Player Matchup

Baron Samedi
Baron Samedi
AslipperyLizard
Baron Samedi
Level 64
God Stats
22W - 28L
1,589 SR
Queue Stats
537W - 460L
1,669 Elo+
Party 3
Neith
Neith
CLOMPSR
Neith
Level 160
God Stats
4W - 7L
1,946 SR
Queue Stats
373W - 364L
1,648 Elo+
Party 3
Arachne
Arachne
Lizliet
Arachne
Level 159
God Stats
4W - 4L
1,500 SR
Queue Stats
270W - 298L
1,544 Elo+
Party 3
Fenrir
Fenrir
SilentxTRiiXS
Fenrir
Level 89
God Stats
20W - 18L
1,406 SR
Queue Stats
527W - 468L
1,637 Elo+
Party 3
Ymir
Ymir
boxingtyler
Ymir
Level 148
God Stats
21W - 17L
1,591 SR
Queue Stats
555W - 493L
1,545 Elo+
Party 3
Team Averages
Level 124
1,607 SR
1,608 Elo+

VS

Team Averages
Level 121
1,485 SR
1,506 Elo+
Camazotz
Camazotz
ALEXJRSS
Camazotz
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,501 Elo+
Party 2
Janus
Janus
IChocopie
Janus
Level 145
God Stats
0W - 1L
1,260 SR
Queue Stats
6W - 8L
1,501 Elo+
Party 2
Tyr
Tyr
MrMisogyny
Tyr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
TengoFrioCR
Geb
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
TengoHambreCR
Heimdallr
Level 139
God Stats
2W - 5L
1,663 SR
Queue Stats
107W - 85L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AslipperyLizard
Baron Samedi
16
2 / 0 / 8
9,614
601
10,791
10,522
8,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
CLOMPSR
Neith
17
3 / 0 / 5
9,899
619
8,433
7,428
2,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
Lizliet
Arachne
14
1 / 2 / 5
8,316
520
4,536
11,658
6,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 2 / 5
8,758
547
8,230
11,214
5,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
6 / 0 / 3
8,559
535
4,413
10,213
6,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ALEXJRSS
Camazotz
12
2 / 3 / 0
7,527
470
3,218
11,977
3,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
IChocopie
Janus
13
1 / 4 / 1
7,837
490
11,205
8,359
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 5 / 0
7,613
476
5,355
17,285
9,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 4 / 3
7,208
451
2,122
9,533
4,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
TengoHambreCR
Heimdallr
14
1 / 2 / 1
8,204
513
6,225
8,806
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
18
Kills
4
4
Deaths
18
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Camazotz
ALEXJRSS
Camazotz
2
3
0
0.67
W
Baron Samedi
AslipperyLizard
Baron Samedi
2
0
8
6
W
Neith
CLOMPSR
Neith
3
0
5
5.5
L
Janus
IChocopie
Janus
1
4
1
0.38
W
Arachne
Lizliet
Arachne
1
2
5
1.75
L
0
5
0
0
W
6
2
5
4.25
L
0
4
3
0.38
L
Heimdallr
TengoHambreCR
Heimdallr
1
2
1
0.75
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,403
Damage
28,125
51,035
Taken
55,960
29,333
Mitigated
24,109
21,257
Healing
17,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
ALEXJRSS
Camazotz
3,218
856
0
5,662
11,977
3,834
0
2,687
9,260
0
43,046
W
Baron Samedi
AslipperyLizard
Baron Samedi
10,791
1,625
373
5,690
10,522
8,491
55
1,315
9,127
67,271
0
W
Neith
CLOMPSR
Neith
8,433
3,192
0
2,522
7,428
2,786
908
638
6,790
0
82,722
L
Janus
IChocopie
Janus
11,205
493
0
1,166
8,359
2,637
0
1,961
6,306
62,394
0
W
Arachne
Lizliet
Arachne
4,536
2,973
0
5,938
11,658
6,085
0
4,220
7,276
0
43,886
L
5,355
605
0
5,800
17,285
9,436
0
7,372
9,343
430
48,450
W
8,230
1,527
0
3,725
11,214
5,408
0
3,470
7,524
0
43,522
L
2,122
151
0
1,180
9,533
4,784
0
1,358
8,175
18,762
0
L
Heimdallr
TengoHambreCR
Heimdallr
6,225
3,457
0
3,530
8,806
3,418
0
1,134
7,672
0
60,714
W
4,413
962
0
3,009
10,213
6,563
0
3,499
6,561
29,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,146
Gold Earned
38,389
520
Minions Killed
472
0
Camps Cleared
0
1,598,210
Distance Traveled
1,638,284
14
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,527
470
79
5
0
364,266
6
W
Baron Samedi
9,614
601
142
9
0
282,671
2
W
Neith
9,899
619
146
9
0
286,665
1
L
Janus
7,837
490
134
8
0
324,932
6
W
Arachne
8,316
520
102
6
0
347,365
2
L
Tyr
7,613
476
110
7
0
298,962
6
W
Fenrir
8,758
547
73
5
0
363,205
3
L
Geb
7,208
451
28
2
0
327,673
8
L
Heimdallr
8,204
513
121
8
0
322,451
5
W
Ymir
8,559
535
57
4
0
318,304
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role