Player Matchup

Jormungandr
Jormungandr
DriftTheDayAway
Jormungandr
Level 126
God Stats
5W - 2L
1,500 SR
Queue Stats
56W - 46L
1,170 Elo+
Party 3
Medusa
Medusa
TheGreatUlyssess
Medusa
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 27L
1,170 Elo+
Party 3
Tiamat
Tiamat
Triznick
Tiamat
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 30L
1,170 Elo+
Party 3
Fenrir
Fenrir
kittengeorge
Fenrir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 40L
1,255 Elo+
Party 3
Erlang Shen
Erlang Shen
stormchaserD31
Erlang Shen
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 47L
1,339 Elo+
Party 3
Team Averages
Level 94
1,500 SR
1,221 Elo+

VS

Team Averages
Level 49
1,622 SR
1,489 Elo+
Chernobog
Chernobog
Caviee
Chernobog
Level 27
God Stats
8W - 8L
1,524 SR
Queue Stats
62W - 68L
1,418 Elo+
Party 1
Ao Kuang
Ao Kuang
Electricharmony
Ao Kuang
Level 52
God Stats
9W - 9L
1,500 SR
Queue Stats
130W - 149L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
L1gHtninGz0mbIE
Cthulhu
Level 33
God Stats
3W - 2L
1,695 SR
Queue Stats
155W - 136L
1,507 Elo+
Party 2
Achilles
Achilles
Rk0re_
Achilles
Level 86
God Stats
4W - 2L
1,697 SR
Queue Stats
111W - 90L
1,571 Elo+
Party 2
Cupid
Cupid
ShinkiroYaiba
Cupid
Level 48
God Stats
4W - 3L
1,694 SR
Queue Stats
220W - 240L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DriftTheDayAway
Jormungandr
1
0 / 2 / 0
4,511
301
186
1,947
576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 6 / 1
7,265
484
6,876
11,848
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Triznick
Tiamat
13
1 / 5 / 3
7,227
482
4,982
9,894
5,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
13
3 / 1 / 1
8,106
540
3,196
7,755
3,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Erlang Shen
stormchaserD31
Erlang Shen
12
2 / 3 / 1
7,181
479
4,761
11,503
8,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Caviee
Chernobog
16
6 / 2 / 2
9,615
641
6,209
8,831
3,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
13
3 / 1 / 1
8,014
534
3,847
9,530
3,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 1 / 7
8,232
549
4,967
8,930
5,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
Rk0re_
Achilles
16
1 / 1 / 0
9,525
635
4,391
6,098
5,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
6 / 2 / 3
8,749
583
6,336
9,880
3,407
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
7
Kills
17
17
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Caviee
Chernobog
6
2
2
3.5
L
Jormungandr
DriftTheDayAway
Jormungandr
0
2
0
0
W
Ao Kuang
3
1
1
3.5
W
1
1
7
4.5
W
Achilles
Rk0re_
Achilles
1
1
0
1
W
6
2
3
3.75
L
1
6
1
0.25
L
Tiamat
Triznick
Tiamat
1
5
3
0.5
L
Fenrir
3
1
1
3.5
L
Erlang Shen
stormchaserD31
Erlang Shen
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,001
Damage
25,750
42,947
Taken
43,269
21,746
Mitigated
20,948
11,548
Healing
19,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Caviee
Chernobog
6,209
3,708
0
2,997
8,831
3,346
1,234
1,655
6,915
0
70,734
L
Jormungandr
DriftTheDayAway
Jormungandr
186
0
0
200
1,947
576
0
420
1,527
1,344
0
W
Ao Kuang
3,847
1,196
0
6,583
9,530
3,236
495
444
9,038
41,999
0
W
4,967
475
0
2,348
8,930
5,678
217
1,444
7,336
34,836
0
W
Achilles
Rk0re_
Achilles
4,391
1,503
0
2,764
6,098
5,281
0
0
6,098
0
53,914
W
6,336
4,747
723
4,309
9,880
3,407
2,078
1,369
8,391
0
48,314
L
6,876
3,121
0
3,179
11,848
4,080
0
3,193
8,655
0
45,783
L
Tiamat
Triznick
Tiamat
4,982
240
0
2,327
9,894
5,340
635
1,957
7,937
37,150
0
L
Fenrir
3,196
905
0
2,856
7,755
3,428
0
185
7,542
0
44,123
L
Erlang Shen
stormchaserD31
Erlang Shen
4,761
1,949
0
2,986
11,503
8,322
0
3,059
8,160
3,690
34,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,290
Gold Earned
44,135
314
Minions Killed
457
0
Camps Cleared
0
1,049,466
Distance Traveled
1,437,693
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,615
641
120
8
0
284,953
1
L
Jormungandr
4,511
301
2
0
0
34,672
0
W
Ao Kuang
8,014
534
72
5
0
295,078
0
W
Cthulhu
8,232
549
50
3
0
290,174
0
W
Achilles
9,525
635
129
9
0
310,131
0
W
Cupid
8,749
583
86
6
0
257,357
1
L
Medusa
7,265
484
81
5
0
247,204
4
L
Tiamat
7,227
482
71
5
0
227,209
2
L
Fenrir
8,106
540
85
6
0
263,972
0
L
Erlang Shen
7,181
479
75
5
0
276,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role