Player Matchup

Sun Wukong
Sun Wukong
Cuban_Soviet
Sun Wukong
Level 139
God Stats
4W - 0L
1,848 SR
Queue Stats
63W - 27L
1,729 Elo+
Party 1
Sol
Sol
Fablusisfrench
Sol
Level 129
God Stats
4W - 5L
1,354 SR
Queue Stats
149W - 89L
1,699 Elo+
Party 1
Agni
Agni
GracesSecret
Agni
Level 36
God Stats
3W - 1L
1,401 SR
Queue Stats
383W - 246L
1,761 Elo+
Party 1
Ymir
Ymir
JamalOnion
Ymir
Level 29
God Stats
14W - 5L
1,791 SR
Queue Stats
140W - 56L
1,766 Elo+
Party 1
Horus
Horus
dragon_flame45
Horus
Level 107
God Stats
5W - 3L
1,463 SR
Queue Stats
143W - 88L
1,729 Elo+
Party 1
Team Averages
Level 88
1,571 SR
1,737 Elo+

VS

Team Averages
Level 54
1,572 SR
1,612 Elo+
Kuzenbo
Kuzenbo
BTL_MoTi
Kuzenbo
Level 18
God Stats
1W - 2L
1,559 SR
Queue Stats
9W - 5L
1,915 Elo+
Party 2
Mercury
Mercury
DJCrocsNSocks
Mercury
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Freya
Freya
Jyuhnn
Freya
Level 128
God Stats
2W - 5L
1,500 SR
Queue Stats
339W - 317L
1,576 Elo+
Party 2
Bellona
Bellona
KSKrish
Bellona
Level 59
God Stats
9W - 4L
1,643 SR
Queue Stats
283W - 254L
1,568 Elo+
Party 2
Merlin
Merlin
Matt_6079
Merlin
Level 15
God Stats
0W - 1L
1,659 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cuban_Soviet
Sun Wukong
12
4 / 1 / 2
7,440
620
6,687
9,873
4,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 3 / 3
6,955
580
8,578
6,171
1,721
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
7 / 1 / 7
7,767
647
11,379
6,569
2,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 0 / 4
7,615
635
4,257
5,804
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
5 / 1 / 8
6,802
567
3,762
7,863
3,862
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BTL_MoTi
Kuzenbo
7
0 / 5 / 2
4,945
412
1,191
7,890
4,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
8
0 / 7 / 1
5,184
432
1,251
9,276
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Freya
Jyuhnn
Freya
11
4 / 2 / 0
6,546
546
5,109
11,325
3,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
KSKrish
Bellona
11
1 / 3 / 0
6,468
539
5,325
10,948
6,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Matt_6079
Merlin
8
0 / 8 / 0
4,870
406
1,547
6,695
2,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
25
Kills
5
6
Deaths
25
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BTL_MoTi
Kuzenbo
0
5
2
0.2
W
Sun Wukong
Cuban_Soviet
Sun Wukong
4
1
2
5
L
Mercury
0
7
1
0.07
W
3
3
3
1.5
W
7
1
7
10.5
W
6
0
4
8
L
Freya
Jyuhnn
Freya
4
2
0
2
L
Bellona
KSKrish
Bellona
1
3
0
0.33
L
Merlin
Matt_6079
Merlin
0
8
0
0
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,663
Damage
14,423
36,280
Taken
46,134
16,832
Mitigated
19,505
15,819
Healing
13,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BTL_MoTi
Kuzenbo
1,191
505
0
432
7,890
4,419
192
5,423
2,467
5,198
0
W
Sun Wukong
Cuban_Soviet
Sun Wukong
6,687
1,531
0
3,830
9,873
4,606
753
16
9,857
0
49,037
L
Mercury
1,251
444
0
1,802
9,276
2,596
416
4,657
4,619
0
15,294
W
8,578
2,927
0
2,525
6,171
1,721
504
2,973
3,198
46,560
0
W
11,379
1,297
0
4,167
6,569
2,921
1,176
1,388
5,181
48,193
0
W
4,257
1,343
0
2,536
5,804
3,722
0
256
5,548
39,399
0
L
Freya
Jyuhnn
Freya
5,109
1,755
0
6,257
11,325
3,977
0
6,663
4,662
33,396
0
L
Bellona
KSKrish
Bellona
5,325
2,539
0
4,375
10,948
6,315
0
1,848
9,100
0
36,067
L
Merlin
Matt_6079
Merlin
1,547
106
0
430
6,695
2,198
283
5,623
1,072
15,564
0
W
3,762
1,670
274
2,487
7,863
3,862
44
3,214
4,649
0
16,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,579
Gold Earned
28,013
390
Minions Killed
201
0
Camps Cleared
0
1,200,547
Distance Traveled
1,068,940
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,945
412
10
1
0
198,814
0
W
Sun Wukong
7,440
620
111
9
0
244,280
2
L
Mercury
5,184
432
39
3
0
250,182
0
W
Sol
6,955
580
98
8
0
219,263
0
W
Agni
7,767
647
86
7
0
230,549
5
W
Ymir
7,615
635
76
6
0
262,487
4
L
Freya
6,546
546
54
5
0
208,248
2
L
Bellona
6,468
539
75
6
0
229,356
3
L
Merlin
4,870
406
23
2
0
182,340
0
W
Horus
6,802
567
19
2
0
243,968
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role