Player Matchup

Arachne
Arachne
Dévyn
Arachne
Level 149
God Stats
1W - 1L
1,707 SR
Queue Stats
22W - 22L
1,536 Elo+
Party 2
Athena
Athena
Kigume
Athena
Level 29
God Stats
4W - 3L
1,503 SR
Queue Stats
41W - 41L
1,629 Elo+
Party 1
Cupid
Cupid
Seb99
Cupid
Level 68
God Stats
17W - 17L
1,661 SR
Queue Stats
165W - 192L
1,509 Elo+
Party 1
Guan Yu
Guan Yu
ariel98797
Guan Yu
Level 140
God Stats
0W - 9L
1,459 SR
Queue Stats
141W - 166L
1,531 Elo+
Party 1
Janus
Janus
ƒunkуМonkey
Janus
Level 42
God Stats
0W - 4L
1,579 SR
Queue Stats
4W - 6L
1,616 Elo+
Party 2
Team Averages
Level 86
1,582 SR
1,564 Elo+

VS

Team Averages
Level 59
1,719 SR
1,742 Elo+
Hachiman
Hachiman
GRUBFOOT
Hachiman
Level 83
God Stats
4W - 0L
1,959 SR
Queue Stats
401W - 304L
1,747 Elo+
Party 3
Janus
Janus
KingAdaption
Janus
Level 65
God Stats
8W - 3L
1,532 SR
Queue Stats
90W - 34L
1,751 Elo+
Party 3
Osiris
Osiris
Turkeysha
Osiris
Level 89
God Stats
1W - 0L
1,599 SR
Queue Stats
58W - 21L
1,967 Elo+
Party 3
Awilix
Awilix
Xmas_papa
Awilix
Level 33
God Stats
21W - 19L
1,602 SR
Queue Stats
252W - 310L
1,415 Elo+
Solo
Geb
Geb
sixheartprince
Geb
Level 23
God Stats
4W - 2L
1,904 SR
Queue Stats
47W - 13L
1,830 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dévyn
Arachne
15
6 / 8 / 3
9,939
523
11,708
19,208
7,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
Kigume
Athena
15
5 / 4 / 6
9,759
514
8,650
17,221
13,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
Seb99
Cupid
14
2 / 8 / 8
8,854
466
9,114
14,764
5,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
ariel98797
Guan Yu
15
2 / 4 / 6
9,199
484
6,135
16,412
15,906
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 8 / 2
8,016
422
3,377
9,863
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GRUBFOOT
Hachiman
18
8 / 3 / 8
11,760
619
13,068
12,073
4,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
8 / 3 / 6
12,437
655
15,248
11,519
3,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
Turkeysha
Osiris
18
10 / 3 / 7
11,616
611
17,890
17,293
12,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Awilix
Xmas_papa
Awilix
15
4 / 5 / 7
9,924
522
6,748
12,095
3,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 3 / 11
10,223
538
5,887
11,124
10,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
71
16
Kills
32
32
Deaths
17
25
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Arachne
Dévyn
Arachne
6
8
3
0.94
W
Hachiman
GRUBFOOT
Hachiman
8
3
8
4
L
Athena
Kigume
Athena
5
4
6
2
W
8
3
6
3.67
L
Cupid
Seb99
Cupid
2
8
8
0.75
W
Osiris
Turkeysha
Osiris
10
3
7
4.5
W
Awilix
Xmas_papa
Awilix
4
5
7
1.5
L
Guan Yu
ariel98797
Guan Yu
2
4
6
1.25
W
2
3
11
2.5
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,984
Damage
58,841
77,468
Taken
64,104
44,478
Mitigated
35,682
19,515
Healing
17,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Dévyn
Arachne
11,708
7,327
0
8,048
19,208
7,158
0
5,010
13,985
0
52,298
W
Hachiman
GRUBFOOT
Hachiman
13,068
5,451
0
4,755
12,073
4,997
2,074
2,441
9,582
4,150
82,674
L
Athena
Kigume
Athena
8,650
2,238
0
1,525
17,221
13,060
64
4,403
12,664
28,025
0
W
15,248
2,086
0
1,972
11,519
3,824
594
1,718
9,617
100,830
0
L
Cupid
Seb99
Cupid
9,114
5,672
0
2,702
14,764
5,898
0
3,326
11,368
0
45,179
W
Osiris
Turkeysha
Osiris
17,890
8,798
158
6,852
17,293
12,533
171
3,190
14,041
0
87,025
W
Awilix
Xmas_papa
Awilix
6,748
2,171
0
2,205
12,095
3,808
121
3,004
9,043
0
46,231
L
Guan Yu
ariel98797
Guan Yu
6,135
1,212
1,599
5,251
16,412
15,906
0
3,452
12,840
0
39,955
W
5,887
881
0
1,463
11,124
10,520
202
2,791
8,229
31,556
0
L
3,377
258
0
390
9,863
2,456
0
4,534
5,149
47,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,767
Gold Earned
55,960
344
Minions Killed
588
0
Camps Cleared
0
1,806,591
Distance Traveled
1,886,402
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,939
523
74
4
0
376,039
3
W
Hachiman
11,760
619
126
7
0
347,046
4
L
Athena
9,759
514
38
2
0
379,731
2
W
Janus
12,437
655
195
10
0
406,274
5
L
Cupid
8,854
466
69
4
0
327,955
1
W
Osiris
11,616
611
143
8
0
374,316
0
W
Awilix
9,924
522
83
4
0
354,902
0
L
Guan Yu
9,199
484
65
3
0
360,690
5
W
Geb
10,223
538
41
2
0
403,864
1
L
Janus
8,016
422
98
5
0
362,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role