Player Matchup

Jormungandr
Jormungandr
DefNot007
Jormungandr
Level 18
God Stats
38W - 50L
1,468 SR
Queue Stats
52W - 75L
1,340 Elo+
Solo
Set
Set
DrunkCardi4k
Set
Level 28
God Stats
3W - 4L
1,382 SR
Queue Stats
25W - 23L
1,371 Elo+
Party 1
Ra
Ra
DrunkRealist1k
Ra
Level 27
God Stats
4W - 4L
1,252 SR
Queue Stats
21W - 19L
1,407 Elo+
Party 1
Erlang Shen
Erlang Shen
DudeBatman
Erlang Shen
Level 29
God Stats
6W - 2L
1,568 SR
Queue Stats
29W - 35L
1,337 Elo+
Solo
Neith
Neith
daia_carita15
Neith
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,058 Elo+
Solo
Team Averages
Level 21
1,434 SR
1,303 Elo+

VS

Team Averages
Level 19
1,479 SR
1,324 Elo+
Tsukuyomi
Tsukuyomi
Adonis9401
Tsukuyomi
Level 18
God Stats
3W - 7L
1,401 SR
Queue Stats
248W - 352L
1,350 Elo+
Party 2
Bellona
Bellona
DreadSpyder420
Bellona
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 13L
1,331 Elo+
Solo
Cthulhu
Cthulhu
Gorgeie
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,141 Elo+
Solo
Sol
Sol
PettyDeity
Sol
Level 36
God Stats
25W - 37L
1,496 SR
Queue Stats
574W - 693L
1,399 Elo+
Party 2
Jing Wei
Jing Wei
Sole56
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 144L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DefNot007
Jormungandr
13
3 / 3 / 10
8,504
448
5,553
15,991
8,623
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
9 / 1 / 4
10,658
561
8,689
13,275
5,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
10 / 3 / 13
9,983
525
20,409
16,322
7,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
DudeBatman
Erlang Shen
14
6 / 0 / 3
8,858
466
9,412
16,428
9,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 7 / 12
8,397
442
8,055
12,933
4,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Adonis9401
Tsukuyomi
11
3 / 10 / 2
7,383
389
8,187
16,375
6,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
6 / 2 / 3
8,194
431
13,741
13,786
9,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Gorgeie
Cthulhu
7
1 / 8 / 2
6,306
332
1,870
8,390
3,257
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 7 / 4
7,445
392
11,174
17,997
5,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
Sole56
Jing Wei
11
3 / 4 / 1
7,565
398
8,576
12,715
4,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
29
Kills
13
14
Deaths
31
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Adonis9401
Tsukuyomi
3
10
2
0.4
W
Jormungandr
DefNot007
Jormungandr
3
3
10
2.67
L
6
2
3
3.75
W
9
1
4
11
W
10
3
13
5.5
W
Erlang Shen
DudeBatman
Erlang Shen
6
0
3
7.5
L
Cthulhu
Gorgeie
Cthulhu
1
8
2
0.25
L
0
7
4
0.29
L
Jing Wei
Sole56
Jing Wei
3
4
1
0.88
W
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,118
Damage
43,548
74,949
Taken
69,263
36,116
Mitigated
29,525
34,508
Healing
11,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Adonis9401
Tsukuyomi
8,187
2,044
0
676
16,375
6,200
379
5,282
10,815
0
24,847
W
Jormungandr
DefNot007
Jormungandr
5,553
1,716
0
3,939
15,991
8,623
845
2,620
13,371
25,695
0
L
13,741
4,789
0
110
13,786
9,928
372
6,232
7,358
0
24,854
W
8,689
2,890
0
5,461
13,275
5,770
588
1,948
11,327
0
70,688
W
20,409
1,429
2,685
9,498
16,322
7,053
780
3,856
12,466
56,510
0
W
Erlang Shen
DudeBatman
Erlang Shen
9,412
4,984
0
9,291
16,428
9,854
1,436
2,868
13,560
0
33,137
L
Cthulhu
Gorgeie
Cthulhu
1,870
37
0
0
8,390
3,257
50
1,246
7,040
9,626
0
L
11,174
3,284
0
6,164
17,997
5,864
885
7,371
10,134
41,550
0
L
Jing Wei
Sole56
Jing Wei
8,576
4,748
0
4,430
12,715
4,276
184
4,505
7,954
0
32,073
W
8,055
1,949
0
3,634
12,933
4,816
1,294
1,752
11,181
0
36,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,400
Gold Earned
36,893
362
Minions Killed
175
0
Camps Cleared
0
1,725,666
Distance Traveled
1,444,095
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,383
389
37
2
0
334,318
0
W
Jormungandr
8,504
448
39
2
0
357,088
0
L
Bellona
8,194
431
14
1
0
339,183
3
W
Set
10,658
561
113
6
0
350,720
1
W
Ra
9,983
525
82
4
0
346,914
1
W
Erlang Shen
8,858
466
64
3
0
359,632
0
L
Cthulhu
6,306
332
15
1
0
180,058
2
L
Sol
7,445
392
62
3
0
271,719
4
L
Jing Wei
7,565
398
47
2
0
318,817
2
W
Neith
8,397
442
64
3
0
311,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role