Player Matchup

Jormungandr
Jormungandr
CreativeUnicycle
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,587 Elo+
Party 1
Da Ji
Da Ji
Sitherick
Da Ji
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,686 Elo+
Party 1
Janus
Janus
Succworth
Janus
Level 49
God Stats
2W - 0L
1,302 SR
Queue Stats
11W - 9L
1,708 Elo+
Party 1
Jing Wei
Jing Wei
kyleausaur
Jing Wei
Level 66
God Stats
4W - 0L
1,617 SR
Queue Stats
20W - 13L
1,662 Elo+
Party 1
Team Averages
Level 44
1,480 SR
1,661 Elo+

VS

Team Averages
Level 76
1,482 SR
1,374 Elo+
Fenrir
Fenrir
BalancedVirus30
Fenrir
Level 65
God Stats
7W - 10L
1,442 SR
Queue Stats
26W - 49L
1,204 Elo+
Party 3
Danzaburou
Danzaburou
SeanTheDon63
Danzaburou
Level 67
God Stats
15W - 24L
1,338 SR
Queue Stats
25W - 48L
1,204 Elo+
Party 3
Amaterasu
Amaterasu
Zahoe
Amaterasu
Level 146
God Stats
13W - 13L
1,619 SR
Queue Stats
104W - 127L
1,603 Elo+
Party 2
Scylla
Scylla
bot_trash-ai
Scylla
Level 27
God Stats
3W - 4L
1,530 SR
Queue Stats
113W - 133L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CreativeUnicycle
Jormungandr
16
1 / 2 / 7
11,445
715
4,915
11,859
14,537
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Da Ji
Sitherick
Da Ji
17
5 / 9 / 5
12,120
758
14,154
15,005
7,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
Succworth
Janus
19
8 / 3 / 7
13,262
829
22,618
9,996
4,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
kyleausaur
Jing Wei
19
6 / 1 / 5
13,076
817
15,565
12,453
4,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 9 / 3
11,414
713
7,729
16,205
8,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Danzaburou
SeanTheDon63
Danzaburou
18
5 / 6 / 4
12,335
771
9,987
16,504
6,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Zahoe
Amaterasu
18
4 / 2 / 3
11,716
732
10,518
26,256
25,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
16
1 / 3 / 3
10,617
664
3,681
6,959
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
20
Kills
15
15
Deaths
20
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
9
3
0.72
W
Jormungandr
CreativeUnicycle
Jormungandr
1
2
7
2.25
L
Danzaburou
SeanTheDon63
Danzaburou
5
6
4
1.17
W
Da Ji
Sitherick
Da Ji
5
9
5
0.83
W
Janus
Succworth
Janus
8
3
7
3.83
L
Amaterasu
Zahoe
Amaterasu
4
2
3
2.75
L
Scylla
1
3
3
0.83
W
Jing Wei
kyleausaur
Jing Wei
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,252
Damage
31,915
49,313
Taken
65,924
31,090
Mitigated
42,909
6,697
Healing
16,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,729
875
457
1,863
16,205
8,009
312
6,541
9,664
0
26,472
W
Jormungandr
CreativeUnicycle
Jormungandr
4,915
1,630
0
0
11,859
14,537
318
1,404
10,173
27,424
0
L
Danzaburou
SeanTheDon63
Danzaburou
9,987
3,680
474
2,541
16,504
6,527
1,258
7,788
8,716
0
46,263
W
Da Ji
Sitherick
Da Ji
14,154
3,228
0
521
15,005
7,446
560
1,034
13,778
0
33,581
W
Janus
Succworth
Janus
22,618
1,015
0
1,295
9,996
4,283
1,553
76
9,845
52,392
0
L
Amaterasu
Zahoe
Amaterasu
10,518
4,577
0
11,028
26,256
25,930
385
9,987
16,269
0
45,433
L
Scylla
3,681
260
0
0
6,959
2,443
423
3,930
3,029
32,168
0
W
Jing Wei
kyleausaur
Jing Wei
15,565
13,058
0
4,881
12,453
4,824
3,575
1,523
10,579
0
76,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,903
Gold Earned
46,082
276
Minions Killed
247
11
Camps Cleared
12
1,208,563
Distance Traveled
1,164,889
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,414
713
34
2
5
245,902
1
W
Jormungandr
11,445
715
48
3
2
294,472
0
L
Danzaburou
12,335
771
83
5
1
256,809
0
W
Da Ji
12,120
758
30
2
6
250,503
1
W
Janus
13,262
829
88
6
1
330,395
0
L
Amaterasu
11,716
732
67
4
5
354,803
4
L
Scylla
10,617
664
63
4
1
307,375
2
W
Jing Wei
13,076
817
110
7
2
333,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role