Player Matchup

Arachne
Arachne
 
Arachne
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Maitre_Carotte
Chaac
Level 89
God Stats
1W - 4L
1,441 SR
Queue Stats
2W - 11L
1,367 Elo+
Party 2
Zeus
Zeus
Maitre_Pickle
Zeus
Level 98
God Stats
2W - 1L
1,787 SR
Queue Stats
3W - 7L
1,575 Elo+
Party 2
Team Averages
Level 97
1,576 SR
1,481 Elo+

VS

Team Averages
Level 107
1,531 SR
1,474 Elo+
Hera
Hera
GigiGalore
Hera
Level 125
God Stats
67W - 61L
1,593 SR
Queue Stats
703W - 766L
1,530 Elo+
Party 1
Chaac
Chaac
Nathafrite
Chaac
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
144W - 169L
1,390 Elo+
Solo
Aphrodite
Aphrodite
WillizMe
Aphrodite
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 6 / 3
10,083
560
6,148
15,120
5,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 4 / 2
10,570
587
14,432
18,982
10,388
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
1 / 8 / 3
10,288
572
10,765
13,440
3,920
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 6
12,740
708
17,268
11,024
3,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
15
6 / 2 / 10
13,202
733
15,801
20,456
17,856
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
WillizMe
Aphrodite
14
3 / 1 / 8
11,196
622
6,055
8,523
3,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
18
18
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
6
3
0.42
W
9
2
6
6
L
3
4
2
1
L
1
8
3
0.31
W
Chaac
6
2
10
5.5
W
Aphrodite
WillizMe
Aphrodite
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,345
Damage
39,124
47,542
Taken
40,003
19,685
Mitigated
24,466
10,067
Healing
25,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,148
4,894
0
1,716
15,120
5,377
0
8,714
6,406
0
42,182
W
17,268
2,253
544
1,879
11,024
3,514
1,564
2,397
8,627
56,037
0
L
14,432
1,223
0
7,058
18,982
10,388
0
9,289
9,693
0
34,859
L
10,765
729
0
1,293
13,440
3,920
0
5,807
7,633
44,137
0
W
Chaac
15,801
3,996
344
7,986
20,456
17,856
782
6,741
13,715
0
38,300
W
Aphrodite
WillizMe
Aphrodite
6,055
34
9,292
5,512
8,523
3,096
0
1,642
6,881
41,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,941
Gold Earned
37,138
155
Minions Killed
209
0
Camps Cleared
0
889,534
Distance Traveled
1,056,220
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,083
560
47
3
0
328,563
1
W
Hera
12,740
708
86
5
0
348,395
1
L
Chaac
10,570
587
29
2
0
302,198
1
L
Zeus
10,288
572
79
4
0
258,773
1
W
Chaac
13,202
733
46
3
0
358,381
5
W
Aphrodite
11,196
622
77
4
0
349,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role