Player Matchup

Anhur
Anhur
CodkingADias
Anhur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,248 Elo+
Party 1
Achilles
Achilles
DannyBlaz
Achilles
Level 16
God Stats
4W - 1L
1,557 SR
Queue Stats
7W - 10L
1,248 Elo+
Party 1
Guan Yu
Guan Yu
GBenny
Guan Yu
Level 12
God Stats
2W - 2L
1,476 SR
Queue Stats
8W - 10L
1,248 Elo+
Party 1
Agni
Agni
IconicIceCube
Agni
Level 8
God Stats
2W - 1L
1,701 SR
Queue Stats
5W - 8L
1,248 Elo+
Party 1
Cthulhu
Cthulhu
ReverendScopes
Cthulhu
Level 9
God Stats
8W - 8L
1,572 SR
Queue Stats
8W - 11L
1,248 Elo+
Party 1
Team Averages
Level 11
1,561 SR
1,248 Elo+

VS

Team Averages
Level 46
1,556 SR
1,698 Elo+
Mercury
Mercury
GoldNeptune07
Mercury
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 12L
1,500 Elo+
Solo
Neith
Neith
MarioPoyohh
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,701 Elo+
Party 2
Janus
Janus
SailorPoyohh
Janus
Level 84
God Stats
4W - 0L
1,930 SR
Queue Stats
34W - 7L
1,825 Elo+
Party 2
Freya
Freya
TsiTylerPoyohh
Freya
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,536 Elo+
Party 2
Geb
Geb
maxstlo09
Geb
Level 116
God Stats
1W - 0L
1,349 SR
Queue Stats
7W - 0L
1,926 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 11 / 4
7,298
384
7,422
15,025
4,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
DannyBlaz
Achilles
16
8 / 6 / 3
10,693
563
11,235
18,152
12,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Guan Yu
GBenny
Guan Yu
14
1 / 8 / 4
8,619
454
6,384
15,174
12,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 12 / 6
8,592
452
12,324
14,598
5,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
1 / 6 / 4
8,651
455
7,510
15,210
8,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
14
3 / 8 / 11
9,471
498
7,761
12,257
3,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
21 / 2 / 5
13,130
691
20,660
12,816
6,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
4 / 5 / 5
10,092
531
3,026
11,658
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
14 / 1 / 12
11,952
629
23,598
19,850
10,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 2 / 20
10,494
552
5,617
13,251
12,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
96
17
Kills
43
43
Deaths
18
21
Assists
53
Player
Kills
Deaths
Assists
KDA
L
2
11
4
0.36
L
Achilles
DannyBlaz
Achilles
8
6
3
1.58
L
Guan Yu
GBenny
Guan Yu
1
8
4
0.38
W
Mercury
3
8
11
1.06
L
5
12
6
0.67
W
21
2
5
11.75
L
1
6
4
0.5
W
4
5
5
1.3
W
14
1
12
20
W
1
2
20
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,875
Damage
60,662
78,159
Taken
69,832
43,515
Mitigated
35,893
12,528
Healing
27,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,422
2,847
280
1,564
15,025
4,483
124
4,312
10,713
0
16,649
L
Achilles
DannyBlaz
Achilles
11,235
3,507
318
5,640
18,152
12,329
0
8,803
9,327
0
59,975
L
Guan Yu
GBenny
Guan Yu
6,384
1,617
180
2,414
15,174
12,919
647
7,045
8,047
23
36,129
W
Mercury
7,761
3,678
0
2,077
12,257
3,802
1,468
3,251
8,881
0
38,923
L
12,324
1,252
0
1,420
14,598
5,068
217
7,563
6,973
30,983
0
W
20,660
13,258
0
6,331
12,816
6,142
3,692
4,902
7,864
0
93,941
L
7,510
746
148
564
15,210
8,716
484
4,352
10,858
44,068
0
W
3,026
509
0
2,065
11,658
3,658
2,148
2,237
9,346
48,651
0
W
23,598
9,006
501
14,899
19,850
10,238
1,593
5,617
14,058
73,044
0
W
5,617
516
0
2,048
13,251
12,053
213
3,827
9,399
31,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,853
Gold Earned
55,139
290
Minions Killed
466
0
Camps Cleared
0
1,671,483
Distance Traveled
1,677,684
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,298
384
34
2
0
303,965
0
L
Achilles
10,693
563
91
5
0
354,360
0
L
Guan Yu
8,619
454
82
4
0
327,053
0
W
Mercury
9,471
498
67
4
0
352,423
1
L
Agni
8,592
452
35
2
0
303,022
0
W
Neith
13,130
691
143
8
0
310,154
4
L
Cthulhu
8,651
455
48
3
0
383,083
0
W
Janus
10,092
531
109
6
0
309,848
0
W
Freya
11,952
629
98
5
0
340,012
0
W
Geb
10,494
552
49
3
0
365,247
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role