Player Matchup

Skadi
Skadi
Here-To-MurDa-_-
Skadi
Level 104
God Stats
0W - 1L
1,747 SR
Queue Stats
1W - 6L
1,293 Elo+
Party 2
Freya
Freya
JBrantley072896
Freya
Level 60
God Stats
2W - 1L
1,322 SR
Queue Stats
15W - 26L
1,444 Elo+
Party 2
Nemesis
Nemesis
Rizing Abyss
Nemesis
Level 88
God Stats
10W - 5L
1,621 SR
Queue Stats
93W - 73L
1,504 Elo+
Solo
Tiamat
Tiamat
UR HERO NENE
Tiamat
Level 123
God Stats
8W - 6L
1,552 SR
Queue Stats
134W - 143L
1,450 Elo+
Solo
Hercules
Hercules
WILLy-WONka1996
Hercules
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 46L
1,268 Elo+
Party 2
Team Averages
Level 89
1,549 SR
1,392 Elo+

VS

Team Averages
Level 98
1,429 SR
1,408 Elo+
Arachne
Arachne
 
Arachne
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Backstage_Bard
Heimdallr
Level 82
God Stats
12W - 14L
1,334 SR
Queue Stats
129W - 153L
1,445 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CadaveRiaN69
Cu Chulainn
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 18L
1,281 Elo+
Solo
Sol
Sol
Dwreckless421
Sol
Level 127
God Stats
184W - 138L
1,570 SR
Queue Stats
525W - 555L
1,404 Elo+
Solo
Aphrodite
Aphrodite
RageFailRepeat
Aphrodite
Level 66
God Stats
4W - 13L
1,241 SR
Queue Stats
121W - 155L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 2
8,890
494
9,496
14,781
5,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 9 / 3
9,238
513
12,484
19,276
5,306
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Rizing Abyss
Nemesis
13
2 / 7 / 5
8,718
484
10,607
15,020
6,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
14
1 / 4 / 1
8,349
464
7,746
14,670
7,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
15
4 / 8 / 3
9,190
511
6,787
21,475
17,430
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
16 / 0 / 3
12,215
679
12,212
14,652
7,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Backstage_Bard
Heimdallr
17
11 / 3 / 5
11,214
623
20,208
15,455
7,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
CadaveRiaN69
Cu Chulainn
18
4 / 4 / 5
11,893
661
8,806
15,624
15,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
4 / 2 / 4
11,420
634
12,239
15,998
5,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
RageFailRepeat
Aphrodite
15
4 / 4 / 9
9,764
542
7,501
16,482
7,168
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
13
Kills
39
39
Deaths
13
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
16
0
3
17.5
W
Heimdallr
Backstage_Bard
Heimdallr
11
3
5
4.5
W
Cu Chulainn
CadaveRiaN69
Cu Chulainn
4
4
5
1.63
W
4
2
4
3
L
2
11
2
0.27
L
4
9
3
0.61
W
Aphrodite
RageFailRepeat
Aphrodite
4
4
9
2.13
L
Nemesis
Rizing Abyss
Nemesis
2
7
5
0.64
L
Tiamat
1
4
1
0.38
L
Hercules
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,120
Damage
60,966
85,222
Taken
78,211
42,826
Mitigated
43,455
20,117
Healing
40,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
12,212
9,442
0
5,455
14,652
7,226
0
1,891
12,761
0
83,390
W
Heimdallr
Backstage_Bard
Heimdallr
20,208
11,851
258
3,847
15,455
7,836
2,120
6,152
9,303
0
63,369
W
Cu Chulainn
CadaveRiaN69
Cu Chulainn
8,806
1,315
0
3,950
15,624
15,794
1,300
269
15,355
2,937
64,320
W
12,239
3,266
0
11,136
15,998
5,431
3,658
7,423
8,575
72,123
0
L
9,496
4,241
0
1,091
14,781
5,164
1,324
3,649
10,980
0
49,163
L
12,484
4,178
318
6,706
19,276
5,306
1,285
3,093
16,180
43,682
0
W
Aphrodite
RageFailRepeat
Aphrodite
7,501
1,281
6,290
9,525
16,482
7,168
1,350
4,495
11,987
36,570
0
L
Nemesis
Rizing Abyss
Nemesis
10,607
5,908
0
1,893
15,020
6,989
0
3,315
11,678
0
41,673
L
Tiamat
7,746
1,428
0
3,891
14,670
7,937
0
7,516
7,127
51,723
0
L
Hercules
6,787
2,384
729
5,489
21,475
17,430
145
2,167
19,305
0
35,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,385
Gold Earned
56,506
376
Minions Killed
525
0
Camps Cleared
0
1,724,924
Distance Traveled
1,707,665
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,215
679
99
6
0
404,144
3
W
Heimdallr
11,214
623
85
5
0
326,744
0
W
Cu Chulainn
11,893
661
146
8
0
309,823
2
W
Sol
11,420
634
135
8
0
305,197
0
L
Skadi
8,890
494
88
5
0
285,805
0
L
Freya
9,238
513
64
4
0
333,370
1
W
Aphrodite
9,764
542
60
3
0
361,757
2
L
Nemesis
8,718
484
80
4
0
412,765
3
L
Tiamat
8,349
464
87
5
0
323,447
6
L
Hercules
9,190
511
57
3
0
369,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role