Player Matchup

Ratatoskr
Ratatoskr
Kratos33
Ratatoskr
Level 25
God Stats
0W - 3L
1,325 SR
Queue Stats
27W - 13L
1,674 Elo+
Party 1
Cthulhu
Cthulhu
Razleraz
Cthulhu
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 26L
1,678 Elo+
Party 1
Jing Wei
Jing Wei
SickFataLity
Jing Wei
Level 28
God Stats
21W - 10L
1,775 SR
Queue Stats
26W - 14L
1,670 Elo+
Party 1
Chronos
Chronos
officialmixer
Chronos
Level 160
God Stats
10W - 3L
1,649 SR
Queue Stats
187W - 64L
1,885 Elo+
Party 4
Aphrodite
Aphrodite
questionablehag
Aphrodite
Level 17
God Stats
5W - 3L
1,559 SR
Queue Stats
54W - 18L
1,813 Elo+
Party 4
Team Averages
Level 58
1,562 SR
1,744 Elo+

VS

Team Averages
Level 96
1,666 SR
1,683 Elo+
Olorun
Olorun
Biish
Olorun
Level 127
God Stats
9W - 4L
1,771 SR
Queue Stats
154W - 106L
1,625 Elo+
Party 3
Bellona
Bellona
Diabahl
Bellona
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
240W - 191L
1,663 Elo+
Party 3
Arachne
Arachne
IMerciless
Arachne
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 73L
1,649 Elo+
Party 3
Cupid
Cupid
Zoxame
Cupid
Level 158
God Stats
17W - 9L
1,851 SR
Queue Stats
1,562W - 751L
1,735 Elo+
Party 2
Ymir
Ymir
vCalculated
Ymir
Level 45
God Stats
12W - 4L
1,708 SR
Queue Stats
297W - 186L
1,741 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Kratos33
Ratatoskr
16
8 / 7 / 6
11,420
476
14,369
17,905
11,620
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Razleraz
Cthulhu
15
3 / 5 / 12
10,851
452
17,654
21,082
20,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
SickFataLity
Jing Wei
18
1 / 9 / 7
11,663
486
9,589
23,743
11,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
20
5 / 1 / 3
13,218
551
15,110
32,192
15,362
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
questionablehag
Aphrodite
18
2 / 6 / 8
11,391
475
13,584
20,183
9,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Biish
Olorun
20
2 / 4 / 10
13,318
555
13,045
16,322
6,923
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Diabahl
Bellona
20
2 / 1 / 5
13,551
565
9,888
15,309
18,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
IMerciless
Arachne
19
5 / 4 / 7
12,906
538
9,071
24,895
11,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cupid
Zoxame
Cupid
20
17 / 4 / 6
16,357
682
33,965
24,190
14,253
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 6 / 19
12,707
529
12,911
26,438
31,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
75
19
Kills
28
28
Deaths
19
36
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Olorun
Biish
Olorun
2
4
10
1.75
W
Bellona
Diabahl
Bellona
2
1
5
4.5
W
Arachne
IMerciless
Arachne
5
4
7
2.13
L
Ratatoskr
Kratos33
Ratatoskr
8
7
6
1.57
L
Cthulhu
Razleraz
Cthulhu
3
5
12
1.8
L
Jing Wei
SickFataLity
Jing Wei
1
9
7
0.5
W
Cupid
Zoxame
Cupid
17
4
6
5
L
Chronos
5
1
3
6.5
L
Aphrodite
questionablehag
Aphrodite
2
6
8
1
W
2
6
19
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,306
Damage
78,880
115,105
Taken
107,154
67,623
Mitigated
82,396
40,541
Healing
51,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Biish
Olorun
13,045
7,516
803
8,487
16,322
6,923
1,859
6,747
9,450
99,329
0
W
Bellona
Diabahl
Bellona
9,888
2,318
0
7,163
15,309
18,147
1,492
7,742
7,523
0
85,666
W
Arachne
IMerciless
Arachne
9,071
6,434
0
13,261
24,895
11,989
89
11,313
13,411
0
91,982
L
Ratatoskr
Kratos33
Ratatoskr
14,369
5,085
0
1,538
17,905
11,620
0
7,044
10,861
0
48,225
L
Cthulhu
Razleraz
Cthulhu
17,654
826
464
1,829
21,082
20,218
238
4,100
16,982
48,046
0
L
Jing Wei
SickFataLity
Jing Wei
9,589
6,343
0
6,671
23,743
11,343
1,760
7,027
16,716
0
86,726
W
Cupid
Zoxame
Cupid
33,965
20,899
1,815
14,356
24,190
14,253
7,552
9,312
14,728
0
127,280
L
Chronos
15,110
5,627
447
14,237
32,192
15,362
4,922
4,169
28,023
107,100
0
L
Aphrodite
questionablehag
Aphrodite
13,584
1,054
5,639
9,716
20,183
9,080
0
3,616
16,567
93,236
0
W
12,911
2,921
0
5,641
26,438
31,084
505
12,641
13,609
41,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,543
Gold Earned
68,839
623
Minions Killed
632
0
Camps Cleared
0
2,176,613
Distance Traveled
2,312,914
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,318
555
161
7
0
437,079
1
W
Bellona
13,551
565
165
7
0
486,440
1
W
Arachne
12,906
538
109
5
0
510,451
1
L
Ratatoskr
11,420
476
77
3
0
443,499
2
L
Cthulhu
10,851
452
53
2
0
472,283
1
L
Jing Wei
11,663
486
153
6
0
387,805
5
W
Cupid
16,357
682
157
7
0
428,645
4
L
Chronos
13,218
551
190
8
0
466,280
12
L
Aphrodite
11,391
475
150
6
0
406,746
6
W
Ymir
12,707
529
40
2
0
450,299
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role