Player Matchup

Hachiman
Hachiman
Aarich
Hachiman
Level 9
God Stats
2W - 1L
1,716 SR
Queue Stats
33W - 42L
1,459 Elo+
Party 1
Tiamat
Tiamat
DarkSebas
Tiamat
Level 16
God Stats
20W - 20L
1,523 SR
Queue Stats
30W - 29L
1,425 Elo+
Solo
Tsukuyomi
Tsukuyomi
DecentBrown
Tsukuyomi
Level 44
God Stats
30W - 57L
1,434 SR
Queue Stats
107W - 144L
1,396 Elo+
Party 1
Sun Wukong
Sun Wukong
Mr_SixOneTwo
Sun Wukong
Level 125
God Stats
2W - 1L
1,716 SR
Queue Stats
48W - 57L
1,352 Elo+
Party 1
Chaac
Chaac
minisodaboy
Chaac
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,280 Elo+
Party 1
Team Averages
Level 41
1,578 SR
1,382 Elo+

VS

Team Averages
Level 18
1,602 SR
1,300 Elo+
Mercury
Mercury
BlueKnightGG
Mercury
Level 14
God Stats
7W - 9L
1,500 SR
Queue Stats
135W - 126L
1,281 Elo+
Solo
Discordia
Discordia
Katry9x
Discordia
Level 17
God Stats
2W - 2L
1,250 SR
Queue Stats
9W - 7L
1,267 Elo+
Solo
Tyr
Tyr
TidiestComa959
Tyr
Level 28
God Stats
3W - 1L
1,869 SR
Queue Stats
267W - 309L
1,448 Elo+
Solo
Izanami
Izanami
bowserfury23
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,051 Elo+
Solo
Ymir
Ymir
goldhealer6290
Ymir
Level 28
God Stats
12W - 11L
1,889 SR
Queue Stats
96W - 96L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aarich
Hachiman
12
0 / 6 / 0
7,576
399
691
9,239
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
DarkSebas
Tiamat
14
2 / 3 / 7
8,766
461
8,273
11,403
6,659
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
DecentBrown
Tsukuyomi
16
8 / 3 / 4
10,343
544
16,703
16,377
7,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Mr_SixOneTwo
Sun Wukong
13
6 / 0 / 4
8,794
463
8,590
15,212
12,392
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 1 / 3
8,233
433
5,827
10,168
7,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlueKnightGG
Mercury
16
2 / 2 / 2
9,478
499
5,261
12,623
4,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Katry9x
Discordia
13
2 / 2 / 3
8,488
447
5,433
7,336
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 3
8,873
467
7,856
15,918
10,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
bowserfury23
Izanami
11
2 / 9 / 1
7,662
403
3,966
14,339
4,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 1 / 2
9,035
476
14,888
11,727
9,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
17
Kills
13
13
Deaths
17
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Aarich
Hachiman
0
6
0
0
L
Mercury
BlueKnightGG
Mercury
2
2
2
1.5
W
Tiamat
DarkSebas
Tiamat
2
3
7
1.83
W
Tsukuyomi
DecentBrown
Tsukuyomi
8
3
4
3.33
L
Discordia
Katry9x
Discordia
2
2
3
1.75
W
Sun Wukong
Mr_SixOneTwo
Sun Wukong
6
0
4
8
L
3
3
3
1.5
L
Izanami
bowserfury23
Izanami
2
9
1
0.28
L
4
1
2
5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,084
Damage
37,404
62,399
Taken
61,943
37,026
Mitigated
30,847
17,840
Healing
12,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Aarich
Hachiman
691
613
0
717
9,239
2,829
258
3,599
5,640
0
23,562
L
Mercury
BlueKnightGG
Mercury
5,261
2,347
0
602
12,623
4,763
0
545
12,053
0
72,487
W
Tiamat
DarkSebas
Tiamat
8,273
1,520
0
3,820
11,403
6,659
1,096
5,444
5,959
37,993
0
W
Tsukuyomi
DecentBrown
Tsukuyomi
16,703
2,916
0
5,879
16,377
7,189
1,491
3,000
13,377
0
66,738
L
Discordia
Katry9x
Discordia
5,433
437
0
1,210
7,336
2,259
84
2,483
4,828
36,869
0
W
Sun Wukong
Mr_SixOneTwo
Sun Wukong
8,590
962
0
5,094
15,212
12,392
0
6,417
8,795
0
28,450
L
7,856
963
0
4,834
15,918
10,104
0
1,742
13,876
0
46,305
L
Izanami
bowserfury23
Izanami
3,966
2,459
0
2,787
14,339
4,071
300
2,833
11,481
0
32,389
L
14,888
3,547
0
3,292
11,727
9,650
292
670
10,961
51,705
0
W
5,827
501
0
2,330
10,168
7,957
1,895
1,861
8,307
0
34,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,712
Gold Earned
43,536
341
Minions Killed
398
0
Camps Cleared
0
1,702,175
Distance Traveled
1,794,830
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,576
399
47
2
0
228,425
1
L
Mercury
9,478
499
127
7
0
409,797
5
W
Tiamat
8,766
461
84
4
0
328,787
2
W
Tsukuyomi
10,343
544
111
6
0
386,096
4
L
Discordia
8,488
447
70
4
0
356,666
2
W
Sun Wukong
8,794
463
39
2
0
422,843
0
L
Tyr
8,873
467
75
4
0
360,691
6
L
Izanami
7,662
403
42
2
0
328,601
2
L
Ymir
9,035
476
84
4
0
339,075
4
W
Chaac
8,233
433
60
3
0
336,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role