Player Matchup

Sun Wukong
Sun Wukong
Chips-or-Soda
Sun Wukong
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
454W - 159L
1,984 Elo+
Party 1
Raijin
Raijin
Cookedbreads
Raijin
Level 27
God Stats
48W - 19L
1,853 SR
Queue Stats
799W - 444L
1,754 Elo+
Party 1
Hun Batz
Hun Batz
RawToasts
Hun Batz
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
896W - 384L
1,978 Elo+
Party 1
Team Averages
Level 103
1,618 SR
1,905 Elo+

VS

Team Averages
Level 67
1,443 SR
1,521 Elo+
Danzaburou
Danzaburou
CausalPaladin30
Danzaburou
Level 28
God Stats
0W - 1L
1,315 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
SoAlecks
Fenrir
Level 58
God Stats
3W - 5L
1,520 SR
Queue Stats
258W - 258L
1,550 Elo+
Solo
Tiamat
Tiamat
XxBAZUKO08xX
Tiamat
Level 114
God Stats
20W - 29L
1,493 SR
Queue Stats
59W - 82L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chips-or-Soda
Sun Wukong
12
7 / 4 / 13
9,133
830
9,383
11,103
5,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
13
10 / 1 / 10
9,649
877
10,118
4,498
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
RawToasts
Hun Batz
12
7 / 4 / 14
9,772
888
10,309
8,977
5,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CausalPaladin30
Danzaburou
11
3 / 8 / 3
8,097
736
4,435
10,643
3,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
SoAlecks
Fenrir
11
4 / 9 / 3
8,760
796
5,888
15,138
5,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
11
2 / 7 / 4
8,077
734
4,151
9,183
4,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
24
Kills
9
9
Deaths
24
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CausalPaladin30
Danzaburou
3
8
3
0.56
W
Sun Wukong
Chips-or-Soda
Sun Wukong
7
4
13
3.38
W
Raijin
10
1
10
15
W
Hun Batz
RawToasts
Hun Batz
7
4
14
3.5
L
Fenrir
SoAlecks
Fenrir
4
9
3
0.61
L
Tiamat
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,810
Damage
14,474
24,578
Taken
34,964
13,189
Mitigated
13,846
3,761
Healing
5,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CausalPaladin30
Danzaburou
4,435
2,181
111
761
10,643
3,821
0
2,833
7,550
0
18,887
W
Sun Wukong
Chips-or-Soda
Sun Wukong
9,383
2,620
0
2,176
11,103
5,657
722
1,370
9,557
0
29,842
W
Raijin
10,118
1,222
0
500
4,498
1,575
623
700
3,666
32,536
0
W
Hun Batz
RawToasts
Hun Batz
10,309
4,759
0
1,085
8,977
5,957
1,038
1,663
7,120
0
22,797
L
Fenrir
SoAlecks
Fenrir
5,888
2,384
0
2,981
15,138
5,179
0
4,385
10,503
0
20,758
L
Tiamat
4,151
270
0
1,559
9,183
4,846
0
2,248
6,729
23,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,554
Gold Earned
24,934
122
Minions Killed
107
0
Camps Cleared
0
567,526
Distance Traveled
523,447
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,097
736
36
3
0
170,724
0
W
Sun Wukong
9,133
830
40
4
0
201,751
1
W
Raijin
9,649
877
60
5
0
179,858
0
W
Hun Batz
9,772
888
22
2
0
185,917
1
L
Fenrir
8,760
796
25
2
0
177,737
4
L
Tiamat
8,077
734
46
4
0
174,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role