Player Matchup

Ymir
Ymir
Curt--Dog
Ymir
Level 29
God Stats
14W - 14L
1,430 SR
Queue Stats
103W - 128L
1,292 Elo+
Party 2
Pele
Pele
Lady_Darkblade09
Pele
Level 28
God Stats
31W - 30L
1,495 SR
Queue Stats
53W - 59L
1,444 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RIFLE-MACC
Cu Chulainn
Level 24
God Stats
17W - 24L
1,345 SR
Queue Stats
36W - 75L
1,220 Elo+
Party 2
Arachne
Arachne
bigdiksanta
Arachne
Level 8
God Stats
11W - 12L
1,500 SR
Queue Stats
19W - 21L
1,253 Elo+
Solo
Tiamat
Tiamat
david_Cruz163
Tiamat
Level 31
God Stats
4W - 2L
1,892 SR
Queue Stats
51W - 57L
1,449 Elo+
Party 1
Team Averages
Level 24
1,533 SR
1,332 Elo+

VS

Team Averages
Level 26
1,516 SR
1,406 Elo+
Bellona
Bellona
AdrianFlame
Bellona
Level 26
God Stats
32W - 18L
1,672 SR
Queue Stats
58W - 54L
1,449 Elo+
Solo
Danzaburou
Danzaburou
Deonzameira
Danzaburou
Level 28
God Stats
20W - 14L
1,608 SR
Queue Stats
94W - 112L
1,444 Elo+
Party 3
Merlin
Merlin
Dr_Bot-Remover
Merlin
Level 19
God Stats
35W - 38L
1,311 SR
Queue Stats
226W - 262L
1,281 Elo+
Solo
The Morrigan
The Morrigan
Noctaven
The Morrigan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 121L
1,448 Elo+
Solo
Kali
Kali
olimpo2004
Kali
Level 29
God Stats
11W - 16L
1,490 SR
Queue Stats
107W - 124L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
5 / 7 / 6
11,464
459
9,102
21,409
26,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
8 / 3 / 7
13,007
520
12,735
18,082
7,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
RIFLE-MACC
Cu Chulainn
15
2 / 5 / 2
9,998
400
5,483
18,633
14,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
bigdiksanta
Arachne
2
0 / 0 / 0
6,513
261
0
0
0
20
6 / 3 / 7
12,778
511
19,824
17,472
15,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AdrianFlame
Bellona
20
5 / 3 / 4
15,046
602
11,485
15,139
10,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Deonzameira
Danzaburou
20
4 / 2 / 9
14,876
595
13,242
17,677
7,186
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 6 / 3
13,351
534
8,391
16,227
11,589
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Noctaven
The Morrigan
19
1 / 3 / 4
12,746
510
3,339
14,047
5,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 7 / 7
13,746
550
15,597
22,006
8,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
45
21
Kills
18
18
Deaths
21
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bellona
AdrianFlame
Bellona
5
3
4
2.33
L
Ymir
5
7
6
1.14
W
Danzaburou
Deonzameira
Danzaburou
4
2
9
4.25
W
3
6
3
0.75
L
8
3
7
3.83
W
The Morrigan
Noctaven
The Morrigan
1
3
4
1
L
Cu Chulainn
RIFLE-MACC
Cu Chulainn
2
5
2
0.6
L
Arachne
bigdiksanta
Arachne
0
0
0
0
L
6
3
7
3.17
W
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,144
Damage
52,054
75,596
Taken
85,096
63,770
Mitigated
42,917
15,010
Healing
29,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AdrianFlame
Bellona
11,485
3,840
0
3,275
15,139
10,099
2,359
4,007
10,963
5,769
78,635
L
Ymir
9,102
672
0
504
21,409
26,573
504
2,647
18,762
63,474
0
W
Danzaburou
Deonzameira
Danzaburou
13,242
6,356
0
10,486
17,677
7,186
3,057
4,077
13,560
0
116,956
W
8,391
903
73
2,980
16,227
11,589
1,749
8,832
6,884
59,770
0
L
12,735
3,399
0
4,745
18,082
7,680
2,133
2,004
16,078
0
90,326
W
The Morrigan
Noctaven
The Morrigan
3,339
918
0
3,005
14,047
5,449
0
3,807
10,061
85,307
331
L
Cu Chulainn
RIFLE-MACC
Cu Chulainn
5,483
1,474
0
3,571
18,633
14,090
602
1,963
16,670
0
39,035
L
Arachne
bigdiksanta
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
19,824
1,133
310
5,880
17,472
15,427
304
6,210
11,262
77,873
0
W
15,597
8,161
87
9,789
22,006
8,594
5,584
8,388
13,519
0
57,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,760
Gold Earned
69,765
460
Minions Killed
631
0
Camps Cleared
0
1,637,795
Distance Traveled
2,107,459
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,046
602
167
7
0
413,020
5
L
Ymir
11,464
459
105
4
0
370,126
1
W
Danzaburou
14,876
595
141
6
0
441,922
0
W
Merlin
13,351
534
95
4
0
387,121
0
L
Pele
13,007
520
140
6
0
446,033
1
W
The Morrigan
12,746
510
143
6
0
431,530
0
L
Cu Chulainn
9,998
400
64
3
0
418,009
1
L
Arachne
6,513
261
0
0
0
96
0
L
Tiamat
12,778
511
151
6
0
403,531
11
W
Kali
13,746
550
85
3
0
433,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role