Player Matchup

Medusa
Medusa
Herös
Medusa
Level 160
God Stats
4W - 4L
1,500 SR
Queue Stats
237W - 237L
1,536 Elo+
Party 2
Cabrakan
Cabrakan
LightningX12345
Cabrakan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Mahikyr
Cernunnos
Level 28
God Stats
6W - 9L
1,753 SR
Queue Stats
249W - 264L
1,499 Elo+
Party 2
Anubis
Anubis
Sharper6421
Anubis
Level 27
God Stats
9W - 3L
1,866 SR
Queue Stats
108W - 107L
1,449 Elo+
Solo
Hel
Hel
TigerBosss
Hel
Level 20
God Stats
1W - 0L
1,326 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 50
1,589 SR
1,497 Elo+

VS

Team Averages
Level 22
1,545 SR
1,510 Elo+
Rama
Rama
CheezyGrits
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,546 Elo+
Solo
The Morrigan
The Morrigan
Jakoda
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,312 Elo+
Solo
Hun Batz
Hun Batz
SicklySoup8979
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,720 Elo+
Solo
Cthulhu
Cthulhu
Sycrome
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 51L
1,544 Elo+
Solo
Sylvanus
Sylvanus
ivanlunao
Sylvanus
Level 18
God Stats
0W - 1L
1,725 SR
Queue Stats
2W - 7L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Herös
Medusa
20
14 / 4 / 9
14,588
768
33,800
20,186
12,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cabrakan
19
2 / 3 / 14
12,589
663
5,468
16,367
24,212
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
Mahikyr
Cernunnos
17
2 / 4 / 12
11,482
604
9,283
15,752
8,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Anubis
20
7 / 5 / 13
13,843
729
27,154
23,674
17,511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
1 / 4 / 18
12,136
639
16,158
25,320
20,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 9
12,103
637
16,188
19,324
8,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
Jakoda
The Morrigan
15
3 / 7 / 4
10,883
573
9,239
9,849
3,158
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
18
1 / 5 / 13
11,528
607
13,892
21,321
20,946
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Sycrome
Cthulhu
20
7 / 3 / 12
14,367
756
36,294
24,646
28,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
ivanlunao
Sylvanus
20
5 / 5 / 10
12,387
652
13,749
32,269
33,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
68
26
Kills
20
20
Deaths
26
66
Assists
48
Player
Kills
Deaths
Assists
KDA
L
4
6
9
1.42
W
Medusa
Herös
Medusa
14
4
9
4.63
L
The Morrigan
Jakoda
The Morrigan
3
7
4
0.71
W
Cabrakan
2
3
14
3
W
Cernunnos
Mahikyr
Cernunnos
2
4
12
2
W
Anubis
7
5
13
2.7
L
Hun Batz
1
5
13
1.5
L
Cthulhu
Sycrome
Cthulhu
7
3
12
4.33
W
1
4
18
2.5
L
Sylvanus
ivanlunao
Sylvanus
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,863
Damage
89,362
101,299
Taken
107,409
83,373
Mitigated
94,241
50,831
Healing
39,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,188
13,247
1,402
2,684
19,324
8,299
4,295
8,791
10,533
0
36,393
W
Medusa
Herös
Medusa
33,800
12,749
2,208
3,529
20,186
12,858
3,930
10,369
9,642
0
71,835
L
The Morrigan
Jakoda
The Morrigan
9,239
2,303
694
646
9,849
3,158
836
4,995
4,812
14,044
0
W
Cabrakan
5,468
146
0
0
16,367
24,212
0
9,202
6,973
7,957
0
W
Cernunnos
Mahikyr
Cernunnos
9,283
3,822
168
1,209
15,752
8,477
770
8,978
6,674
0
20,391
W
Anubis
27,154
713
2,408
5,891
23,674
17,511
932
12,921
10,603
63,701
0
L
Hun Batz
13,892
2,548
4,041
3,348
21,321
20,946
724
11,588
9,733
1,106
27,975
L
Cthulhu
Sycrome
Cthulhu
36,294
708
5,979
3,325
24,646
28,318
96
10,110
14,536
75,402
0
W
16,158
1,433
21,006
14,412
25,320
20,315
380
17,554
7,642
35,342
0
L
Sylvanus
ivanlunao
Sylvanus
13,749
1,485
8,840
8,354
32,269
33,520
215
13,254
19,015
22,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,638
Gold Earned
61,268
216
Minions Killed
182
0
Camps Cleared
0
1,509,134
Distance Traveled
1,537,439
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,103
637
45
2
0
278,991
0
W
Medusa
14,588
768
69
4
0
347,757
2
L
The Morrigan
10,883
573
12
1
0
274,186
3
W
Cabrakan
12,589
663
7
0
0
187,262
0
W
Cernunnos
11,482
604
29
2
0
323,420
2
W
Anubis
13,843
729
67
4
0
300,423
0
L
Hun Batz
11,528
607
31
2
0
322,519
0
L
Cthulhu
14,367
756
77
4
0
375,088
1
W
Hel
12,136
639
44
2
0
350,272
1
L
Sylvanus
12,387
652
17
1
0
286,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role