Player Matchup

Nike
Nike
ItsALunatic
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,345 Elo+
Party 1
Hercules
Hercules
NMR C Moon
Hercules
Level 24
God Stats
6W - 8L
1,504 SR
Queue Stats
274W - 223L
1,397 Elo+
Solo
Hel
Hel
Shader_Goliath
Hel
Level 18
God Stats
3W - 9L
1,209 SR
Queue Stats
99W - 122L
1,286 Elo+
Party 1
Freya
Freya
Tom2gamer2
Freya
Level 26
God Stats
6W - 7L
1,346 SR
Queue Stats
71W - 93L
1,298 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xEXACUTIONER-11x
Ah Muzen Cab
Level 28
God Stats
12W - 11L
1,401 SR
Queue Stats
153W - 190L
1,314 Elo+
Party 1
Team Averages
Level 25
1,392 SR
1,328 Elo+

VS

Team Averages
Level 18
1,569 SR
1,402 Elo+
Nox
Nox
ABM GhooXz
Nox
Level 23
God Stats
16W - 23L
1,395 SR
Queue Stats
30W - 48L
1,316 Elo+
Party 3
Baron Samedi
Baron Samedi
OnslaughtNemesis
Baron Samedi
Level 19
God Stats
13W - 18L
1,572 SR
Queue Stats
86W - 94L
1,466 Elo+
Party 2
Tyr
Tyr
SplattGangYayo
Tyr
Level 18
God Stats
6W - 5L
1,653 SR
Queue Stats
47W - 56L
1,404 Elo+
Party 2
Ymir
Ymir
rwrjayo
Ymir
Level 5
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
yFuzzyBoy
Da Ji
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 51L
1,322 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 3 / 26
12,859
495
18,606
19,403
11,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hercules
NMR C Moon
Hercules
18
20 / 3 / 15
13,431
517
23,352
24,849
21,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
10 / 8 / 29
12,832
494
20,895
20,288
7,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Freya
17
10 / 7 / 25
12,132
467
19,811
21,270
7,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
xEXACUTIONER-11x
Ah Muzen Cab
20
16 / 1 / 20
13,641
525
22,340
24,268
10,644
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 12 / 7
11,914
458
18,544
23,691
9,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
OnslaughtNemesis
Baron Samedi
15
3 / 13 / 8
11,312
435
14,842
19,896
7,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 12 / 3
10,397
400
7,459
23,858
16,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
rwrjayo
Ymir
13
1 / 13 / 9
10,138
390
7,911
28,946
29,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
yFuzzyBoy
Da Ji
12
3 / 21 / 5
9,158
352
14,115
25,781
8,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
51
70
Kills
19
22
Deaths
71
115
Assists
32
Player
Kills
Deaths
Assists
KDA
L
9
12
7
1.04
W
14
3
26
9
W
Hercules
NMR C Moon
Hercules
20
3
15
9.17
L
Baron Samedi
OnslaughtNemesis
Baron Samedi
3
13
8
0.54
W
10
8
29
3.06
L
3
12
3
0.38
W
Freya
10
7
25
3.21
L
Ymir
rwrjayo
Ymir
1
13
9
0.42
W
Ah Muzen Cab
xEXACUTIONER-11x
Ah Muzen Cab
16
1
20
26
L
Da Ji
yFuzzyBoy
Da Ji
3
21
5
0.26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,004
Damage
62,871
110,078
Taken
122,172
58,856
Mitigated
70,620
45,405
Healing
9,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,544
993
0
4,499
23,691
9,006
1,521
11,987
11,230
55,370
0
W
18,606
5,217
1,776
3,187
19,403
11,978
2,026
6,334
12,787
0
51,322
W
Hercules
NMR C Moon
Hercules
23,352
10,514
765
6,016
24,849
21,487
2,133
10,657
14,064
0
65,452
L
Baron Samedi
OnslaughtNemesis
Baron Samedi
14,842
3,066
1,055
712
19,896
7,956
1,492
5,444
14,232
52,761
0
W
20,895
592
5,245
7,366
20,288
7,355
1,061
9,925
10,189
57,412
0
L
7,459
2,753
0
1,238
23,858
16,060
27
5,313
18,433
0
26,047
W
Freya
19,811
8,248
555
7,947
21,270
7,392
1,217
9,915
11,219
44,750
0
L
Ymir
rwrjayo
Ymir
7,911
2,990
0
756
28,946
29,551
68
9,213
19,565
21,684
0
W
Ah Muzen Cab
xEXACUTIONER-11x
Ah Muzen Cab
22,340
12,316
0
12,548
24,268
10,644
134
8,314
15,782
0
127,020
L
Da Ji
yFuzzyBoy
Da Ji
14,115
5,218
0
1,577
25,781
8,047
836
7,511
18,006
0
36,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,895
Gold Earned
52,919
424
Minions Killed
255
0
Camps Cleared
0
2,250,198
Distance Traveled
2,033,735
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,914
458
67
3
0
426,112
1
W
Nike
12,859
495
56
2
0
467,073
2
W
Hercules
13,431
517
91
4
0
451,086
0
L
Baron Samedi
11,312
435
83
3
0
356,521
1
W
Hel
12,832
494
85
3
0
447,655
0
L
Tyr
10,397
400
42
2
0
473,140
0
W
Freya
12,132
467
48
2
0
378,294
0
L
Ymir
10,138
390
21
1
0
413,166
0
W
Ah Muzen Cab
13,641
525
144
6
0
506,090
0
L
Da Ji
9,158
352
42
2
0
364,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role