Player Matchup

Tiamat
Tiamat
Bl0x
Tiamat
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Discordia
Discordia
Daniel10shield
Discordia
Level 23
God Stats
3W - 1L
1,536 SR
Queue Stats
3W - 1L
1,401 Elo+
Solo
Fenrir
Fenrir
KingShaneJames
Fenrir
Level 2
God Stats
2W - 7L
1,311 SR
Queue Stats
27W - 31L
1,178 Elo+
Party 1
Chaac
Chaac
Zerotimes
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
izucc
Bakasura
Level 22
God Stats
5W - 4L
1,492 SR
Queue Stats
25W - 27L
1,207 Elo+
Party 4
Team Averages
Level 20
1,468 SR
1,357 Elo+

VS

Team Averages
Level 10
1,264 SR
1,159 Elo+
Arachne
Arachne
Dannydevitz
Arachne
Level 12
God Stats
6W - 5L
1,578 SR
Queue Stats
8W - 13L
1,273 Elo+
Party 2
Khepri
Khepri
JOKRZ
Khepri
Level 15
God Stats
2W - 4L
1,087 SR
Queue Stats
11W - 24L
1,147 Elo+
Solo
Achilles
Achilles
Kluggernaut
Achilles
Level 7
God Stats
2W - 6L
1,105 SR
Queue Stats
6W - 13L
1,207 Elo+
Party 2
Thor
Thor
Mxrcx888z1lla
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 58L
1,045 Elo+
Party 3
Janus
Janus
Un0pposedComet
Janus
Level 8
God Stats
3W - 6L
1,050 SR
Queue Stats
57W - 60L
1,123 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bl0x
Tiamat
18
7 / 2 / 20
11,154
1,115
12,703
8,239
6,170
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
Daniel10shield
Discordia
17
2 / 4 / 20
10,528
1,053
8,940
7,154
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
11 / 5 / 18
11,749
1,175
14,738
14,240
6,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chaac
Zerotimes
Chaac
20
19 / 1 / 20
13,879
1,388
31,635
11,235
5,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
izucc
Bakasura
19
11 / 3 / 20
12,765
1,277
15,333
12,263
6,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

296

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dannydevitz
Arachne
15
4 / 12 / 8
10,189
1,019
11,920
18,171
7,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
JOKRZ
Khepri
15
1 / 9 / 7
9,292
929
6,703
21,584
23,428
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Kluggernaut
Achilles
16
7 / 10 / 6
11,469
1,147
12,267
22,893
15,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
1 / 12 / 7
8,936
894
6,813
17,562
7,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 7 / 5
9,294
929
8,851
10,348
3,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
48
50
Kills
15
15
Deaths
50
98
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Bl0x
Tiamat
7
2
20
8.5
W
Discordia
Daniel10shield
Discordia
2
4
20
3
L
Arachne
Dannydevitz
Arachne
4
12
8
0.67
L
Khepri
JOKRZ
Khepri
1
9
7
0.5
W
11
5
18
4
L
Achilles
Kluggernaut
Achilles
7
10
6
1
L
1
12
7
0.38
L
2
7
5
0.64
W
Chaac
Zerotimes
Chaac
19
1
20
29
W
Bakasura
izucc
Bakasura
11
3
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,349
Damage
46,554
53,131
Taken
90,558
26,898
Mitigated
56,757
14,287
Healing
2,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Bl0x
Tiamat
12,703
2,189
0
2,089
8,239
6,170
0
1,000
7,204
21,058
0
W
Discordia
Daniel10shield
Discordia
8,940
1,811
0
0
7,154
2,281
0
1,095
6,009
32,174
0
L
Arachne
Dannydevitz
Arachne
11,920
8,278
0
831
18,171
7,420
0
4,605
12,664
0
20,004
L
Khepri
JOKRZ
Khepri
6,703
1,282
0
30
21,584
23,428
0
3,987
17,385
14,764
0
W
14,738
6,255
0
1,823
14,240
6,749
0
4,598
9,492
0
20,867
L
Achilles
Kluggernaut
Achilles
12,267
3,702
0
869
22,893
15,228
0
5,230
16,916
34
33,220
L
6,813
3,278
0
429
17,562
7,386
0
5,623
11,712
0
11,443
L
8,851
420
0
0
10,348
3,295
0
2,198
8,022
16,272
0
W
Chaac
Zerotimes
Chaac
31,635
21,093
246
8,077
11,235
5,479
0
5,691
5,494
0
51,235
W
Bakasura
izucc
Bakasura
15,333
11,368
0
2,052
12,263
6,219
0
3,197
8,891
0
23,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,075
Gold Earned
49,180
157
Minions Killed
116
3
Camps Cleared
1
854,706
Distance Traveled
785,553
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,154
1,115
16
2
0
169,885
0
W
Discordia
10,528
1,053
56
6
0
138,284
0
L
Arachne
10,189
1,019
18
2
1
188,136
3
L
Khepri
9,292
929
13
1
0
149,954
0
W
Fenrir
11,749
1,175
9
1
0
158,580
0
L
Achilles
11,469
1,147
43
4
0
182,794
2
L
Thor
8,936
894
13
1
0
117,610
0
L
Janus
9,294
929
29
3
0
147,059
0
W
Chaac
13,879
1,388
51
5
1
185,150
0
W
Bakasura
12,765
1,277
25
3
2
202,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role