Player Matchup

Heimdallr
Heimdallr
GenRussianski
Heimdallr
Level 144
God Stats
2W - 1L
1,511 SR
Queue Stats
37W - 40L
1,501 Elo+
Solo
Raijin
Raijin
InsertUser__ERR
Raijin
Level 100
God Stats
1W - 1L
1,843 SR
Queue Stats
56W - 44L
1,472 Elo+
Solo
Cu Chulainn
Cu Chulainn
LCR0N
Cu Chulainn
Level 102
God Stats
1W - 0L
1,460 SR
Queue Stats
11W - 7L
1,628 Elo+
Party 2
Cabrakan
Cabrakan
ThyLordDeathwish
Cabrakan
Level 125
God Stats
4W - 6L
1,500 SR
Queue Stats
218W - 211L
1,518 Elo+
Solo
Thanatos
Thanatos
supercacho
Thanatos
Level 66
God Stats
1W - 0L
1,132 SR
Queue Stats
14W - 8L
1,628 Elo+
Party 2
Team Averages
Level 107
1,489 SR
1,549 Elo+

VS

Team Averages
Level 98
1,572 SR
1,581 Elo+
Nemesis
Nemesis
FOG_Jordan420
Nemesis
Level 92
God Stats
1W - 6L
1,500 SR
Queue Stats
626W - 568L
1,612 Elo+
Party 1
Chronos
Chronos
FOG_Popcornbowl
Chronos
Level 87
God Stats
4W - 7L
1,500 SR
Queue Stats
416W - 384L
1,553 Elo+
Party 1
Ymir
Ymir
PurelyToucan3210
Ymir
Level 128
God Stats
0W - 1L
1,612 SR
Queue Stats
15W - 16L
1,584 Elo+
Party 3
Danzaburou
Danzaburou
TheGreenFIash
Danzaburou
Level 88
God Stats
5W - 3L
1,553 SR
Queue Stats
13W - 17L
1,591 Elo+
Party 3
Odin
Odin
haythamjabour99p
Odin
Level 96
God Stats
17W - 2L
1,696 SR
Queue Stats
525W - 462L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GenRussianski
Heimdallr
17
1 / 2 / 5
10,464
498
13,106
18,981
8,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 1 / 6
10,367
494
14,436
8,302
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
LCR0N
Cu Chulainn
16
4 / 4 / 0
10,384
494
10,848
18,653
17,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 5 / 8
9,538
454
9,189
17,652
15,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
supercacho
Thanatos
17
8 / 5 / 2
10,933
521
13,713
16,188
6,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
4 / 8 / 5
9,165
436
9,869
18,258
7,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
2 / 2 / 3
8,599
409
4,603
7,507
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 6
9,105
434
7,803
21,267
17,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
TheGreenFIash
Danzaburou
15
1 / 4 / 3
9,619
458
10,698
13,774
4,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
8 / 1 / 1
11,423
544
16,210
16,613
16,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
35
18
Kills
17
17
Deaths
18
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
4
8
5
0.81
L
2
2
3
1.75
W
Heimdallr
GenRussianski
Heimdallr
1
2
5
1.75
W
3
1
6
6
W
Cu Chulainn
LCR0N
Cu Chulainn
4
4
0
1
L
2
3
6
1.67
L
Danzaburou
TheGreenFIash
Danzaburou
1
4
3
0.63
W
2
5
8
1.2
L
8
1
1
8.5
W
Thanatos
supercacho
Thanatos
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,292
Damage
49,183
79,776
Taken
77,419
50,857
Mitigated
48,820
34,480
Healing
19,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
9,869
4,926
0
2,325
18,258
7,265
0
5,112
13,146
0
56,974
L
4,603
971
0
1,649
7,507
2,400
320
3,908
3,599
39,320
0
W
Heimdallr
GenRussianski
Heimdallr
13,106
7,011
0
9,770
18,981
8,930
1,262
1,747
17,185
0
89,690
W
14,436
1,387
0
1,389
8,302
3,579
339
992
7,206
78,113
0
W
Cu Chulainn
LCR0N
Cu Chulainn
10,848
2,802
0
7,966
18,653
17,110
736
1,303
16,702
0
60,406
L
7,803
1,252
0
3,986
21,267
17,664
29
8,575
12,692
36,749
0
L
Danzaburou
TheGreenFIash
Danzaburou
10,698
4,163
357
5,535
13,774
4,938
126
2,319
11,451
0
67,245
W
9,189
1,599
0
3,500
17,652
15,041
0
5,376
12,145
28,087
0
L
16,210
3,612
0
5,708
16,613
16,553
0
3,711
12,902
0
73,864
W
Thanatos
supercacho
Thanatos
13,713
5,188
0
11,855
16,188
6,197
0
2,650
13,238
0
76,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,686
Gold Earned
47,911
502
Minions Killed
517
0
Camps Cleared
0
1,946,412
Distance Traveled
1,818,749
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,165
436
90
4
0
399,145
8
L
Chronos
8,599
409
96
5
0
255,879
1
W
Heimdallr
10,464
498
138
7
0
343,148
0
W
Raijin
10,367
494
122
6
0
391,490
5
W
Cu Chulainn
10,384
494
104
5
0
393,523
1
L
Ymir
9,105
434
52
2
0
397,072
1
L
Danzaburou
9,619
458
128
6
0
366,832
0
W
Cabrakan
9,538
454
40
2
0
382,570
5
L
Odin
11,423
544
151
7
0
399,821
2
W
Thanatos
10,933
521
98
5
0
435,681
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role