Player Matchup

Neith
Neith
AnotherJuan2
Neith
Level 29
God Stats
2W - 1L
1,477 SR
Queue Stats
32W - 10L
1,835 Elo+
Party 2
Discordia
Discordia
BOUDYSTOMP
Discordia
Level 48
God Stats
21W - 7L
1,790 SR
Queue Stats
27W - 10L
1,772 Elo+
Party 2
Erlang Shen
Erlang Shen
Elder
Erlang Shen
Level 126
God Stats
5W - 3L
1,451 SR
Queue Stats
101W - 50L
1,742 Elo+
Party 2
Sylvanus
Sylvanus
Jaggi
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
SŁVR
King Arthur
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 2
Team Averages
Level 85
1,544 SR
1,670 Elo+

VS

Team Averages
Level 88
1,451 SR
1,474 Elo+
Sun Wukong
Sun Wukong
Darmisu
Sun Wukong
Level 43
God Stats
0W - 2L
1,759 SR
Queue Stats
8W - 4L
1,302 Elo+
Party 3
Scylla
Scylla
Frgotenpower
Scylla
Level 149
God Stats
6W - 8L
1,319 SR
Queue Stats
117W - 95L
1,627 Elo+
Party 3
Cupid
Cupid
LiVEWiiRE
Cupid
Level 67
God Stats
0W - 4L
1,166 SR
Queue Stats
82W - 89L
1,408 Elo+
Party 1
Ymir
Ymir
OneBluVoltage
Ymir
Level 28
God Stats
8W - 9L
1,500 SR
Queue Stats
53W - 44L
1,519 Elo+
Party 1
Fenrir
Fenrir
Saaraus
Fenrir
Level 154
God Stats
4W - 5L
1,512 SR
Queue Stats
143W - 136L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 4
5,883
588
5,811
4,721
1,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Discordia
BOUDYSTOMP
Discordia
9
1 / 1 / 7
5,438
544
2,906
3,000
820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Elder
Erlang Shen
11
3 / 1 / 6
6,183
618
4,206
6,630
2,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
Jaggi
Sylvanus
9
4 / 1 / 5
5,838
584
3,543
8,389
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

King Arthur
SŁVR
King Arthur
11
4 / 0 / 0
6,215
622
6,171
6,081
2,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Darmisu
Sun Wukong
7
0 / 2 / 0
4,607
461
2,712
6,377
3,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
8
1 / 4 / 1
5,058
506
3,059
4,840
1,356
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
LiVEWiiRE
Cupid
7
0 / 2 / 3
4,236
424
3,161
4,650
1,191
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 4 / 2
4,705
471
994
7,583
2,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Saaraus
Fenrir
8
2 / 4 / 1
5,060
506
5,438
7,491
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
16
Kills
4
4
Deaths
16
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
Discordia
BOUDYSTOMP
Discordia
1
1
7
4.5
L
Sun Wukong
Darmisu
Sun Wukong
0
2
0
0
W
Erlang Shen
Elder
Erlang Shen
3
1
6
6
L
Scylla
1
4
1
0.38
W
Sylvanus
Jaggi
Sylvanus
4
1
5
6.5
L
Cupid
LiVEWiiRE
Cupid
0
2
3
0.75
L
1
4
2
0.5
L
Fenrir
Saaraus
Fenrir
2
4
1
0.63
W
King Arthur
SŁVR
King Arthur
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,637
Damage
15,364
28,821
Taken
30,941
11,687
Mitigated
11,606
9,969
Healing
8,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,811
2,644
0
1,815
4,721
1,354
235
395
4,326
0
27,604
W
Discordia
BOUDYSTOMP
Discordia
2,906
295
0
900
3,000
820
0
1,417
1,583
21,609
0
L
Sun Wukong
Darmisu
Sun Wukong
2,712
517
0
2,435
6,377
3,541
0
0
6,377
0
19,994
W
Erlang Shen
Elder
Erlang Shen
4,206
2,233
0
1,508
6,630
2,862
21
964
5,666
0
35,208
L
Scylla
3,059
368
0
532
4,840
1,356
555
1,403
3,205
20,392
0
W
Sylvanus
Jaggi
Sylvanus
3,543
1,442
760
2,738
8,389
4,434
53
1,099
7,290
13,939
0
L
Cupid
LiVEWiiRE
Cupid
3,161
1,667
179
1,370
4,650
1,191
0
922
3,684
0
13,845
L
994
71
55
1,672
7,583
2,951
0
2,530
4,967
10,028
0
L
Fenrir
Saaraus
Fenrir
5,438
1,646
0
2,383
7,491
2,567
0
1,172
6,259
0
24,537
W
King Arthur
SŁVR
King Arthur
6,171
1,223
0
2,248
6,081
2,217
462
178
5,660
0
32,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,557
Gold Earned
23,666
244
Minions Killed
165
0
Camps Cleared
0
931,176
Distance Traveled
848,063
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,883
588
51
5
0
155,568
0
W
Discordia
5,438
544
39
4
0
196,712
0
L
Sun Wukong
4,607
461
45
5
0
144,100
1
W
Erlang Shen
6,183
618
74
7
0
209,006
2
L
Scylla
5,058
506
34
3
0
179,069
3
W
Sylvanus
5,838
584
18
2
0
173,002
6
L
Cupid
4,236
424
23
2
0
165,295
0
L
Ymir
4,705
471
17
2
0
195,449
3
L
Fenrir
5,060
506
46
5
0
164,150
3
W
King Arthur
6,215
622
62
6
0
196,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role