Player Matchup

Neith
Neith
Squawk1
Neith
Level 28
God Stats
93W - 119L
1,367 SR
Queue Stats
93W - 122L
1,332 Elo+
Party 1
Danzaburou
Danzaburou
TrevorM8
Danzaburou
Level 29
God Stats
11W - 11L
1,589 SR
Queue Stats
23W - 35L
1,457 Elo+
Solo
Yemoja
Yemoja
Twonoc
Yemoja
Level 73
God Stats
3W - 2L
1,502 SR
Queue Stats
91W - 93L
1,399 Elo+
Party 1
Ra
Ra
novenas72
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,616 Elo+
Party 1
Arachne
Arachne
trinquinn
Arachne
Level 11
God Stats
2W - 0L
1,707 SR
Queue Stats
38W - 50L
1,349 Elo+
Party 1
Team Averages
Level 29
1,533 SR
1,431 Elo+

VS

Team Averages
Level 9
1,561 SR
1,457 Elo+
Izanami
Izanami
BrutalEplis14
Izanami
Level 8
God Stats
10W - 8L
1,515 SR
Queue Stats
11W - 11L
1,380 Elo+
Party 2
Chang'e
Chang'e
Dragiy
Chang'e
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
IRAraTh
Merlin
Level 6
God Stats
3W - 2L
1,433 SR
Queue Stats
5W - 5L
1,358 Elo+
Party 2
Kukulkan
Kukulkan
Mahgic
Kukulkan
Level 5
God Stats
2W - 1L
1,546 SR
Queue Stats
2W - 1L
1,676 Elo+
Party 2
Neith
Neith
MeatZipper
Neith
Level 12
God Stats
2W - 1L
1,812 SR
Queue Stats
14W - 13L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Squawk1
Neith
20
2 / 2 / 14
15,451
858
22,585
18,038
7,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
TrevorM8
Danzaburou
20
20 / 5 / 6
21,311
1,184
56,969
30,536
14,318
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Twonoc
Yemoja
20
3 / 2 / 23
17,551
975
21,203
17,222
7,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
0 / 2 / 0
13,272
737
1,039
6,683
3,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Arachne
trinquinn
Arachne
20
2 / 9 / 12
15,077
838
10,477
28,552
14,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

13

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
2 / 6 / 12
15,111
840
12,254
22,825
11,648
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Dragiy
Chang'e
20
3 / 1 / 13
15,473
860
17,180
26,157
19,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
IRAraTh
Merlin
20
5 / 5 / 12
16,463
915
29,865
20,258
10,837
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
Mahgic
Kukulkan
20
6 / 7 / 11
16,598
922
28,215
21,683
10,651
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
20
4 / 8 / 9
15,550
864
8,833
23,540
11,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
77
27
Kills
20
20
Deaths
27
55
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
6
12
1.33
L
Chang'e
Dragiy
Chang'e
3
1
13
9.5
L
Merlin
IRAraTh
Merlin
5
5
12
2.2
L
Kukulkan
Mahgic
Kukulkan
6
7
11
1.64
L
Neith
4
8
9
1.06
W
Neith
Squawk1
Neith
2
2
14
4.5
W
Danzaburou
TrevorM8
Danzaburou
20
5
6
4.6
W
Yemoja
Twonoc
Yemoja
3
2
23
7.25
W
0
2
0
0
W
Arachne
trinquinn
Arachne
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,273
Damage
96,347
101,031
Taken
114,463
47,179
Mitigated
64,092
22,927
Healing
25,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
12,254
8,604
0
655
22,825
11,648
0
5,126
17,699
0
37,457
L
Chang'e
Dragiy
Chang'e
17,180
1,396
10,016
7,389
26,157
19,814
0
3,449
22,708
36,189
0
L
Merlin
IRAraTh
Merlin
29,865
1,441
0
989
20,258
10,837
0
3,470
16,788
78,203
0
L
Kukulkan
Mahgic
Kukulkan
28,215
1,142
0
4,920
21,683
10,651
0
6,437
15,246
63,116
0
L
Neith
8,833
3,166
0
1,337
23,540
11,142
0
3,760
19,780
0
54,396
W
Neith
Squawk1
Neith
22,585
8,995
0
3,048
18,038
7,248
0
14,092
3,625
0
48,956
W
Danzaburou
TrevorM8
Danzaburou
56,969
34,113
0
5,576
30,536
14,318
0
22,307
7,950
0
124,634
W
Yemoja
Twonoc
Yemoja
21,203
1,414
8,401
3,974
17,222
7,784
0
13,095
4,127
57,170
0
W
1,039
788
0
0
6,683
3,605
0
3,300
3,383
20,628
0
W
Arachne
trinquinn
Arachne
10,477
7,242
0
1,928
28,552
14,224
0
21,816
6,686
0
17,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,662
Gold Earned
79,195
351
Minions Killed
424
12
Camps Cleared
7
1,592,396
Distance Traveled
1,593,123
0
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,111
840
60
3
0
303,471
18
L
Chang'e
15,473
860
54
3
2
378,858
3
L
Merlin
16,463
915
110
6
3
335,060
3
L
Kukulkan
16,598
922
112
6
1
300,442
1
L
Neith
15,550
864
88
5
1
275,292
1
W
Neith
15,451
858
59
3
1
363,164
0
W
Danzaburou
21,311
1,184
146
8
9
322,202
0
W
Yemoja
17,551
975
67
4
2
349,509
0
W
Ra
13,272
737
58
3
0
194,770
0
W
Arachne
15,077
838
21
1
0
362,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role