Player Matchup

Set
Set
Gold I
NahueSMITE
Set
Gold I
Level 108
God Stats
99W - 49L
1,661 SR
Queue Stats
1,145W - 1,134L
1,588 MMR
Solo
Chang'e
Chang'e
Gold I
Nemions
Chang'e
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Gold II
Soloccudda
Guan Yu
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Bronze III
devilsdemons
Ganesha
Bronze III
Level 153
God Stats
4W - 2L
1,500 SR
Queue Stats
50W - 31L
1,539 MMR
Solo
Anhur
Anhur
Bronze III
saqssoj
Anhur
Bronze III
Level 30
God Stats
2W - 0L
1,702 SR
Queue Stats
3W - 11L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,573 SR
1,525 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,548 SR
1,549 MMR
Camazotz
Camazotz
Gold I
CoFaines
Camazotz
Gold I
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 51L
1,721 MMR
Party 3
Izanami
Izanami
Bronze III
GarotoVirtual
Izanami
Bronze III
Level 160
God Stats
0W - 1L
1,738 SR
Queue Stats
7W - 9L
1,499 MMR
Party 2
The Morrigan
The Morrigan
Gold IV
Villagran
The Morrigan
Gold IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,558 MMR
Party 2
Cthulhu
Cthulhu
Silver I
bubaracha
Cthulhu
Silver I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
iEverNeX
Erlang Shen
Bronze III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,469 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 5
12,329
649
14,436
12,899
8,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
Nemions
Chang'e
17
2 / 1 / 7
10,616
559
5,666
8,522
5,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Soloccudda
Guan Yu
17
3 / 1 / 10
10,768
567
14,939
15,411
15,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
devilsdemons
Ganesha
15
0 / 1 / 10
9,648
508
2,977
13,174
12,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
saqssoj
Anhur
17
4 / 0 / 2
10,367
546
3,249
9,202
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
NemesisPersephoneScyllaNu WaDanzaburou

VS

Bans
TsukuyomiCupidAo KuangGebApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CoFaines
Camazotz
14
0 / 6 / 1
8,537
449
5,983
17,736
8,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
14
0 / 4 / 1
8,280
436
7,070
9,633
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
Villagran
The Morrigan
16
0 / 5 / 2
9,498
500
6,558
10,440
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
bubaracha
Cthulhu
12
1 / 2 / 0
8,183
431
4,984
9,258
4,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
iEverNeX
Erlang Shen
15
3 / 4 / 1
9,340
492
4,417
12,409
4,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
21
Kills
4
4
Deaths
21
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Camazotz
CoFaines
Camazotz
0
6
1
0.08
L
Izanami
0
4
1
0.13
W
12
1
5
14.5
W
Chang'e
Nemions
Chang'e
2
1
7
5.5
W
Guan Yu
Soloccudda
Guan Yu
3
1
10
8
L
The Morrigan
Villagran
The Morrigan
0
5
2
0.2
L
Cthulhu
bubaracha
Cthulhu
1
2
0
0.5
W
Ganesha
devilsdemons
Ganesha
0
1
10
5
L
Erlang Shen
iEverNeX
Erlang Shen
3
4
1
0.88
W
Anhur
saqssoj
Anhur
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,267
Damage
29,012
59,208
Taken
59,476
45,460
Mitigated
24,552
30,071
Healing
17,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
CoFaines
Camazotz
5,983
1,936
0
6,904
17,736
8,470
1,062
1,363
16,373
0
53,120
L
Izanami
7,070
4,512
0
2,714
9,633
2,502
197
1,686
7,947
0
68,317
W
14,436
5,348
0
3,772
12,899
8,415
1,790
2,048
10,757
156
106,326
W
Chang'e
Nemions
Chang'e
5,666
589
4,372
4,955
8,522
5,349
2,569
2,662
5,684
74,066
0
W
Guan Yu
Soloccudda
Guan Yu
14,939
2,677
1,826
6,842
15,411
15,917
747
712
14,699
0
71,192
L
The Morrigan
Villagran
The Morrigan
6,558
1,514
0
1,498
10,440
3,749
0
3,842
6,507
69,080
698
L
Cthulhu
bubaracha
Cthulhu
4,984
677
181
2,554
9,258
4,973
0
751
8,507
27,497
0
W
Ganesha
devilsdemons
Ganesha
2,977
451
0
3,197
13,174
12,617
558
3,730
9,350
29,756
0
L
Erlang Shen
iEverNeX
Erlang Shen
4,417
1,237
0
3,416
12,409
4,858
0
1,061
11,348
0
43,094
W
Anhur
saqssoj
Anhur
3,249
1,158
0
5,107
9,202
3,162
969
1,314
7,874
0
68,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,728
Gold Earned
43,838
561
Minions Killed
536
0
Camps Cleared
0
1,914,674
Distance Traveled
1,837,009
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,537
449
113
6
0
349,294
5
L
Izanami
8,280
436
144
8
0
349,288
2
W
Set
12,329
649
153
8
0
390,709
2
W
Chang'e
10,616
559
149
8
0
385,747
6
W
Guan Yu
10,768
567
118
6
0
420,288
2
L
The Morrigan
9,498
500
157
8
0
352,357
2
L
Cthulhu
8,183
431
34
2
0
350,640
5
W
Ganesha
9,648
508
11
1
0
370,239
3
L
Erlang Shen
9,340
492
88
5
0
435,430
6
W
Anhur
10,367
546
130
7
0
347,691
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role