Player Matchup

Fenrir
Fenrir
Captain_Rumbo
Fenrir
Level 120
God Stats
4W - 1L
1,500 SR
Queue Stats
123W - 201L
1,367 Elo+
Party 2
Danzaburou
Danzaburou
LtDanCannotStand
Danzaburou
Level 45
God Stats
6W - 18L
1,271 SR
Queue Stats
32W - 83L
1,297 Elo+
Party 2
Ra
Ra
selmesy_222
Ra
Level 116
God Stats
10W - 1L
2,004 SR
Queue Stats
194W - 282L
1,367 Elo+
Party 2
Team Averages
Level 94
1,592 SR
1,343 Elo+

VS

Team Averages
Level 53
1,317 SR
1,217 Elo+
Izanami
Izanami
Vandolizm
Izanami
Level 65
God Stats
6W - 8L
1,075 SR
Queue Stats
19W - 43L
1,258 Elo+
Party 1
Zhong Kui
Zhong Kui
bobliest
Zhong Kui
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 109L
1,350 Elo+
Party 1
Hercules
Hercules
mgall58
Hercules
Level 35
God Stats
0W - 8L
1,376 SR
Queue Stats
8W - 44L
1,044 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 8
11,302
753
9,642
14,137
8,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
LtDanCannotStand
Danzaburou
14
5 / 1 / 8
10,572
705
10,523
3,713
1,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 4 / 9
9,820
655
11,511
8,021
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Vandolizm
Izanami
13
2 / 4 / 4
9,444
630
5,619
10,901
4,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
bobliest
Zhong Kui
13
2 / 6 / 5
9,293
620
7,656
14,590
12,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
mgall58
Hercules
13
3 / 4 / 4
9,381
625
6,218
14,572
10,974
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
14
Kills
7
7
Deaths
14
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
W
Danzaburou
LtDanCannotStand
Danzaburou
5
1
8
9
L
Izanami
Vandolizm
Izanami
2
4
4
1
L
Zhong Kui
bobliest
Zhong Kui
2
6
5
0.75
L
Hercules
mgall58
Hercules
3
4
4
1.25
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,676
Damage
19,493
25,871
Taken
40,063
13,543
Mitigated
27,179
8,649
Healing
12,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,642
3,445
0
4,137
14,137
8,995
802
3,492
10,645
48
17,845
W
Danzaburou
LtDanCannotStand
Danzaburou
10,523
3,616
0
848
3,713
1,336
1,118
2,047
1,666
0
31,013
L
Izanami
Vandolizm
Izanami
5,619
2,686
0
2,024
10,901
4,160
1,041
1,850
9,051
0
51,318
L
Zhong Kui
bobliest
Zhong Kui
7,656
442
382
4,933
14,590
12,045
421
4,608
9,982
48,662
0
L
Hercules
mgall58
Hercules
6,218
2,009
1,261
3,818
14,572
10,974
122
5,268
9,304
0
12,297
W
11,511
990
1,424
2,240
8,021
3,212
439
2,167
5,854
61,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,694
Gold Earned
28,118
159
Minions Killed
175
0
Camps Cleared
0
776,503
Distance Traveled
740,734
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,302
753
15
1
0
263,578
4
W
Danzaburou
10,572
705
47
3
0
261,749
1
L
Izanami
9,444
630
81
5
0
258,589
2
L
Zhong Kui
9,293
620
78
5
0
232,498
2
L
Hercules
9,381
625
16
1
0
249,647
2
W
Ra
9,820
655
97
6
0
251,176
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role