Player Matchup

Anubis
Anubis
Emi FTG
Anubis
Level 66
God Stats
3W - 2L
1,692 SR
Queue Stats
138W - 150L
1,415 Elo+
Party 4
Izanami
Izanami
LuisGS27
Izanami
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 43L
1,372 Elo+
Party 4
Bellona
Bellona
Sertify
Bellona
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,343 Elo+
Party 3
Nemesis
Nemesis
anberten
Nemesis
Level 47
God Stats
5W - 3L
1,637 SR
Queue Stats
136W - 179L
1,434 Elo+
Solo
Ganesha
Ganesha
rise of luminaa
Ganesha
Level 28
God Stats
1W - 8L
1,537 SR
Queue Stats
15W - 29L
1,468 Elo+
Party 3
Team Averages
Level 43
1,573 SR
1,406 Elo+

VS

Team Averages
Level 63
1,572 SR
1,427 Elo+
Zeus
Zeus
Atomicpanda0608
Zeus
Level 86
God Stats
3W - 0L
1,731 SR
Queue Stats
258W - 250L
1,433 Elo+
Party 2
Sobek
Sobek
Buck Wazowski
Sobek
Level 68
God Stats
24W - 11L
1,622 SR
Queue Stats
89W - 123L
1,295 Elo+
Party 1
Arachne
Arachne
ChuckeeCheese
Arachne
Level 104
God Stats
95W - 62L
1,695 SR
Queue Stats
163W - 129L
1,630 Elo+
Solo
Cu Chulainn
Cu Chulainn
REDJESTER01
Cu Chulainn
Level 32
God Stats
4W - 13L
1,311 SR
Queue Stats
66W - 94L
1,276 Elo+
Party 1
Neith
Neith
pinguaska
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Emi FTG
Anubis
17
4 / 5 / 1
10,321
516
12,052
14,671
7,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
LuisGS27
Izanami
11
0 / 7 / 0
6,972
349
3,907
10,837
6,179
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Sertify
Bellona
14
2 / 2 / 0
8,517
426
5,545
12,355
8,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
anberten
Nemesis
13
0 / 8 / 0
7,828
391
5,075
16,476
5,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 5 / 1
6,740
337
3,416
11,756
8,806
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 5
11,210
561
10,329
8,414
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 1 / 12
10,008
500
11,061
15,370
15,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
20
12 / 1 / 3
12,335
617
14,333
17,360
6,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
REDJESTER01
Cu Chulainn
16
7 / 2 / 7
10,368
518
13,273
12,182
7,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
pinguaska
Neith
9
0 / 0 / 0
6,636
332
0
3,090
885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
6
Kills
27
27
Deaths
6
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
W
2
1
12
8
W
Arachne
12
1
3
13.5
L
Anubis
Emi FTG
Anubis
4
5
1
0.9
L
Izanami
LuisGS27
Izanami
0
7
0
0
W
Cu Chulainn
REDJESTER01
Cu Chulainn
7
2
7
5.25
L
Bellona
Sertify
Bellona
2
2
0
1
L
Nemesis
anberten
Nemesis
0
8
0
0
W
Neith
pinguaska
Neith
0
0
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,995
Damage
48,996
66,095
Taken
56,416
36,596
Mitigated
32,937
12,620
Healing
21,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,329
844
0
3,318
8,414
2,654
1,559
2,383
5,981
69,993
0
W
11,061
511
439
5,969
15,370
15,407
301
4,565
10,655
45,360
0
W
Arachne
14,333
11,492
0
6,185
17,360
6,797
703
4,436
12,874
0
111,344
L
Anubis
Emi FTG
Anubis
12,052
417
0
5,235
14,671
7,216
893
5,092
9,579
76,844
0
L
Izanami
LuisGS27
Izanami
3,907
2,170
0
0
10,837
6,179
78
3,506
7,331
0
32,389
W
Cu Chulainn
REDJESTER01
Cu Chulainn
13,273
4,228
972
3,514
12,182
7,194
1,251
3,836
8,214
0
53,462
L
Bellona
Sertify
Bellona
5,545
2,560
0
3,204
12,355
8,813
314
3,444
8,911
0
41,494
L
Nemesis
anberten
Nemesis
5,075
1,295
0
3,981
16,476
5,582
1,044
3,818
12,658
0
48,776
W
Neith
pinguaska
Neith
0
0
0
732
3,090
885
0
248
2,842
0
13,323
L
3,416
406
0
200
11,756
8,806
0
5,530
6,226
16,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,378
Gold Earned
50,557
375
Minions Killed
480
0
Camps Cleared
0
1,510,248
Distance Traveled
1,675,603
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,210
561
141
7
0
352,230
2
W
Sobek
10,008
500
71
4
0
393,452
1
W
Arachne
12,335
617
167
8
0
451,092
0
L
Anubis
10,321
516
139
7
0
324,329
3
L
Izanami
6,972
349
63
3
0
193,809
0
W
Cu Chulainn
10,368
518
86
4
0
366,135
3
L
Bellona
8,517
426
72
4
0
353,634
0
L
Nemesis
7,828
391
95
5
0
336,783
0
W
Neith
6,636
332
15
1
0
112,694
1
L
Ganesha
6,740
337
6
0
0
301,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role