Player Matchup

Mulan
Mulan
CrypticEssence
Mulan
Level 132
God Stats
0W - 1L
1,217 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Anhur
Anhur
OG TOGEPIx
Anhur
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Bellona
Bellona
Try Toxins
Bellona
Level 146
God Stats
1W - 1L
1,204 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
He Bo
He Bo
scrule
He Bo
Level 158
God Stats
0W - 1L
1,445 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 141
1,341 SR
1,500 Elo+

VS

Team Averages
Level 124
1,661 SR
1,665 Elo+
Bacchus
Bacchus
Comeshot
Bacchus
Level 121
God Stats
4W - 5L
1,500 SR
Queue Stats
26W - 25L
1,471 Elo+
Solo
Ne Zha
Ne Zha
Lunfail
Ne Zha
Level 127
God Stats
4W - 0L
1,715 SR
Queue Stats
24W - 14L
1,887 Elo+
Party 2
Janus
Janus
stalixx
Janus
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
vozka
Heimdallr
Level 157
God Stats
1W - 0L
1,931 SR
Queue Stats
30W - 15L
1,801 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
7,782
707
4,201
12,019
7,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
16
3 / 5 / 2
9,413
856
5,318
11,745
4,172
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
Try Toxins
Bellona
14
2 / 4 / 3
8,770
797
7,361
11,639
6,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
scrule
He Bo
15
3 / 7 / 2
9,068
824
10,539
9,877
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Comeshot
Bacchus
16
4 / 1 / 8
10,195
927
6,903
9,374
12,138
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
Lunfail
Ne Zha
15
4 / 4 / 14
10,815
983
6,992
12,460
7,045
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
stalixx
Janus
16
6 / 1 / 12
10,923
993
12,425
7,695
2,797
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
vozka
Heimdallr
16
7 / 3 / 9
10,708
973
10,514
11,294
4,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
8
Kills
21
21
Deaths
9
9
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Comeshot
Bacchus
4
1
8
8
L
0
5
2
0.2
W
Ne Zha
Lunfail
Ne Zha
4
4
14
2.75
L
Anhur
3
5
2
0.8
L
Bellona
Try Toxins
Bellona
2
4
3
0.88
L
He Bo
scrule
He Bo
3
7
2
0.57
W
Janus
stalixx
Janus
6
1
12
12
W
Heimdallr
vozka
Heimdallr
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,419
Damage
36,834
45,280
Taken
40,823
22,029
Mitigated
26,755
5,999
Healing
7,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Comeshot
Bacchus
6,903
686
0
668
9,374
12,138
445
1,469
7,889
23,158
0
L
4,201
433
0
1,392
12,019
7,743
0
6,297
5,722
0
24,257
W
Ne Zha
Lunfail
Ne Zha
6,992
2,269
0
2,328
12,460
7,045
1,127
4,315
6,859
0
21,274
L
Anhur
5,318
2,490
0
1,328
11,745
4,172
145
4,430
7,315
0
36,875
L
Bellona
Try Toxins
Bellona
7,361
1,843
0
2,130
11,639
6,867
605
5,103
6,536
0
21,400
L
He Bo
scrule
He Bo
10,539
277
0
1,149
9,877
3,247
0
3,984
5,893
28,839
0
W
Janus
stalixx
Janus
12,425
745
162
1,306
7,695
2,797
1,546
2,399
5,178
37,286
0
W
Heimdallr
vozka
Heimdallr
10,514
4,769
0
2,763
11,294
4,775
2,407
2,497
8,673
0
35,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,033
Gold Earned
42,641
195
Minions Killed
185
11
Camps Cleared
12
814,887
Distance Traveled
920,063
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,195
927
38
3
3
215,633
3
L
Mulan
7,782
707
44
4
1
192,684
1
W
Ne Zha
10,815
983
25
2
1
216,186
0
L
Anhur
9,413
856
79
7
3
229,355
1
L
Bellona
8,770
797
30
3
5
231,775
3
L
He Bo
9,068
824
42
4
2
161,073
1
W
Janus
10,923
993
70
6
5
265,209
1
W
Heimdallr
10,708
973
52
5
3
223,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role