Player Matchup

Apollo
Apollo
battlebeast812
Apollo
Level 117
God Stats
5W - 6L
1,651 SR
Queue Stats
131W - 109L
1,587 Elo+
Party 1
Cthulhu
Cthulhu
hellemayo
Cthulhu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
hellemayo
Discordia
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,298 Elo+
Party 1
Team Averages
Level 64
1,550 SR
1,461 Elo+

VS

Team Averages
Level 22
1,387 SR
1,576 Elo+
Susano
Susano
Devicksu
Susano
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 24L
1,727 Elo+
Solo
Tiamat
Tiamat
Japcampos
Tiamat
Level 16
God Stats
0W - 1L
1,290 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
foonaynay50
Artemis
Level 29
God Stats
3W - 12L
1,372 SR
Queue Stats
16W - 38L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
17 / 1 / 4
11,767
905
19,726
12,016
5,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
hellemayo
Cthulhu
14
6 / 0 / 13
10,902
839
8,252
13,512
10,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
hellemayo
Discordia
3
0 / 0 / 0
6,473
498
0
0
0
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Devicksu
Susano
9
0 / 9 / 1
7,096
546
2,346
13,686
4,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Japcampos
Tiamat
10
0 / 10 / 0
6,922
532
3,396
12,697
5,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
foonaynay50
Artemis
11
1 / 4 / 0
8,036
618
5,718
7,386
2,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
23
Kills
1
1
Deaths
23
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Susano
Devicksu
Susano
0
9
1
0.06
L
Tiamat
Japcampos
Tiamat
0
10
0
0
W
17
1
4
19
L
Artemis
foonaynay50
Artemis
1
4
0
0.25
W
Cthulhu
hellemayo
Cthulhu
6
0
13
12.5
W
Discordia
hellemayo
Discordia
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,978
Damage
11,460
25,528
Taken
33,769
16,598
Mitigated
12,465
9,485
Healing
2,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Devicksu
Susano
2,346
347
0
271
13,686
4,767
0
3,832
9,854
0
10,478
L
Tiamat
Japcampos
Tiamat
3,396
1,001
0
1,428
12,697
5,249
0
2,769
9,928
22,602
0
W
19,726
12,377
0
4,792
12,016
5,637
2,425
1,395
10,515
0
76,002
L
Artemis
foonaynay50
Artemis
5,718
2,816
0
303
7,386
2,449
0
1,711
5,675
0
20,193
W
Cthulhu
hellemayo
Cthulhu
8,252
550
0
4,693
13,512
10,961
186
1,710
11,601
30,805
0
W
Discordia
hellemayo
Discordia
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,142
Gold Earned
22,054
160
Minions Killed
77
0
Camps Cleared
0
455,167
Distance Traveled
449,713
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,096
546
15
1
0
173,258
1
L
Tiamat
6,922
532
28
2
0
133,795
0
W
Apollo
11,767
905
136
10
0
215,428
3
L
Artemis
8,036
618
34
3
0
142,660
1
W
Cthulhu
10,902
839
24
2
0
237,694
0
W
Discordia
6,473
498
0
0
0
2,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role