Player Matchup

Xbalanque
Xbalanque
ElBatimichi
Xbalanque
Level 6
God Stats
2W - 3L
1,377 SR
Queue Stats
2W - 3L
1,277 Elo+
Party 3
Achilles
Achilles
MHT Yugi SZ
Achilles
Level 39
God Stats
25W - 36L
1,273 SR
Queue Stats
307W - 403L
1,280 Elo+
Party 3
Nu Wa
Nu Wa
MHTMEGKNIGHT
Nu Wa
Level 40
God Stats
14W - 20L
1,324 SR
Queue Stats
342W - 418L
1,285 Elo+
Party 3
Cthulhu
Cthulhu
jake5282
Cthulhu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 43L
1,311 Elo+
Party 1
Nemesis
Nemesis
luit__froops
Nemesis
Level 22
God Stats
10W - 3L
1,855 SR
Queue Stats
36W - 47L
1,349 Elo+
Party 1
Team Averages
Level 25
1,466 SR
1,300 Elo+

VS

Team Averages
Level 14
1,443 SR
1,230 Elo+
Osiris
Osiris
BruLudtke552
Osiris
Level 3
God Stats
1W - 6L
1,174 SR
Queue Stats
2W - 7L
893 Elo+
Party 2
Loki
Loki
Kileroide93
Loki
Level 29
God Stats
37W - 28L
1,604 SR
Queue Stats
462W - 524L
1,360 Elo+
Solo
Artemis
Artemis
OikawaGusta
Artemis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Skadi
Skadi
Victortheimortal
Skadi
Level 12
God Stats
2W - 5L
1,500 SR
Queue Stats
11W - 24L
1,156 Elo+
Party 2
Hera
Hera
amandikaka
Hera
Level 24
God Stats
3W - 10L
1,439 SR
Queue Stats
13W - 27L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ElBatimichi
Xbalanque
15
2 / 2 / 14
10,036
478
2,801
6,042
3,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
MHT Yugi SZ
Achilles
18
6 / 4 / 2
11,612
553
9,352
16,487
18,087
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
12 / 1 / 11
11,584
552
18,026
7,230
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
jake5282
Cthulhu
15
2 / 4 / 7
10,348
493
6,779
14,071
11,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
luit__froops
Nemesis
18
23 / 1 / 2
13,154
626
23,984
15,942
9,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
3 / 13 / 1
8,784
418
3,695
18,074
7,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 6 / 0
9,128
435
7,605
17,082
6,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
OikawaGusta
Artemis
17
3 / 5 / 3
10,130
482
12,244
18,970
5,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 8 / 2
7,827
373
6,204
12,924
3,052
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 13 / 0
7,514
358
4,655
13,517
2,536
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
17
45
Kills
11
12
Deaths
45
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
3
13
1
0.27
W
Xbalanque
ElBatimichi
Xbalanque
2
2
14
4.5
L
4
6
0
0.67
W
Achilles
MHT Yugi SZ
Achilles
6
4
2
1.75
W
12
1
11
17.5
L
Artemis
OikawaGusta
Artemis
3
5
3
0.9
L
1
8
2
0.25
L
0
13
0
0
W
Cthulhu
jake5282
Cthulhu
2
4
7
1.38
W
Nemesis
luit__froops
Nemesis
23
1
2
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,942
Damage
34,403
59,772
Taken
80,567
44,915
Mitigated
24,953
12,962
Healing
8,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
3,695
761
0
914
18,074
7,588
0
4,948
12,758
0
28,849
W
Xbalanque
ElBatimichi
Xbalanque
2,801
1,636
0
826
6,042
3,325
3,104
71
5,861
0
24,677
L
7,605
2,581
0
575
17,082
6,383
0
2,291
14,632
0
60,345
W
Achilles
MHT Yugi SZ
Achilles
9,352
1,496
0
1,695
16,487
18,087
1,975
434
16,003
0
63,101
W
18,026
4,274
0
1,195
7,230
2,486
1,975
2,828
4,302
49,753
0
L
Artemis
OikawaGusta
Artemis
12,244
5,829
0
7,445
18,970
5,394
0
6,019
12,612
0
54,734
L
6,204
3,651
0
0
12,924
3,052
0
3,965
8,740
0
34,569
L
4,655
1,161
0
0
13,517
2,536
966
6,035
7,020
33,680
0
W
Cthulhu
jake5282
Cthulhu
6,779
638
0
948
14,071
11,767
0
726
13,270
40,411
0
W
Nemesis
luit__froops
Nemesis
23,984
17,176
183
8,115
15,942
9,250
4,046
596
15,046
0
70,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,734
Gold Earned
43,383
402
Minions Killed
345
0
Camps Cleared
0
1,892,459
Distance Traveled
1,640,911
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,784
418
45
2
0
372,479
2
W
Xbalanque
10,036
478
58
3
0
413,128
0
L
Loki
9,128
435
101
5
0
406,281
3
W
Achilles
11,612
553
110
5
0
315,016
3
W
Nu Wa
11,584
552
72
3
0
372,083
3
L
Artemis
10,130
482
84
4
0
305,873
3
L
Skadi
7,827
373
56
3
0
299,888
0
L
Hera
7,514
358
59
3
0
256,390
0
W
Cthulhu
10,348
493
55
3
0
394,776
0
W
Nemesis
13,154
626
107
5
0
397,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role