Player Matchup

Vamana
Vamana
 
Vamana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Dhako117
Osiris
Level 138
God Stats
4W - 1L
1,705 SR
Queue Stats
230W - 222L
1,560 Elo+
Party 2
Zhong Kui
Zhong Kui
EpicFish72
Zhong Kui
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
197W - 195L
1,534 Elo+
Party 3
Skadi
Skadi
Jinx021
Skadi
Level 127
God Stats
19W - 9L
1,726 SR
Queue Stats
247W - 211L
1,469 Elo+
Party 3
Nox
Nox
Ludench
Nox
Level 105
God Stats
13W - 12L
1,500 SR
Queue Stats
390W - 358L
1,554 Elo+
Party 2
Team Averages
Level 130
1,586 SR
1,523 Elo+

VS

Team Averages
Level 127
1,635 SR
1,637 Elo+
Anubis
Anubis
Elite_King11219
Anubis
Level 138
God Stats
20W - 15L
1,870 SR
Queue Stats
242W - 217L
1,764 Elo+
Party 1
Osiris
Osiris
EvilShadowDragon
Osiris
Level 160
God Stats
74W - 68L
1,817 SR
Queue Stats
975W - 962L
1,688 Elo+
Party 1
Fenrir
Fenrir
Light_Crusader72
Fenrir
Level 154
God Stats
6W - 10L
1,669 SR
Queue Stats
458W - 468L
1,569 Elo+
Party 1
Ganesha
Ganesha
MARIO999CAZADOR
Ganesha
Level 69
God Stats
4W - 6L
1,210 SR
Queue Stats
374W - 341L
1,512 Elo+
Solo
Danzaburou
Danzaburou
iStayWizard
Danzaburou
Level 116
God Stats
25W - 19L
1,610 SR
Queue Stats
300W - 254L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
9 / 2 / 6
10,199
637
11,549
18,176
6,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
Dhako117
Osiris
16
4 / 3 / 5
9,313
582
8,447
9,971
6,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
EpicFish72
Zhong Kui
16
3 / 2 / 2
9,718
607
11,168
12,956
10,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Jinx021
Skadi
15
0 / 2 / 4
8,542
534
5,455
8,525
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nox
14
5 / 1 / 6
9,195
575
4,247
7,531
3,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
7,819
489
10,015
9,108
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 2
8,664
542
7,351
13,945
13,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
6 / 4 / 1
8,914
557
8,964
13,899
7,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 4 / 3
6,793
425
4,235
14,706
7,584
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
iStayWizard
Danzaburou
14
2 / 2 / 2
8,382
524
7,538
8,721
3,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
21
Kills
10
10
Deaths
21
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
9
2
6
6
W
Osiris
Dhako117
Osiris
4
3
5
2.17
L
1
6
2
0.33
W
Zhong Kui
EpicFish72
Zhong Kui
3
2
2
2
L
1
5
2
0.4
W
Skadi
Jinx021
Skadi
0
2
4
1
L
6
4
1
1.63
W
Nox
5
1
6
8
L
0
4
3
0.38
L
Danzaburou
iStayWizard
Danzaburou
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,866
Damage
38,103
57,159
Taken
60,379
30,506
Mitigated
35,382
20,480
Healing
13,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
11,549
6,188
0
7,358
18,176
6,663
0
8,829
9,347
0
66,721
W
Osiris
Dhako117
Osiris
8,447
3,585
0
500
9,971
6,817
128
2,588
7,383
0
68,222
L
10,015
812
0
1,230
9,108
4,151
0
1,228
7,880
48,406
0
W
Zhong Kui
EpicFish72
Zhong Kui
11,168
2,965
0
8,106
12,956
10,711
154
517
12,439
66,122
0
L
7,351
2,728
0
3,147
13,945
13,314
0
8,566
4,819
0
52,305
W
Skadi
Jinx021
Skadi
5,455
2,275
0
3,516
8,525
3,147
568
1,030
7,495
0
60,310
L
8,964
1,816
0
2,941
13,899
7,263
0
2,645
11,204
0
43,054
W
Nox
4,247
1,023
0
1,000
7,531
3,168
80
1,286
6,245
28,450
0
L
4,235
453
1,050
3,417
14,706
7,584
151
1,847
12,834
34,181
0
L
Danzaburou
iStayWizard
Danzaburou
7,538
2,542
0
2,162
8,721
3,070
938
494
8,227
0
61,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,967
Gold Earned
40,572
543
Minions Killed
414
0
Camps Cleared
0
1,554,388
Distance Traveled
1,474,487
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,199
637
108
7
0
328,642
2
W
Osiris
9,313
582
123
8
0
350,234
1
L
Anubis
7,819
489
80
5
0
253,868
1
W
Zhong Kui
9,718
607
146
9
0
283,906
5
L
Osiris
8,664
542
106
7
0
281,980
0
W
Skadi
8,542
534
124
8
0
291,162
2
L
Fenrir
8,914
557
71
4
0
333,840
1
W
Nox
9,195
575
42
3
0
300,444
10
L
Ganesha
6,793
425
17
1
0
307,684
3
L
Danzaburou
8,382
524
140
9
0
297,115
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role