Player Matchup

Pele
Pele
BadReligion98
Pele
Level 29
God Stats
31W - 13L
1,665 SR
Queue Stats
276W - 282L
1,522 Elo+
Party 2
Artio
Artio
Mizujin
Artio
Level 28
God Stats
8W - 4L
1,268 SR
Queue Stats
227W - 205L
1,479 Elo+
Solo
Anubis
Anubis
Nasradin
Anubis
Level 25
God Stats
30W - 21L
1,705 SR
Queue Stats
146W - 114L
1,519 Elo+
Solo
Neith
Neith
TotalTaurus
Neith
Level 17
God Stats
1W - 0L
1,507 SR
Queue Stats
2W - 3L
1,402 Elo+
Solo
Chaac
Chaac
emosupersensible
Chaac
Level 25
God Stats
20W - 17L
1,425 SR
Queue Stats
308W - 342L
1,461 Elo+
Party 2
Team Averages
Level 25
1,514 SR
1,476 Elo+

VS

Team Averages
Level 23
1,616 SR
1,595 Elo+
Chernobog
Chernobog
Ace172nd
Chernobog
Level 20
God Stats
23W - 23L
1,481 SR
Queue Stats
73W - 82L
1,495 Elo+
Solo
Chang'e
Chang'e
BlueCheeseBalls
Chang'e
Level 84
God Stats
3W - 4L
1,500 SR
Queue Stats
266W - 222L
1,478 Elo+
Party 1
Bellona
Bellona
BombTheUSGov
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,668 Elo+
Party 1
Ares
Ares
Shoelaceman17
Ares
Level 3
God Stats
2W - 1L
1,787 SR
Queue Stats
25W - 18L
1,668 Elo+
Party 1
Serqet
Serqet
pierj
Serqet
Level 3
God Stats
12W - 6L
1,812 SR
Queue Stats
37W - 31L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 1
7,218
656
3,046
7,124
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artio
Mizujin
Artio
8
1 / 0 / 1
4,879
444
2,070
6,451
3,713
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
Nasradin
Anubis
11
6 / 2 / 4
7,130
648
6,000
5,186
2,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 1 / 3
4,972
452
2,675
3,352
869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 0 / 1
6,002
546
3,739
3,186
2,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ace172nd
Chernobog
9
0 / 1 / 0
5,168
470
2,770
4,886
1,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 6 / 0
5,663
515
3,561
7,688
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
BombTheUSGov
Bellona
8
0 / 3 / 0
4,787
435
1,595
5,719
4,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 2 / 1
5,060
460
2,597
5,190
1,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
pierj
Serqet
9
0 / 3 / 3
5,196
472
287
5,976
1,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
15
Kills
3
3
Deaths
15
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Ace172nd
Chernobog
0
1
0
0
W
6
0
1
6.5
L
2
6
0
0.33
L
Bellona
BombTheUSGov
Bellona
0
3
0
0
W
Artio
Mizujin
Artio
1
0
1
1.5
W
Anubis
Nasradin
Anubis
6
2
4
4
L
1
2
1
0.75
W
0
1
3
1.5
W
2
0
1
2.5
L
Serqet
pierj
Serqet
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,530
Damage
10,810
25,299
Taken
29,459
11,754
Mitigated
10,592
10,905
Healing
9,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Ace172nd
Chernobog
2,770
1,542
0
2,788
4,886
1,227
390
1,553
3,333
0
29,656
W
3,046
632
0
3,713
7,124
2,460
0
686
6,438
0
45,148
L
3,561
535
262
1,402
7,688
1,498
0
3,011
4,677
28,081
0
L
Bellona
BombTheUSGov
Bellona
1,595
557
0
1,235
5,719
4,370
0
0
5,389
0
12,815
W
Artio
Mizujin
Artio
2,070
74
130
2,209
6,451
3,713
0
1,285
5,166
13,990
0
W
Anubis
Nasradin
Anubis
6,000
198
0
2,725
5,186
2,603
440
2,978
2,208
37,236
0
L
2,597
33
0
1,934
5,190
1,912
0
2,502
2,688
11,132
0
W
2,675
756
0
1,160
3,352
869
238
1,209
2,143
0
17,694
W
3,739
422
0
968
3,186
2,109
0
0
3,186
0
23,689
L
Serqet
pierj
Serqet
287
45
0
1,717
5,976
1,585
0
1,004
4,947
0
19,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,201
Gold Earned
25,874
273
Minions Killed
221
0
Camps Cleared
0
1,017,952
Distance Traveled
950,183
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,168
470
72
7
0
133,089
0
W
Pele
7,218
656
86
8
0
245,875
1
L
Chang'e
5,663
515
51
5
0
176,275
1
L
Bellona
4,787
435
37
3
0
198,982
0
W
Artio
4,879
444
14
1
0
208,363
5
W
Anubis
7,130
648
80
7
0
160,208
2
L
Ares
5,060
460
13
1
0
204,649
0
W
Neith
4,972
452
44
4
0
206,770
5
W
Chaac
6,002
546
49
4
0
196,736
0
L
Serqet
5,196
472
48
4
0
237,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role