,480
8,051
620
5,550
4,823
0
27,241
L
Ymir
4,387
637
0
1,895
12,849
7,615
0
3,800
9,049
27,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,589
Gold Earned
38,726
270
Minions Killed
278
0
Camps Cleared
0
1,275,554
Distance Traveled
1,215,745
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,101
507
63
5
0
231,216
2
W
Jormungandr
6,775
484
47
3
0
246,149
3
W
Da Ji
8,836
631
46
3
0
264,311
2
W
Baron Samedi
8,004
572
54
4
0
254,662
3
W
Ra
8,010
572
68
5
0
219,407
2
L
Jing Wei
5,455
390
38
3
0
265,496
0
L
Anubis
7,120
509
64
5
0
236,913
5
L
Fenrir
8,674
620
91
7
0
280,584
1
L
Osiris
6,625
473
37
3
0
236,796
2
L
Ymir
6,715
480
40
3
0
255,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role