Player Matchup

Raijin
Raijin
AiSeEuTePeg0
Raijin
Level 14
God Stats
6W - 2L
1,591 SR
Queue Stats
28W - 32L
1,428 Elo+
Solo
Chiron
Chiron
C1W31
Chiron
Level 16
God Stats
2W - 0L
1,712 SR
Queue Stats
56W - 50L
1,371 Elo+
Solo
Artemis
Artemis
Mastertritu
Artemis
Level 17
God Stats
3W - 4L
1,451 SR
Queue Stats
45W - 46L
1,485 Elo+
Solo
Skadi
Skadi
SHJoão
Skadi
Level 16
God Stats
29W - 25L
1,527 SR
Queue Stats
60W - 55L
1,423 Elo+
Solo
Ravana
Ravana
soguepp
Ravana
Level 18
God Stats
2W - 0L
1,684 SR
Queue Stats
22W - 17L
1,441 Elo+
Solo
Team Averages
Level 16
1,593 SR
1,430 Elo+

VS

Team Averages
Level 12
1,495 SR
1,338 Elo+
Raijin
Raijin
EnanoRupestre
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,237 Elo+
Solo
Neith
Neith
Ibson-Filho
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 83L
1,422 Elo+
Solo
Loki
Loki
MarlonGreg
Loki
Level 18
God Stats
5W - 9L
1,476 SR
Queue Stats
6W - 10L
1,497 Elo+
Solo
Nemesis
Nemesis
Niset
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,268 Elo+
Party 1
Ra
Ra
Radis2
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
3 / 1 / 10
11,816
985
9,796
3,750
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
C1W31
Chiron
18
3 / 4 / 17
11,824
985
8,104
8,916
3,335
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
Mastertritu
Artemis
19
11 / 5 / 9
13,371
1,114
17,997
13,293
5,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
SHJoão
Skadi
20
12 / 2 / 17
14,067
1,172
29,711
9,509
3,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ravana
soguepp
Ravana
19
3 / 3 / 17
12,090
1,008
14,043
12,055
5,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 5
11,141
928
8,706
17,053
6,998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 8 / 7
10,479
873
4,210
20,257
8,565
17
3 / 6 / 9
11,457
955
7,478
11,108
3,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Niset
Nemesis
16
2 / 2 / 4
10,359
863
3,849
13,668
5,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ra
17
6 / 10 / 5
11,946
996
17,284
21,855
9,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
44
32
Kills
14
15
Deaths
32
70
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Raijin
3
1
10
8
W
Chiron
C1W31
Chiron
3
4
17
2.88
L
3
6
5
0.92
L
0
8
7
0.44
L
3
6
9
1.25
W
Artemis
Mastertritu
Artemis
11
5
9
3.1
L
Nemesis
Niset
Nemesis
2
2
4
2
L
Ra
6
10
5
0.85
W
Skadi
SHJoão
Skadi
12
2
17
10.25
W
Ravana
soguepp
Ravana
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,651
Damage
41,527
47,523
Taken
83,941
20,254
Mitigated
34,986
7,835
Healing
7,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
9,796
514
262
740
3,750
1,542
0
1,534
2,216
40,255
0
W
Chiron
C1W31
Chiron
8,104
2,565
549
1,696
8,916
3,335
0
5,224
3,692
0
29,440
L
8,706
1,303
0
864
17,053
6,998
0
1,215
15,824
36,536
0
L
4,210
701
0
1,620
20,257
8,565
0
2,585
17,500
0
15,475
L
7,478
1,778
0
705
11,108
3,945
0
1,270
9,726
0
19,585
W
Artemis
Mastertritu
Artemis
17,997
7,777
0
0
13,293
5,639
0
7,120
6,173
0
28,040
L
Nemesis
Niset
Nemesis
3,849
1,346
0
784
13,668
5,882
0
284
13,330
0
5,822
L
Ra
17,284
2,348
1,762
2,225
21,855
9,596
0
3,758
17,765
37,817
0
W
Skadi
SHJoão
Skadi
29,711
15,788
0
1,974
9,509
3,854
0
5,476
4,033
0
54,634
W
Ravana
soguepp
Ravana
14,043
2,948
0
2,614
12,055
5,884
0
6,636
5,419
0
25,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,168
Gold Earned
55,382
252
Minions Killed
187
5
Camps Cleared
2
939,757
Distance Traveled
1,000,271
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,816
985
85
7
2
195,009
0
W
Chiron
11,824
985
64
5
0
143,799
0
L
Raijin
11,141
928
67
6
0
182,350
2
L
Neith
10,479
873
18
2
1
188,397
3
L
Loki
11,457
955
35
3
1
185,990
1
W
Artemis
13,371
1,114
26
2
1
194,928
1
L
Nemesis
10,359
863
4
0
0
230,114
0
L
Ra
11,946
996
63
5
0
213,420
0
W
Skadi
14,067
1,172
57
5
1
206,658
0
W
Ravana
12,090
1,008
20
2
1
199,363
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role