Player Matchup

Neith
Neith
SiberianHero
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Starfreak12
Osiris
Level 26
God Stats
5W - 10L
1,122 SR
Queue Stats
91W - 64L
1,538 Elo+
Solo
Ra
Ra
TotalTaurus
Ra
Level 17
God Stats
0W - 1L
1,284 SR
Queue Stats
2W - 3L
1,556 Elo+
Solo
Nu Wa
Nu Wa
WhereTupacAt
Nu Wa
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
151W - 167L
1,532 Elo+
Party 1
Loki
Loki
XAfrican RebelX
Loki
Level 29
God Stats
2W - 2L
1,691 SR
Queue Stats
75W - 80L
1,579 Elo+
Party 1
Team Averages
Level 23
1,419 SR
1,541 Elo+

VS

Team Averages
Level 27
1,612 SR
1,531 Elo+
Terra
Terra
Hayabusa007
Terra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Lupo11
Hachiman
Level 17
God Stats
4W - 9L
1,507 SR
Queue Stats
235W - 242L
1,508 Elo+
Party 2
Chaac
Chaac
MalachiDraven
Chaac
Level 29
God Stats
4W - 2L
1,806 SR
Queue Stats
22W - 27L
1,547 Elo+
Party 3
Bastet
Bastet
Metasis
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,541 Elo+
Party 3
Aphrodite
Aphrodite
NumberOneGoblin
Aphrodite
Level 29
God Stats
3W - 1L
1,747 SR
Queue Stats
22W - 26L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
5,453
390
2,858
4,459
1,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
11
4 / 6 / 1
6,794
485
8,461
12,447
6,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 10 / 3
5,100
364
2,648
7,158
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 8 / 2
6,552
468
8,028
10,442
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 8 / 5
6,140
439
4,775
10,124
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 14
7,964
569
3,790
13,501
8,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hachiman
Lupo11
Hachiman
13
10 / 0 / 5
8,847
632
9,332
8,711
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 1 / 5
8,044
575
6,200
10,855
10,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Metasis
Bastet
12
11 / 2 / 9
8,508
608
8,663
8,313
2,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
NumberOneGoblin
Aphrodite
13
6 / 2 / 8
8,352
597
5,809
8,636
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
74
7
Kills
33
33
Deaths
8
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
3
3
14
3.33
W
Hachiman
Lupo11
Hachiman
10
0
5
12.5
W
3
1
5
5.5
W
Bastet
Metasis
Bastet
11
2
9
7.75
W
Aphrodite
NumberOneGoblin
Aphrodite
6
2
8
5
L
1
1
0
1
L
Osiris
4
6
1
0.75
L
0
10
3
0.15
L
2
8
2
0.38
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,770
Damage
33,794
44,630
Taken
50,016
14,473
Mitigated
27,365
9,528
Healing
21,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,790
1,141
944
1,778
13,501
8,346
274
2,956
10,349
18,249
0
W
Hachiman
Lupo11
Hachiman
9,332
3,976
0
3,995
8,711
2,640
1,747
2,587
5,980
0
43,309
W
6,200
1,218
0
6,654
10,855
10,471
925
544
10,240
0
32,066
W
Bastet
Metasis
Bastet
8,663
2,696
0
1,199
8,313
2,754
1,345
1,188
6,977
0
33,309
W
Aphrodite
NumberOneGoblin
Aphrodite
5,809
879
1,599
4,852
8,636
3,154
1,837
2,508
5,794
44,622
0
L
2,858
944
0
2,273
4,459
1,042
0
256
4,203
0
18,200
L
Osiris
8,461
4,019
0
4,124
12,447
6,620
0
1,865
10,208
0
23,274
L
2,648
372
98
169
7,158
1,583
270
2,143
4,860
14,251
0
L
8,028
986
0
1,594
10,442
2,687
319
3,176
7,003
27,597
0
L
4,775
1,379
0
1,270
10,124
2,541
0
1,614
8,381
0
19,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,039
Gold Earned
41,715
175
Minions Killed
312
0
Camps Cleared
0
1,000,746
Distance Traveled
1,212,530
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,964
569
21
2
0
252,835
4
W
Hachiman
8,847
632
82
6
0
228,250
4
W
Chaac
8,044
575
76
5
0
241,001
2
W
Bastet
8,508
608
44
3
0
282,350
3
W
Aphrodite
8,352
597
89
6
0
208,094
4
L
Neith
5,453
390
38
3
0
111,111
1
L
Osiris
6,794
485
33
2
0
244,783
3
L
Ra
5,100
364
23
2
0
167,161
4
L
Nu Wa
6,552
468
38
3
0
210,627
0
L
Loki
6,140
439
43
3
0
267,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role