Player Matchup

Sylvanus
Sylvanus
Bravii
Sylvanus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
ThunderQuacken
Athena
Level 39
God Stats
2W - 3L
1,652 SR
Queue Stats
78W - 91L
1,454 Elo+
Party 1
Cerberus
Cerberus
cduff18
Cerberus
Level 28
God Stats
10W - 8L
1,609 SR
Queue Stats
86W - 118L
1,415 Elo+
Party 1
Khepri
Khepri
dasgreatcabinet
Khepri
Level 14
God Stats
3W - 1L
1,874 SR
Queue Stats
5W - 3L
1,768 Elo+
Party 1
Jormungandr
Jormungandr
whitchking51
Jormungandr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 71L
1,499 Elo+
Party 1
Team Averages
Level 38
1,627 SR
1,527 Elo+

VS

Team Averages
Level 10
1,621 SR
1,615 Elo+
Kukulkan
Kukulkan
BonathanJrown
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,694 Elo+
Party 2
King Arthur
King Arthur
GabeNoodle
King Arthur
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 141L
1,479 Elo+
Party 2
Ymir
Ymir
MataMataMoo
Ymir
Level 3
God Stats
3W - 2L
1,737 SR
Queue Stats
26W - 26L
1,694 Elo+
Party 2
Bellona
Bellona
TenPeopleLoling
Bellona
Level 3
God Stats
2W - 3L
1,737 SR
Queue Stats
37W - 42L
1,694 Elo+
Party 2
Osiris
Osiris
gimmeurring
Osiris
Level 26
God Stats
10W - 6L
1,630 SR
Queue Stats
31W - 26L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bravii
Sylvanus
13
7 / 1 / 10
7,933
567
8,497
8,540
6,941
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
14 / 0 / 10
8,639
617
10,307
10,288
5,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
cduff18
Cerberus
11
3 / 2 / 10
6,667
476
4,462
8,461
5,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 2 / 11
7,244
517
4,881
6,508
4,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
whitchking51
Jormungandr
11
2 / 1 / 13
6,565
469
5,866
6,814
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BonathanJrown
Kukulkan
10
0 / 6 / 0
6,135
438
4,834
6,920
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
GabeNoodle
King Arthur
8
0 / 7 / 0
5,211
372
3,480
11,626
6,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
2 / 6 / 1
6,344
453
5,855
11,512
4,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 8 / 2
6,968
498
7,184
12,578
11,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
14
2 / 3 / 0
8,226
588
3,331
8,718
7,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
9
30
Kills
6
6
Deaths
30
54
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BonathanJrown
Kukulkan
0
6
0
0
W
Sylvanus
Bravii
Sylvanus
7
1
10
12
L
King Arthur
GabeNoodle
King Arthur
0
7
0
0
L
2
6
1
0.42
L
2
8
2
0.38
W
14
0
10
19
W
Cerberus
cduff18
Cerberus
3
2
10
4
W
4
2
11
4.75
L
Osiris
2
3
0
0.67
W
Jormungandr
whitchking51
Jormungandr
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,013
Damage
24,684
40,611
Taken
51,354
25,254
Mitigated
31,886
14,280
Healing
5,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BonathanJrown
Kukulkan
4,834
1,393
0
0
6,920
2,053
586
5,883
1,012
29,344
0
W
Sylvanus
Bravii
Sylvanus
8,497
1,968
2,634
4,609
8,540
6,941
601
2,185
6,033
34,342
0
L
King Arthur
GabeNoodle
King Arthur
3,480
719
0
585
11,626
6,444
72
8,078
3,523
0
14,489
L
5,855
1,189
0
529
11,512
4,934
78
7,926
3,444
20,298
0
L
7,184
2,847
0
1,372
12,578
11,253
0
7,853
4,575
0
38,482
W
10,307
4,435
0
2,886
10,288
5,857
546
2,214
7,974
41,440
0
W
Cerberus
cduff18
Cerberus
4,462
253
0
1,458
8,461
5,083
573
1,525
6,783
27,344
0
W
4,881
1,258
1,074
1,508
6,508
4,728
483
1,593
4,811
23,581
0
L
Osiris
3,331
1,250
0
2,515
8,718
7,202
436
3,909
4,787
0
56,801
W
Jormungandr
whitchking51
Jormungandr
5,866
1,253
0
111
6,814
2,645
473
3,172
3,542
28,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,048
Gold Earned
32,884
287
Minions Killed
296
0
Camps Cleared
0
1,333,492
Distance Traveled
1,186,699
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,135
438
58
4
0
192,890
1
W
Sylvanus
7,933
567
70
5
0
236,918
4
L
King Arthur
5,211
372
29
2
0
281,616
1
L
Ymir
6,344
453
22
2
0
251,941
0
L
Bellona
6,968
498
65
5
0
231,788
1
W
Athena
8,639
617
78
6
0
313,406
4
W
Cerberus
6,667
476
51
4
0
256,298
3
W
Khepri
7,244
517
42
3
0
258,826
0
L
Osiris
8,226
588
122
9
0
228,464
5
W
Jormungandr
6,565
469
46
3
0
268,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role