Player Matchup

Cernunnos
Cernunnos
CPOPE36317
Cernunnos
Level 28
God Stats
1W - 1L
1,264 SR
Queue Stats
31W - 33L
1,475 Elo+
Party 3
Kali
Kali
Lost_is_Back_76
Kali
Level 144
God Stats
1W - 2L
1,179 SR
Queue Stats
207W - 212L
1,534 Elo+
Party 3
Sobek
Sobek
MikeCoxSmol69
Sobek
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 107L
1,563 Elo+
Party 3
Horus
Horus
NecularDaddy
Horus
Level 19
God Stats
2W - 1L
1,496 SR
Queue Stats
28W - 27L
1,548 Elo+
Party 3
Nu Wa
Nu Wa
jjh49012
Nu Wa
Level 108
God Stats
3W - 1L
1,738 SR
Queue Stats
188W - 204L
1,514 Elo+
Party 3
Team Averages
Level 73
1,435 SR
1,527 Elo+

VS

Team Averages
Level 89
1,693 SR
1,532 Elo+
Baba Yaga
Baba Yaga
AlexMattson23
Baba Yaga
Level 148
God Stats
9W - 9L
1,397 SR
Queue Stats
205W - 190L
1,545 Elo+
Party 2
Baron Samedi
Baron Samedi
FireCascade4557
Baron Samedi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 77L
1,467 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lemtron
Tsukuyomi
Level 149
God Stats
8W - 7L
1,813 SR
Queue Stats
200W - 182L
1,583 Elo+
Party 2
Apollo
Apollo
Manegoldsr21
Apollo
Level 43
God Stats
8W - 11L
1,889 SR
Queue Stats
64W - 57L
1,574 Elo+
Party 2
Sylvanus
Sylvanus
Punisher265
Sylvanus
Level 43
God Stats
3W - 4L
1,865 SR
Queue Stats
38W - 44L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CPOPE36317
Cernunnos
11
0 / 0 / 0
5,928
423
2,408
4,169
1,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
5 / 1 / 1
7,959
569
5,548
9,806
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 0 / 2
8,846
632
6,727
10,630
12,068
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 0 / 0
6,513
465
1,343
8,197
4,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
jjh49012
Nu Wa
11
0 / 4 / 1
6,416
458
5,346
5,710
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AlexMattson23
Baba Yaga
12
4 / 1 / 0
7,322
523
7,189
6,801
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
FireCascade4557
Baron Samedi
11
1 / 7 / 0
6,586
470
5,602
10,364
5,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Lemtron
Tsukuyomi
11
0 / 2 / 1
6,341
453
3,133
8,522
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
12
0 / 0 / 0
6,565
469
3,083
4,704
1,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Punisher265
Sylvanus
7
0 / 0 / 0
5,398
386
2,036
4,460
1,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
10
Kills
5
5
Deaths
10
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
AlexMattson23
Baba Yaga
4
1
0
4
W
Cernunnos
CPOPE36317
Cernunnos
0
0
0
0
L
Baron Samedi
FireCascade4557
Baron Samedi
1
7
0
0.14
L
Tsukuyomi
Lemtron
Tsukuyomi
0
2
1
0.25
W
5
1
1
5.5
L
Apollo
0
0
0
0
W
5
0
2
6
W
0
0
0
0
L
Sylvanus
Punisher265
Sylvanus
0
0
0
0
W
Nu Wa
jjh49012
Nu Wa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,372
Damage
21,043
38,512
Taken
34,851
22,817
Mitigated
12,974
12,787
Healing
13,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
AlexMattson23
Baba Yaga
7,189
137
0
2,881
6,801
2,166
0
3,813
2,732
48,163
0
W
Cernunnos
CPOPE36317
Cernunnos
2,408
775
0
2,224
4,169
1,310
631
1,499
2,622
0
29,934
L
Baron Samedi
FireCascade4557
Baron Samedi
5,602
835
0
2,514
10,364
5,297
0
4,324
5,971
32,081
0
L
Tsukuyomi
Lemtron
Tsukuyomi
3,133
797
0
4,145
8,522
2,703
0
2,090
6,348
0
39,385
W
5,548
3,009
0
2,479
9,806
3,468
0
2,921
6,855
0
51,325
L
Apollo
3,083
2,175
0
1,452
4,704
1,245
0
482
4,150
0
39,707
W
6,727
817
0
7,089
10,630
12,068
76
4,424
6,135
46,748
0
W
1,343
893
0
465
8,197
4,346
256
1,242
6,947
0
24,230
L
Sylvanus
Punisher265
Sylvanus
2,036
1,300
364
1,756
4,460
1,563
0
769
3,577
16,286
0
W
Nu Wa
jjh49012
Nu Wa
5,346
528
0
530
5,710
1,625
188
4,222
1,126
34,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,662
Gold Earned
32,212
379
Minions Killed
346
0
Camps Cleared
0
1,233,600
Distance Traveled
1,122,389
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,322
523
92
7
0
266,882
5
W
Cernunnos
5,928
423
67
5
0
213,257
4
L
Baron Samedi
6,586
470
57
4
0
211,070
1
L
Tsukuyomi
6,341
453
82
6
0
276,920
1
W
Kali
7,959
569
101
7
0
251,509
4
L
Apollo
6,565
469
89
6
0
229,950
1
W
Sobek
8,846
632
101
7
0
260,650
1
W
Horus
6,513
465
49
4
0
260,803
4
L
Sylvanus
5,398
386
26
2
0
137,567
0
W
Nu Wa
6,416
458
61
4
0
247,381
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role