Player Matchup

Baron Samedi
Baron Samedi
DerangedWolfie
Baron Samedi
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 114L
1,517 Elo+
Party 3
Ne Zha
Ne Zha
Fremyyyyyy
Ne Zha
Level 122
God Stats
19W - 18L
1,379 SR
Queue Stats
554W - 559L
1,534 Elo+
Party 1
Medusa
Medusa
Otravitel
Medusa
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Zowzzy
Fenrir
Level 120
God Stats
14W - 12L
1,615 SR
Queue Stats
485W - 477L
1,522 Elo+
Party 1
Janus
Janus
msaint
Janus
Level 146
God Stats
7W - 4L
1,664 SR
Queue Stats
105W - 114L
1,520 Elo+
Solo
Team Averages
Level 115
1,532 SR
1,519 Elo+

VS

Team Averages
Level 121
1,576 SR
1,513 Elo+
Tiamat
Tiamat
DellaRoy
Tiamat
Level 145
God Stats
40W - 40L
1,376 SR
Queue Stats
237W - 250L
1,395 Elo+
Solo
Amaterasu
Amaterasu
HydroRack
Amaterasu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Merlin
Merlin
MightyDwarf
Merlin
Level 109
God Stats
6W - 19L
1,540 SR
Queue Stats
225W - 205L
1,575 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ZappyG
Kumbhakarna
Level 139
God Stats
3W - 1L
1,820 SR
Queue Stats
126W - 102L
1,579 Elo+
Party 2
Izanami
Izanami
Секто
Izanami
Level 143
God Stats
44W - 22L
1,641 SR
Queue Stats
665W - 651L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DerangedWolfie
Baron Samedi
16
3 / 2 / 16
9,853
985
13,702
11,589
5,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Fremyyyyyy
Ne Zha
17
5 / 1 / 14
10,827
1,083
8,853
8,518
3,885
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Otravitel
Medusa
17
7 / 0 / 13
10,728
1,073
17,761
7,974
3,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Zowzzy
Fenrir
17
5 / 0 / 13
11,560
1,156
7,931
13,620
15,422
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
msaint
Janus
17
8 / 3 / 14
11,459
1,146
18,041
9,004
3,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

255

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DellaRoy
Tiamat
15
0 / 4 / 4
8,812
881
11,003
9,606
6,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
HydroRack
Amaterasu
14
1 / 8 / 3
8,705
871
5,240
17,225
8,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
15
2 / 4 / 4
9,440
944
13,250
9,392
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
ZappyG
Kumbhakarna
15
2 / 8 / 4
9,546
955
8,072
22,311
11,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Секто
Izanami
15
1 / 4 / 3
9,220
922
7,043
11,503
4,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
24
28
Kills
6
6
Deaths
28
70
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DellaRoy
Tiamat
0
4
4
0.5
W
Baron Samedi
DerangedWolfie
Baron Samedi
3
2
16
5.5
W
Ne Zha
Fremyyyyyy
Ne Zha
5
1
14
12
L
Amaterasu
HydroRack
Amaterasu
1
8
3
0.31
L
Merlin
2
4
4
1
W
Medusa
Otravitel
Medusa
7
0
13
13.5
L
Kumbhakarna
ZappyG
Kumbhakarna
2
8
4
0.5
W
Fenrir
Zowzzy
Fenrir
5
0
13
11.5
W
Janus
msaint
Janus
8
3
14
5
L
Izanami
Секто
Izanami
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,288
Damage
44,608
50,705
Taken
70,037
31,573
Mitigated
33,637
13,182
Healing
2,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DellaRoy
Tiamat
11,003
1,842
0
1,062
9,606
6,688
0
3,814
5,633
30,490
0
W
Baron Samedi
DerangedWolfie
Baron Samedi
13,702
595
4,618
3,975
11,589
5,374
0
7,094
4,495
23,922
0
W
Ne Zha
Fremyyyyyy
Ne Zha
8,853
2,735
0
2,122
8,518
3,885
0
5,407
3,111
0
26,211
L
Amaterasu
HydroRack
Amaterasu
5,240
2,269
0
602
17,225
8,952
0
4,600
12,391
0
8,364
L
Merlin
13,250
820
0
307
9,392
2,962
0
4,214
5,110
34,224
0
W
Medusa
Otravitel
Medusa
17,761
6,492
0
276
7,974
3,313
0
6,032
1,942
0
28,532
L
Kumbhakarna
ZappyG
Kumbhakarna
8,072
1,940
0
164
22,311
11,015
0
13,454
8,491
27,488
0
W
Fenrir
Zowzzy
Fenrir
7,931
1,753
0
1,633
13,620
15,422
0
7,309
6,311
1,813
20,029
W
Janus
msaint
Janus
18,041
528
138
420
9,004
3,579
0
6,483
2,521
44,102
0
L
Izanami
Секто
Izanami
7,043
5,071
0
250
11,503
4,020
0
5,156
6,207
0
30,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,427
Gold Earned
45,723
205
Minions Killed
191
10
Camps Cleared
4
1,030,842
Distance Traveled
930,335
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,812
881
46
5
3
176,810
0
W
Baron Samedi
9,853
985
38
4
0
173,870
2
W
Ne Zha
10,827
1,083
35
4
5
218,178
0
L
Amaterasu
8,705
871
7
1
0
189,136
0
L
Merlin
9,440
944
56
6
0
187,002
0
W
Medusa
10,728
1,073
35
4
0
216,798
0
L
Kumbhakarna
9,546
955
29
3
0
192,841
1
W
Fenrir
11,560
1,156
14
1
5
212,002
0
W
Janus
11,459
1,146
83
8
0
209,994
0
L
Izanami
9,220
922
53
5
1
184,546
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role