Player Matchup

Apollo
Apollo
AthenaG4
Apollo
Level 155
God Stats
5W - 3L
1,500 SR
Queue Stats
233W - 243L
1,515 Elo+
Party 2
Sobek
Sobek
Eod jjsw1ft
Sobek
Level 16
God Stats
29W - 8L
1,782 SR
Queue Stats
261W - 136L
1,713 Elo+
Party 2
Cerberus
Cerberus
GrumpyGopher
Cerberus
Level 153
God Stats
23W - 20L
1,479 SR
Queue Stats
486W - 463L
1,564 Elo+
Party 2
Janus
Janus
LyricalSpring29
Janus
Level 160
God Stats
14W - 28L
1,477 SR
Queue Stats
821W - 752L
1,577 Elo+
Party 2
Fenrir
Fenrir
portalmaster455
Fenrir
Level 158
God Stats
6W - 3L
1,817 SR
Queue Stats
641W - 488L
1,693 Elo+
Party 2
Team Averages
Level 128
1,611 SR
1,612 Elo+

VS

Team Averages
Level 46
1,438 SR
1,477 Elo+
Ares
Ares
AbsentMoth0
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,494 Elo+
Party 1
Neith
Neith
Andr3wid
Neith
Level 6
God Stats
0W - 1L
1,309 SR
Queue Stats
3W - 6L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
Big Gurv
Baron Samedi
Level 67
God Stats
28W - 12L
1,573 SR
Queue Stats
197W - 161L
1,494 Elo+
Party 1
Awilix
Awilix
Bonez3118
Awilix
Level 61
God Stats
5W - 8L
1,261 SR
Queue Stats
71W - 70L
1,485 Elo+
Party 1
Tyr
Tyr
TwistedKarma 42
Tyr
Level 73
God Stats
9W - 9L
1,548 SR
Queue Stats
122W - 111L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AthenaG4
Apollo
16
3 / 1 / 1
9,254
617
4,132
5,609
1,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 3 / 5
7,401
493
4,159
10,703
9,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
GrumpyGopher
Cerberus
14
4 / 1 / 5
7,803
520
5,850
12,046
6,857
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 0 / 5
8,346
556
12,743
4,721
1,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 1 / 7
8,152
543
8,796
9,506
3,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 5
6,731
449
3,106
8,518
5,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Andr3wid
Neith
12
1 / 2 / 1
7,149
477
3,729
4,462
1,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Big Gurv
Baron Samedi
12
1 / 3 / 2
7,099
473
4,213
10,262
4,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
Bonez3118
Awilix
10
0 / 7 / 1
6,062
404
2,732
13,924
4,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
3 / 4 / 0
7,585
506
6,389
12,222
6,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
18
Kills
6
6
Deaths
18
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
L
Neith
Andr3wid
Neith
1
2
1
0.75
W
Apollo
AthenaG4
Apollo
3
1
1
3.5
L
Baron Samedi
Big Gurv
Baron Samedi
1
3
2
0.67
L
Awilix
Bonez3118
Awilix
0
7
1
0.07
W
3
3
5
1.83
W
Cerberus
GrumpyGopher
Cerberus
4
1
5
6.5
W
2
0
5
4.5
L
3
4
0
0.75
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,680
Damage
20,169
42,585
Taken
49,388
23,430
Mitigated
22,732
15,889
Healing
11,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,106
413
0
724
8,518
5,664
0
5,058
3,460
7,528
0
L
Neith
Andr3wid
Neith
3,729
1,037
0
869
4,462
1,298
0
163
4,299
0
44,616
W
Apollo
AthenaG4
Apollo
4,132
2,611
0
2,340
5,609
1,911
944
504
5,105
0
69,907
L
Baron Samedi
Big Gurv
Baron Samedi
4,213
159
101
2,981
10,262
4,381
0
5,846
4,416
39,722
0
L
Awilix
Bonez3118
Awilix
2,732
1,091
0
3,442
13,924
4,409
0
4,499
9,425
0
28,193
W
4,159
470
0
3,143
10,703
9,193
182
2,907
7,574
20,522
0
W
Cerberus
GrumpyGopher
Cerberus
5,850
499
0
6,408
12,046
6,857
566
251
11,755
46,589
0
W
12,743
745
0
0
4,721
1,662
0
1,985
2,640
70,307
0
L
6,389
1,401
0
3,882
12,222
6,980
0
7,186
5,036
0
38,133
W
8,796
1,734
0
3,998
9,506
3,807
144
1,291
8,192
0
48,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,956
Gold Earned
34,626
505
Minions Killed
326
0
Camps Cleared
0
1,479,366
Distance Traveled
1,371,870
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,731
449
9
1
0
296,210
3
L
Neith
7,149
477
82
5
0
252,758
4
W
Apollo
9,254
617
137
9
0
262,156
5
L
Baron Samedi
7,099
473
92
6
0
240,627
4
L
Awilix
6,062
404
62
4
0
303,696
3
W
Sobek
7,401
493
25
2
0
294,002
0
W
Cerberus
7,803
520
136
9
0
281,886
1
W
Janus
8,346
556
127
8
0
328,098
7
L
Tyr
7,585
506
81
5
0
278,579
0
W
Fenrir
8,152
543
80
5
0
313,224
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role