Player Matchup

Ao Kuang
Ao Kuang
AlejanDroFsa
Ao Kuang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Aquila-Tempestas
Osiris
Level 160
God Stats
8W - 4L
1,180 SR
Queue Stats
558W - 580L
1,543 Elo+
Solo
Hera
Hera
DantolongO
Hera
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
240W - 211L
1,611 Elo+
Solo
Anubis
Anubis
JULIOUZUMAKI777
Anubis
Level 64
God Stats
1W - 1L
1,731 SR
Queue Stats
152W - 175L
1,585 Elo+
Party 1
Apollo
Apollo
Paul Muadib
Apollo
Level 160
God Stats
2W - 7L
1,123 SR
Queue Stats
176W - 178L
1,582 Elo+
Solo
Team Averages
Level 133
1,407 SR
1,564 Elo+

VS

Team Averages
Level 118
1,543 SR
1,487 Elo+
Osiris
Osiris
 
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Krogan52
Medusa
Level 152
God Stats
3W - 5L
1,715 SR
Queue Stats
191W - 204L
1,591 Elo+
Solo
Ganesha
Ganesha
Project_Gundam
Ganesha
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,265 Elo+
Solo
Ymir
Ymir
mommakahla
Ymir
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 94L
1,566 Elo+
Party 2
Freya
Freya
thundercooki
Freya
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AlejanDroFsa
Ao Kuang
17
6 / 6 / 12
11,221
701
10,486
20,083
11,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 6 / 14
11,696
731
9,479
25,257
32,753
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 5 / 13
10,768
673
17,089
11,262
5,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
8 / 4 / 10
11,961
748
20,739
12,927
7,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
18
2 / 7 / 14
11,049
691
14,852
18,132
9,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
3 / 3 / 19
11,257
704
15,319
21,502
24,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
Krogan52
Medusa
20
9 / 4 / 14
12,739
796
23,769
16,171
7,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 6 / 22
10,476
655
6,650
21,533
18,670
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 6 / 20
11,318
707
5,260
20,720
22,317
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
13 / 4 / 9
12,893
806
25,120
13,415
6,067
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
111
22
Kills
27
28
Deaths
23
63
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
3
19
4.17
L
Ao Kuang
AlejanDroFsa
Ao Kuang
6
6
12
2
L
3
6
14
1.67
L
3
5
13
1.9
L
8
4
10
3.25
W
Medusa
Krogan52
Medusa
9
4
14
4
L
Apollo
2
7
14
1.29
W
0
6
22
1.83
W
2
6
20
2
W
13
4
9
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,645
Damage
76,118
87,661
Taken
93,341
66,566
Mitigated
79,739
30,215
Healing
27,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
15,319
1,830
2,366
5,756
21,502
24,927
901
10,151
11,187
0
25,841
L
Ao Kuang
AlejanDroFsa
Ao Kuang
10,486
617
285
4,846
20,083
11,956
607
8,232
11,749
15,102
0
L
9,479
1,752
2,748
6,476
25,257
32,753
186
9,691
15,295
0
21,570
L
17,089
4,639
2,025
1,299
11,262
5,171
1,276
4,989
6,046
35,695
0
L
20,739
534
278
3,338
12,927
7,514
692
8,414
4,388
40,205
0
W
Medusa
Krogan52
Medusa
23,769
9,468
237
3,246
16,171
7,758
2,707
7,848
8,190
0
60,336
L
Apollo
14,852
9,330
3,768
5,152
18,132
9,172
2,377
5,704
12,227
0
31,601
W
6,650
700
0
3,221
21,533
18,670
644
9,929
11,447
15,402
0
W
5,260
393
3,248
3,206
20,720
22,317
272
12,261
8,327
19,034
0
W
25,120
7,829
1,554
4,604
13,415
6,067
1,485
7,373
5,876
43,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,695
Gold Earned
58,683
155
Minions Killed
144
0
Camps Cleared
0
1,235,269
Distance Traveled
1,344,224
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,257
704
14
1
0
287,725
0
L
Ao Kuang
11,221
701
11
1
0
239,349
1
L
Osiris
11,696
731
15
1
0
275,974
4
L
Hera
10,768
673
49
3
0
264,376
4
L
Anubis
11,961
748
46
3
0
209,551
3
W
Medusa
12,739
796
69
4
0
279,897
1
L
Apollo
11,049
691
34
2
0
246,019
1
W
Ganesha
10,476
655
0
0
0
248,749
0
W
Ymir
11,318
707
27
2
0
262,524
4
W
Freya
12,893
806
34
2
0
265,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role