Player Matchup

Kuzenbo
Kuzenbo
Jagore
Kuzenbo
Level 48
God Stats
3W - 6L
1,760 SR
Queue Stats
8W - 12L
1,448 Elo+
Party 1
Pele
Pele
Stinkter
Pele
Level 17
God Stats
2W - 3L
1,686 SR
Queue Stats
9W - 12L
1,448 Elo+
Party 1
Medusa
Medusa
TheLordAxiom
Medusa
Level 8
God Stats
2W - 1L
1,686 SR
Queue Stats
2W - 4L
1,448 Elo+
Party 1
Chiron
Chiron
TheRomanPumpkin
Chiron
Level 30
God Stats
1W - 2L
2,007 SR
Queue Stats
9W - 12L
1,448 Elo+
Party 1
Anubis
Anubis
WaterCrayon733
Anubis
Level 29
God Stats
3W - 2L
1,681 SR
Queue Stats
78W - 65L
1,551 Elo+
Solo
Team Averages
Level 26
1,764 SR
1,468 Elo+

VS

Team Averages
Level 21
1,628 SR
1,504 Elo+
Cabrakan
Cabrakan
Diveme
Cabrakan
Level 29
God Stats
0W - 1L
1,783 SR
Queue Stats
8W - 7L
1,519 Elo+
Party 2
Kukulkan
Kukulkan
DrGhostBus
Kukulkan
Level 28
God Stats
7W - 4L
1,840 SR
Queue Stats
61W - 91L
1,486 Elo+
Party 3
Bakasura
Bakasura
TotemicHydra
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,528 Elo+
Party 2
Sylvanus
Sylvanus
ionskunk
Sylvanus
Level 29
God Stats
27W - 30L
1,515 SR
Queue Stats
160W - 222L
1,457 Elo+
Party 3
Ullr
Ullr
sivlos
Ullr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jagore
Kuzenbo
12
2 / 0 / 7
7,490
499
6,189
8,970
8,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
12
6 / 1 / 0
7,646
510
5,038
10,470
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
12
8 / 1 / 3
7,998
533
14,800
6,678
2,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
7 / 0 / 0
9,367
624
8,145
8,172
3,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 2 / 4
8,316
554
6,580
10,018
5,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Diveme
Cabrakan
11
0 / 4 / 1
6,085
406
4,988
7,892
7,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
DrGhostBus
Kukulkan
12
1 / 8 / 1
7,353
490
7,231
9,459
2,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
TotemicHydra
Bakasura
9
0 / 9 / 1
6,071
405
4,938
13,429
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
ionskunk
Sylvanus
11
2 / 3 / 0
7,429
495
4,214
12,732
9,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ullr
sivlos
Ullr
10
1 / 5 / 2
6,455
430
4,659
11,435
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
29
Kills
4
4
Deaths
29
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Diveme
Cabrakan
0
4
1
0.13
L
Kukulkan
DrGhostBus
Kukulkan
1
8
1
0.19
W
Kuzenbo
Jagore
Kuzenbo
2
0
7
5.5
W
Pele
6
1
0
6
W
Medusa
8
1
3
9.5
W
7
0
0
7
L
Bakasura
TotemicHydra
Bakasura
0
9
1
0.06
W
6
2
4
4
L
Sylvanus
ionskunk
Sylvanus
2
3
0
0.67
L
Ullr
sivlos
Ullr
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,752
Damage
26,030
44,308
Taken
54,947
22,429
Mitigated
27,257
15,967
Healing
13,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Diveme
Cabrakan
4,988
1,547
0
615
7,892
7,847
688
41
7,851
21,044
0
L
Kukulkan
DrGhostBus
Kukulkan
7,231
688
0
582
9,459
2,093
489
4,391
5,068
42,662
0
W
Kuzenbo
Jagore
Kuzenbo
6,189
2,774
0
1,607
8,970
8,351
80
2,192
6,678
15,228
0
W
Pele
5,038
1,789
0
3,828
10,470
3,160
0
1,987
7,990
0
48,653
W
Medusa
14,800
6,359
0
2,402
6,678
2,654
688
1,675
5,003
0
52,358
W
8,145
3,592
227
2,910
8,172
3,091
1,633
3,861
4,136
0
68,237
L
Bakasura
TotemicHydra
Bakasura
4,938
3,822
0
2,686
13,429
3,818
0
3,050
10,379
0
22,401
W
6,580
702
0
4,993
10,018
5,173
605
6,493
3,375
34,583
0
L
Sylvanus
ionskunk
Sylvanus
4,214
1,638
2,268
5,309
12,732
9,614
0
2,634
10,098
15,121
0
L
Ullr
sivlos
Ullr
4,659
3,087
0
1,949
11,435
3,885
0
2,653
8,782
0
27,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,817
Gold Earned
33,393
396
Minions Killed
224
0
Camps Cleared
0
1,290,392
Distance Traveled
1,199,853
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,085
406
28
2
0
224,528
2
L
Kukulkan
7,353
490
79
5
0
256,564
4
W
Kuzenbo
7,490
499
22
1
0
283,775
4
W
Pele
7,646
510
81
5
0
279,573
1
W
Medusa
7,998
533
81
5
0
246,614
4
W
Chiron
9,367
624
138
9
0
284,526
3
L
Bakasura
6,071
405
48
3
0
255,060
0
W
Anubis
8,316
554
74
5
0
195,904
3
L
Sylvanus
7,429
495
20
1
0
226,981
4
L
Ullr
6,455
430
49
3
0
236,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role