Player Matchup

Cthulhu
Cthulhu
Leoobrito
Cthulhu
Level 72
God Stats
11W - 9L
1,543 SR
Queue Stats
31W - 41L
1,456 Elo+
Party 2
Bastet
Bastet
LordFeárles21
Bastet
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 61L
1,408 Elo+
Solo
Zeus
Zeus
sarabada
Zeus
Level 107
God Stats
4W - 1L
1,833 SR
Queue Stats
68W - 81L
1,599 Elo+
Party 2
Team Averages
Level 89
1,625 SR
1,487 Elo+

VS

Team Averages
Level 41
1,562 SR
1,376 Elo+
Yemoja
Yemoja
Azuporã
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,319 Elo+
Party 1
Set
Set
LPanice
Set
Level 16
God Stats
2W - 2L
1,685 SR
Queue Stats
9W - 14L
1,308 Elo+
Party 1
Discordia
Discordia
Orejita16
Discordia
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Leoobrito
Cthulhu
12
5 / 1 / 14
9,575
737
6,856
9,412
8,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 4 / 12
8,792
676
6,438
9,521
3,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
15
13 / 1 / 8
10,958
843
12,661
6,857
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Azuporã
Yemoja
11
0 / 8 / 4
7,332
564
4,049
12,807
6,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Set
11
2 / 8 / 2
8,131
625
4,072
10,635
4,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Orejita16
Discordia
10
2 / 5 / 3
7,823
602
8,847
6,452
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
21
Kills
4
6
Deaths
21
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Azuporã
Yemoja
0
8
4
0.25
L
Set
2
8
2
0.38
W
Cthulhu
Leoobrito
Cthulhu
5
1
14
12
W
3
4
12
2.25
L
Discordia
Orejita16
Discordia
2
5
3
0.7
W
Zeus
13
1
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,955
Damage
16,968
25,790
Taken
29,894
14,909
Mitigated
12,866
4,132
Healing
1,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Azuporã
Yemoja
4,049
639
399
342
12,807
6,505
60
8,093
4,406
18,249
0
L
Set
4,072
2,031
0
613
10,635
4,112
0
5,631
4,728
0
24,533
W
Cthulhu
Leoobrito
Cthulhu
6,856
181
84
480
9,412
8,729
281
5,190
4,222
17,696
0
W
6,438
3,213
429
1,012
9,521
3,540
218
3,535
5,986
0
23,187
L
Discordia
Orejita16
Discordia
8,847
508
0
449
6,452
2,249
0
4,987
1,219
34,170
0
W
Zeus
12,661
1,066
148
1,979
6,857
2,640
283
4,243
2,614
47,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,325
Gold Earned
23,286
132
Minions Killed
121
0
Camps Cleared
0
715,482
Distance Traveled
551,550
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,332
564
35
3
0
200,031
3
L
Set
8,131
625
40
3
0
200,170
3
W
Cthulhu
9,575
737
14
1
0
233,754
1
W
Bastet
8,792
676
41
3
0
246,485
1
L
Discordia
7,823
602
46
4
0
151,349
3
W
Zeus
10,958
843
77
6
0
235,243
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role