Player Matchup

Ra
Ra
Frsted_Flakes
Ra
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Kali
Kali
cam456
Kali
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,423 Elo+
Solo
Hera
Hera
demon_2018
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 34L
1,450 Elo+
Solo
Danzaburou
Danzaburou
killerT_757
Danzaburou
Level 26
God Stats
53W - 59L
1,469 SR
Queue Stats
84W - 102L
1,399 Elo+
Solo
Pele
Pele
mikerage
Pele
Level 26
God Stats
5W - 4L
1,475 SR
Queue Stats
105W - 128L
1,347 Elo+
Solo
Team Averages
Level 20
1,489 SR
1,424 Elo+

VS

Team Averages
Level 10
1,464 SR
1,366 Elo+
Sun Wukong
Sun Wukong
Ju1c3Th3K1d
Sun Wukong
Level 12
God Stats
5W - 5L
1,602 SR
Queue Stats
46W - 43L
1,395 Elo+
Solo
Ymir
Ymir
Lilhuk16
Ymir
Level 1
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Hades
Hades
TwiZZkiLL
Hades
Level 29
God Stats
1W - 3L
1,490 SR
Queue Stats
207W - 247L
1,385 Elo+
Party 1
Fenrir
Fenrir
perkyman
Fenrir
Level 5
God Stats
0W - 2L
1,230 SR
Queue Stats
0W - 6L
1,089 Elo+
Solo
Serqet
Serqet
vandemere
Serqet
Level 5
God Stats
15W - 17L
1,500 SR
Queue Stats
47W - 50L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 12 / 21
14,489
1,115
16,411
18,764
7,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
cam456
Kali
20
3 / 8 / 26
13,341
1,026
6,345
21,830
9,522
20
13 / 7 / 24
16,157
1,243
26,269
13,702
5,571
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
killerT_757
Danzaburou
20
21 / 6 / 22
18,732
1,441
45,290
24,443
10,226
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
20
6 / 8 / 21
13,808
1,062
15,208
18,495
7,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

50

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ju1c3Th3K1d
Sun Wukong
20
17 / 4 / 9
17,826
1,371
31,562
23,151
18,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
19
1 / 13 / 14
12,836
987
10,378
25,735
19,426
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
TwiZZkiLL
Hades
20
7 / 10 / 18
15,440
1,188
18,126
23,686
17,172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
perkyman
Fenrir
20
5 / 15 / 13
13,803
1,062
11,302
32,948
23,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Serqet
vandemere
Serqet
20
11 / 9 / 11
14,937
1,149
20,006
19,821
12,623
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
106
50
Kills
41
41
Deaths
51
114
Assists
65
Player
Kills
Deaths
Assists
KDA
W
7
12
21
1.46
L
Sun Wukong
Ju1c3Th3K1d
Sun Wukong
17
4
9
5.38
L
Ymir
1
13
14
0.62
L
Hades
TwiZZkiLL
Hades
7
10
18
1.6
W
Kali
cam456
Kali
3
8
26
2
W
13
7
24
3.57
W
Danzaburou
killerT_757
Danzaburou
21
6
22
5.33
W
Pele
6
8
21
2.06
L
Fenrir
perkyman
Fenrir
5
15
13
0.77
L
Serqet
vandemere
Serqet
11
9
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,523
Damage
91,374
97,234
Taken
125,341
40,637
Mitigated
90,618
12,730
Healing
12,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,411
3,048
117
931
18,764
7,878
0
7,507
11,175
33,925
0
L
Sun Wukong
Ju1c3Th3K1d
Sun Wukong
31,562
8,468
0
5,637
23,151
18,214
0
8,701
14,450
0
62,675
L
Ymir
10,378
3,063
0
156
25,735
19,426
0
6,634
19,101
22,780
0
L
Hades
TwiZZkiLL
Hades
18,126
3,253
1,001
3,855
23,686
17,172
0
9,562
14,124
43,840
0
W
Kali
cam456
Kali
6,345
3,094
0
2,609
21,830
9,522
0
6,319
14,374
0
9,470
W
26,269
7,931
171
728
13,702
5,571
0
3,825
9,420
46,255
0
W
Danzaburou
killerT_757
Danzaburou
45,290
38,199
0
6,501
24,443
10,226
0
7,325
16,037
0
80,229
W
Pele
15,208
6,824
0
1,673
18,495
7,440
0
3,528
14,311
0
30,738
L
Fenrir
perkyman
Fenrir
11,302
2,430
0
1,401
32,948
23,183
0
9,623
22,021
0
31,079
L
Serqet
vandemere
Serqet
20,006
6,768
0
0
19,821
12,623
0
8,160
11,661
0
31,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,527
Gold Earned
74,842
178
Minions Killed
189
0
Camps Cleared
7
1,074,705
Distance Traveled
1,175,868
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,489
1,115
41
3
0
191,288
0
L
Sun Wukong
17,826
1,371
71
5
0
263,051
0
L
Ymir
12,836
987
17
1
3
214,236
1
L
Hades
15,440
1,188
42
3
4
232,898
1
W
Kali
13,341
1,026
0
0
0
216,076
1
W
Hera
16,157
1,243
58
4
0
207,698
2
W
Danzaburou
18,732
1,441
53
4
0
227,797
1
W
Pele
13,808
1,062
26
2
0
231,846
0
L
Fenrir
13,803
1,062
39
3
0
248,539
0
L
Serqet
14,937
1,149
20
2
0
217,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role